info: Client version: 2024.6.2 info: Game version: 3810 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 4092 info: Removed incompatible shader: cartographic.1.6.6 info: Removed incompatible shader: frame.1.6.6 info: Removed incompatible shader: mesh.1.6.6 info: Removed incompatible shader: particle.1.6.6 info: Removed incompatible shader: primbatcher.1.6.6 info: Removed incompatible shader: range.1.6.6 info: Removed incompatible shader: sky.1.6.6 info: Removed incompatible shader: terrain.1.6.6 info: Removed incompatible shader: ui.1.6.6 info: Removed incompatible shader: vision.1.6.6 info: Removed incompatible shader: water2.1.6.6 info: Loading custom vault path: H:/StupidFolder info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_RU.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'h:\stupidfolder\maps\faf_coop_fort_clarke_assault.v0020', mounted as '/maps/faf_coop_fort_clarke_assault.v0020/' info: DISK: AddSearchPath: 'h:\stupidfolder\maps\faf_coop_operation_golden_crystals.v0002', mounted as '/maps/faf_coop_operation_golden_crystals.v0002/' info: DISK: AddSearchPath: 'h:\stupidfolder\maps\final_rush_pro_5.11.v0001', mounted as '/maps/final_rush_pro_5.11.v0001/' info: DISK: AddSearchPath: 'h:\stupidfolder\maps\x1ca_coop_005.v0023', mounted as '/maps/x1ca_coop_005.v0023/' info: DISK: AddSearchPath: 'h:\stupidfolder\mods\m28ai', mounted as '/mods/m28ai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_ru.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'h:\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 685a388 debug: SND: Loaded WaveBank 'aeonselect' at 685a388 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 685a4c8 debug: SND: Loaded WaveBank 'ambienttest' at 685a4c8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 685a608 debug: SND: Loaded WaveBank 'cybranselect' at 685a608 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 685a748 debug: SND: Loaded WaveBank 'explosions' at 685a748 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 685a888 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 685ba58 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 685cc28 debug: SND: Loaded WaveBank 'impacts' at 685cc28 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 685cd68 debug: SND: Loaded WaveBank 'interface' at 685cd68 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 685cea8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 685e078 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 685f248 debug: SND: Loaded WaveBank 'seraphimselect' at 685f248 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 685f388 debug: SND: Loaded WaveBank 'uaa' at 685f388 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 685f4c8 debug: SND: Loaded WaveBank 'uaadestroy' at 685f4c8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 685f608 debug: SND: Loaded WaveBank 'uaaweapon' at 685f608 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 685f748 debug: SND: Loaded WaveBank 'uab' at 685f748 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 685f888 debug: SND: Loaded WaveBank 'ual' at 685f888 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 685f9c8 debug: SND: Loaded WaveBank 'ualdestroy' at 685f9c8 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 685fb08 debug: SND: Loaded WaveBank 'ualweapon' at 685fb08 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 685fc48 debug: SND: Loaded WaveBank 'uas' at 685fc48 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 685fd88 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 6860f58 debug: SND: Loaded WaveBank 'uasweapon' at 6860f58 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 6861098 debug: SND: Loaded WaveBank 'uea' at 6861098 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 68611d8 debug: SND: Loaded WaveBank 'ueadestroy' at 68611d8 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 6861318 debug: SND: Loaded WaveBank 'ueaweapon' at 6861318 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 6861458 debug: SND: Loaded WaveBank 'ueb' at 6861458 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 6861598 debug: SND: Loaded WaveBank 'uefselect' at 6861598 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 68616d8 debug: SND: Loaded WaveBank 'uel' at 68616d8 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 6861818 debug: SND: Loaded WaveBank 'ueldestroy' at 6861818 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 6861958 debug: SND: Loaded WaveBank 'uelweapon' at 6861958 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 6861a98 debug: SND: Loaded WaveBank 'ues' at 6861a98 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 6861bd8 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 6862da8 debug: SND: Loaded WaveBank 'uesweapon' at 6862da8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 6862ee8 debug: SND: Loaded WaveBank 'unitrumble' at 6862ee8 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 6863028 debug: SND: Loaded WaveBank 'unitsglobal' at 6863028 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 6863168 debug: SND: Loaded WaveBank 'ura' at 6863168 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 68632a8 debug: SND: Loaded WaveBank 'uradestroy' at 68632a8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 68633e8 debug: SND: Loaded WaveBank 'uraweapon' at 68633e8 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 6863528 debug: SND: Loaded WaveBank 'urb' at 6863528 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 6863668 debug: SND: Loaded WaveBank 'url' at 6863668 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 68637a8 debug: SND: Loaded WaveBank 'urldestroy' at 68637a8 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 68638e8 debug: SND: Loaded WaveBank 'urlweapon' at 68638e8 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 6863a28 debug: SND: Loaded WaveBank 'urs' at 6863a28 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 6863b68 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 6864d38 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 6865f08 debug: SND: Loaded WaveBank 'ursweapon' at 6865f08 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 6866048 