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    game crashes after few minutes or after trying to close it

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    game crash
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    • T
      Taily
      last edited by

      My friend got issue with game - his game crashes after few minutes or when trying to close game. here is debug log game_22970710.log . we tryed this https://steamcommunity.com/app/9420/discussions/0/1739968490550491239/?l=tchinese
      https://forum.faforever.com/topic/6850/unhandled-exception-crash-and-also-when-trying-to-close-the-game (
      Windows key > type: Control Panel > Open > Sound > Playback > select the Device you use:
      Configure > Stereo > finish configuration,
      Properties:
      Enhancements > Disable all enhancements,
      Advanced > no higher than 24 bit, 48000 Hz,
      Spatial Sound > Off,
      Restart or Shift+Shutdown (not just Shutdown) of PC
      ) but it did not help. any suggestions what we might do?

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      • S
        Sprouto
        last edited by

        Aside from the basic sound configuration - which it appears you have done - most motherboard manufacturers install an applet (usually found down in the system tray - near the time - that allows additional audio controls. These applications are typically the cause of the problem - uninstall them if you don't absolutely need them.

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        • T
          Taily
          last edited by Taily

          crash text: EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x02fcd78e
          attempted to read memory at 0x3e5c7000

          Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
          Cmd line arguments : /init init.lua /nobugreport /log C:\Users\fire4\AppData\Roaming\Forged Alliance Forever\logs\game_22971002.log /gpgnet 127.0.0.1:53901 /mean 1303.6099853515625 /deviation 119.14099884033203 /savereplay gpgnet://127.0.0.1:53902/22971002/DrReed.SCFAreplay /country RU /clan ABS /numgames 135 /numgames 87

          Callstack:
          Unknown symbol (address 0x02fcd78e)
          Unknown symbol (address 0x02fca3dd)
          Unknown symbol (address 0x02fcdd4b)
          Unknown symbol (address 0x004db001)
          Unknown symbol (address 0x1142e47b)
          Unknown symbol (address 0x666f724b)

          Last 100 lines of log...

          debug: generated neighbors and labels: 3.814722
          debug: generated marker metadata: 3.815222
          debug: NavGenerator - culled 424 labels
          debug: cleaning up generated data: 3.815538
          debug: generated tree information: 3.925797
          debug: Generated in 3.93 seconds
          debug: Allocating 28.8mb memory
          debug: Allocated megabytes for labels: 0.229713
          debug: Number of labels: 446.000000
          debug: Number of cells: 72923.000000
          debug: { -- table: 26691F50 (200 bytes)
          debug: Air = {...} -- table: 26691B18 (200 bytes),
          debug: Amphibious = {...} -- table: 26691AA0 (200 bytes),
          debug: Hover = {...} -- table: 26691AC8 (200 bytes),
          debug: Land = {...} -- table: 26691A78 (200 bytes),
          debug: Water = {...} -- table: 26691AF0 (200 bytes)
          debug: }
          debug: Caching 4 markers of type Large Expansion Area!
          debug: Caching 9 markers of type Expansion Area!
          debug: Generated rally point markers in 1.19 miliseconds
          debug: Caching 36 markers of type Rally Point!
          debug: Generated rally point markers in 0.16 miliseconds
          debug: Caching 74 markers of type Naval Area!
          debug: Generated naval area markers in 2.26 miliseconds
          debug: Preloading 1418 batch textures
          debug: Preloading 0 d3d textures
          debug: Preloading 0 models
          debug: Preloading 0 animations
          info: creating medium fidelity terrain
          info: creating low fidelity water
          info: creating medium fidelity terrain
          info: creating low fidelity water
          debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
          debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
          debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
          debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
          debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
          debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
          debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
          debug: Context based templates: Found template: AppendAirGrid with name Air grid
          debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
          debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
          debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
          debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
          debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
          debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
          debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
          debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
          debug: Context based templates: Found template: PointDefense with name Point defense
          debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
          debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
          debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
          debug: Context based templates: Found template: T3Extractor with name Extractor
          debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
          debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
          debug: Context based templates: Found 23 templates
          info: /savereplay
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          info: Exe GitSHA: acaa28b
          debug: Session time: 00:00:27 Game time: 00:00:00 Heap: 416.0M / 389.7M
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          info: Exe GitSHA: acaa28b
          debug: Caching 1 markers of type Island!
          debug: Caching 0 markers of type Naval Exclude!
          info: *AI DEBUG: ARMY 2 : Initiating Archetype using TurtleMain
          warning: No tooltip in table for key: options_invert_middle_mouse_button
          warning: No tooltip in table for key: options_invert_middle_mouse_button
          debug: Session time: 00:00:37 Game time: 00:00:10 Heap: 416.0M / 392.2M
          warning: No tooltip in table for key: options_invert_middle_mouse_button
          debug: Session time: 00:00:57 Game time: 00:00:29 Heap: 416.0M / 399.4M
          info: creating high fidelity terrain
          info: creating high fidelity water
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          warning: GetResource: Invalid name ""
          info: Can't find texture "" -- trying fallback.
          info: Score data received!
          info: GPGNET: setting nat handler to 0x00000000
          info: CNetTCPBuf::Read(): recv() failed: WSAEINTR

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