debug: SND: Loaded WaveBank 'xaa_weapon' at 6866048 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 6866188 debug: SND: Loaded WaveBank 'xab' at 6866188 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 68662c8 debug: SND: Loaded WaveBank 'xal' at 68662c8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 6866408 debug: SND: Loaded WaveBank 'xal_weapon' at 6866408 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 6866548 debug: SND: Loaded WaveBank 'xas' at 6866548 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 6866688 debug: SND: Loaded WaveBank 'xas_weapons' at 6866688 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 68667c8 debug: SND: Loaded WaveBank 'xea' at 68667c8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 6866908 debug: SND: Loaded WaveBank 'xea_weapons' at 6866908 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 6866a48 debug: SND: Loaded WaveBank 'xeb' at 6866a48 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 6866b88 debug: SND: Loaded WaveBank 'xel' at 6866b88 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 6866cc8 debug: SND: Loaded WaveBank 'xel_weapons' at 6866cc8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 6866e08 debug: SND: Loaded WaveBank 'xes' at 6866e08 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 6866f48 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 6868118 debug: SND: Loaded WaveBank 'xes_weapons' at 6868118 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 6868258 debug: SND: Loaded WaveBank 'xra' at 6868258 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 6868398 debug: SND: Loaded WaveBank 'xra_weapon' at 6868398 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 68684d8 debug: SND: Loaded WaveBank 'xrb' at 68684d8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 6868618 debug: SND: Loaded WaveBank 'xrl' at 6868618 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 6868758 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 6869928 debug: SND: Loaded WaveBank 'xrl_weapon' at 6869928 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 6869a68 debug: SND: Loaded WaveBank 'xrs' at 6869a68 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 6869ba8 debug: SND: Loaded WaveBank 'xrs_weapon' at 6869ba8 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 6869ce8 debug: SND: Loaded WaveBank 'xsa' at 6869ce8 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 6869e28 debug: SND: Loaded WaveBank 'xsa_destroy' at 6869e28 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 6869f68 debug: SND: Loaded WaveBank 'xsa_weapon' at 6869f68 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 686a0a8 debug: SND: Loaded WaveBank 'xsb' at 686a0a8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 686a1e8 debug: SND: Loaded WaveBank 'xsb_weapon' at 686a1e8 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 686a328 debug: SND: Loaded WaveBank 'xsl' at 686a328 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 686a468 debug: SND: Loaded WaveBank 'xsl_destroy' at 686a468 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 686a5a8 debug: SND: Loaded WaveBank 'xsl_weapon' at 686a5a8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 686a6e8 debug: SND: Loaded WaveBank 'xss' at 686a6e8 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 686a828 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 686b9f8 debug: SND: Loaded WaveBank 'xss_weapon' at 686b9f8 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -74123568 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 6895078 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 6896248 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 6897418 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 68985e8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 68997b8 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 689a988 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 689bb58 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 689cd28 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 689def8 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 689f0c8 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 68a0298 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: /savereplay info: REPLAY ID: 22970710 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 685a888 debug: Wavebank prepared: 685ba58 debug: Wavebank prepared: 685cea8 debug: Wavebank prepared: 685e078 debug: Wavebank prepared: 685fd88 debug: Wavebank prepared: 6861bd8 debug: Wavebank prepared: 6863b68 debug: Wavebank prepared: 6864d38 debug: Wavebank prepared: 6866f48 debug: Wavebank prepared: 6868758 debug: Wavebank prepared: 686a828 debug: Wavebank prepared: 6895078 debug: Wavebank prepared: 6896248 debug: Wavebank prepared: 68985e8 debug: Wavebank prepared: 68997b8 debug: Wavebank prepared: 689a988 debug: Wavebank prepared: 689bb58 debug: Wavebank prepared: 689cd28 debug: Wavebank prepared: 689def8 debug: Wavebank prepared: 689f0c8 info: GPGNET: entering idle state. debug: Wavebank prepared: 68a0298 info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x11805004 info: LOBBY: Game port 23896[UDP] opened. info: LOBBY: starting with local uid of 251179 [DrReed] info: GPGNET: entering lobby state. info: { info: fnewm028-v112-55b4-92b6-64398e7ge43f = true info: } info: { } info: Supreme Commander: Forged Alliance version 3810 info: >> SendArmySettingsToServer: Setting army 1 for slot 1 info: >> SendArmySettingsToServer: Slot 2 empty info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 4 info: >> SendArmySettingsToServer: Slot 5 empty info: >> SendArmySettingsToServer: Slot 6 empty info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Slot 8 empty info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: OpenMovie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Preparing movie /movies/cybran_load.sfd: 2267 debug: Playing movie h:\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 2267 info: Starting background task "Map loader /maps/scmp_021/scmp_021.scmap" info: Background task "Map loader /maps/scmp_021/scmp_021.scmap" running. info: Active game mods for blueprint loading: { -- table: 13E0B438 (48 bytes) info: {...} -- table: 13E0B460 (680 bytes) } info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Extracting mesh... info: Blueprints Modding... info: Blueprints Loading... completed: 606 original, 4 modded, and 77 preset units info: Blueprints Loading... completed: 393 original and 0 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /lua/system/class.lua with /mods/m28ai/hook/lua/system/class.lua info: /savereplay info: REPLAY ID: 22970710 info: Active mods in session: info: "M28AI" v112 (fnewm028-v112-55b4-92b6-64398e7ge43f) by maudlin27 debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/scmp_021/scmp_021.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:51785/22970710/DrReed.SCFAreplay" debug: MEM: -4 bytes LUABP info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua info: Hooked /lua/system/class.lua with /mods/m28ai/hook/lua/system/class.lua info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua info: Unable to hook CreateArmyGroupAsPlatoon info: About to consider whether LOUD or Steam is active info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua info: About to consider whether LOUD or Steam is active info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua debug: MEM: -4 bytes OGRID info: Loading save file: /maps/SCMP_021/SCMP_021_save.lua info: Loading script file: /maps/SCMP_021/SCMP_021_script.lua info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua info: Hooked /lua/aibrains/index.lua with /mods/m28ai/hook/lua/aibrains/index.lua info: * OnCreateAI: AIPersonality: (easy) debug: Detected an AI with skirmish systems: ARMY_4, enabling AI functionality warning: NUM PROPS = 7701 info: Initialize Armies brain nickname is DrReed info: CreateArmy group ARMY_1 info: Hooked /lua/defaultunits.lua with /mods/m28ai/hook/lua/defaultunits.lua info: Hooked /lua/sim/unit.lua with /mods/m28ai/hook/lua/sim/unit.lua info: Hooked /lua/shield.lua with /mods/m28ai/hook/lua/shield.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/sim/defaultweapons.lua with /mods/m28ai/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/weapons/defaultprojectileweapon.lua with /mods/m28ai/hook/lua/sim/weapons/defaultprojectileweapon.lua info: Initialize Armies brain nickname is Janicki (AI: Easy) info: Initialize Skirmish for Janicki (AI: Easy) info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is civilian info: CreateArmy group ARMY_9 info: Initialize Armies brain nickname is civilian info: CreateArmy group NEUTRAL_CIVILIAN debug: generated compression trees: 2.609592 debug: generated neighbors and labels: 3.800091 debug: generated marker metadata: 3.800591 debug: NavGenerator - culled 424 labels debug: cleaning up generated data: 3.800884 debug: generated tree information: 3.910618 debug: Generated in 3.91 seconds debug: Allocating 28.8mb memory debug: Allocated megabytes for labels: 0.229713 debug: Number of labels: 446.000000 debug: Number of cells: 72923.000000 debug: { -- table: 26C3E280 (200 bytes) debug: Air = {...} -- table: 26C3E348 (200 bytes), debug: Amphibious = {...} -- table: 26C3E2D0 (200 bytes), debug: Hover = {...} -- table: 26C3E2F8 (200 bytes), debug: Land = {...} -- table: 26C3E2A8 (200 bytes), debug: Water = {...} -- table: 26C3E320 (200 bytes) debug: } debug: Caching 4 markers of type Large Expansion Area! debug: Caching 9 markers of type Expansion Area! debug: Generated rally point markers in 1.16 miliseconds debug: Caching 36 markers of type Rally Point! debug: Generated rally point markers in 0.16 miliseconds debug: Caching 74 markers of type Naval Area! debug: Generated naval area markers in 2.30 miliseconds info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: creating medium fidelity terrain info: creating low fidelity water info: creating medium fidelity terrain info: creating low fidelity water debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /savereplay warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Exe GitSHA: acaa28b debug: Session time: 00:00:43 Game time: 00:00:00 Heap: 416.0M / 393.5M info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b info: Exe GitSHA: acaa28b debug: Caching 1 markers of type Island! debug: Caching 0 markers of type Naval Exclude! info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua info: *AI DEBUG: ARMY 2 : Initiating Archetype using NormalMain debug: Session time: 00:00:54 Game time: 00:00:09 Heap: 448.0M / 394.5M info: Score data received! info: GPGNET: setting nat handler to 0x00000000 info: CNetTCPBuf::Read(): recv() failed: WSAEINTR Command line: C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init.lua /nobugreport /log "%USER_PROFILE%\AppData\Roaming\Forged Alliance Forever\logs\game_22970710.log" /gpgnet 127.0.0.1:51787 /mean 1303.6099853515625 /deviation 119.14099884033203 /savereplay gpgnet://127.0.0.1:51785/22970710/DrReed.SCFAreplay /country RU /clan ABS /numgames 135 /numgames 87 Windows 10.0 (Build 19045) Exit code: 1 Engine ver.: 3810 Game tick: 0 C++ Exceptions: .?AUlua_RuntimeError@@ LUA Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 106 "/lua/aibrain.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/aibrain.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/aibrain.lua", Table @CFunc: 0x004CEAF0 Table @c:\programdata\faforever\gamedata\lua.nx2\lua\aibrain.lua 11 "/lua/simutils.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/simutils.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/simutils.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/simutils.lua", Table @CFunc: 0x004CEAF0 @c:\programdata\faforever\gamedata\lua.nx2\lua\simutils.lua 9 "/lua/wreckage.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/wreckage.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/wreckage.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/wreckage.lua", Table @CFunc: 0x004CEAF0 Table, CFunc, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 184 @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 193 "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 185 @CFunc: 0x0090F5B0 Table, "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 185 Table, "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\system\config.lua 54 "access to nonexistent global variable "CreateWreckage"", 2, "...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): access to nonexistent global variable "CreateWreckage" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): in function <...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua:185> [C]: in function `pcall' ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): in function `safeGetGlobal' ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(193): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ...gramdata\faforever\gamedata\lua.nx2\lua\simutils.lua(9): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(11): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import'" LUA Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 106 "/lua/aibrain.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/aibrain.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/aibrain.lua", Table @CFunc: 0x004CEAF0 Table @c:\programdata\faforever\gamedata\lua.nx2\lua\aibrain.lua 11 "/lua/simutils.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/simutils.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/simutils.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/simutils.lua", Table @CFunc: 0x004CEAF0 @c:\programdata\faforever\gamedata\lua.nx2\lua\simutils.lua 9 "/lua/wreckage.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/wreckage.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/wreckage.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/wreckage.lua", Table @CFunc: 0x004CEAF0 Table, CFunc, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 184, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 193 @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 195 "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 185 @CFunc: 0x0090F5B0 Table, "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\wreckage.lua 185 Table, "CreateWreckage" @c:\programdata\faforever\gamedata\lua.nx2\lua\system\config.lua 54 "access to nonexistent global variable "CreateWreckage"", 2, "...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): access to nonexistent global variable "CreateWreckage" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): in function <...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua:185> [C]: in function `pcall' ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(185): in function `safeGetGlobal' ...gramdata\faforever\gamedata\lua.nx2\lua\wreckage.lua(195): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ...gramdata\faforever\gamedata\lua.nx2\lua\simutils.lua(9): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(11): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import'" LUA Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 587 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 588 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 306 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 402 @CFunc: 0x0090F5B0 @h:\steam\steamapps\common\supreme commander forged alliance\maps\scmp_021\scmp_021_script.lua 5 CFunc, CFunc, CFunc, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 388, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 287, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 946, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 559, Table, "enemy", true, Table, Table, true, Table, 3, CFunc, Table, 1, "ARMY_1", Table, Table, CObject:.?AVCAiBrain@Moho@@, Table, false, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 695 "ARMY_1", true, Table, false, 3, "url0001" @c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 395 "ARMY_1", "url0001" @CFunc: 0x007092C0 "/units/url0001/url0001_script.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/units/url0001/url0001_script.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/units/url0001/url0001_script.lua", Table @CFunc: 0x004CEAF0 @c:\programdata\faforever\gamedata\units.nx2\units\url0001\url0001_script.lua 22 "/lua/defaultunits.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/defaultunits.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/defaultunits.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/defaultunits.lua", Table @CFunc: 0x004CEAF0 Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, CFunc, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\tarmacs.lua 67, Table, Table, Table, true, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 99 @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 108 "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 100 @CFunc: 0x0090F5B0 Table, "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 100 Table, "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\system\config.lua 54 "access to nonexistent global variable "ACUUnit"", 2, "...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): access to nonexistent global variable "ACUUnit" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:100> [C]: in function `pcall' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): in function `safeGetGlobal' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(108): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ... ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' [C]: in function `CreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(395): in function `CreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(695): in function `InitializeArmies' ...er forged alliance\maps\scmp_021\scmp_021_script.lua(5): in function <...er forged alliance\maps\scmp_021\scmp_021_script.lua:4> [C]: in function `pcall' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(402): in function `BeginSessionMapSetup' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(306): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:299> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(588): in function `BeginSession'" LUA Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 587 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 588 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 306 @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua 402 @CFunc: 0x0090F5B0 @h:\steam\steamapps\common\supreme commander forged alliance\maps\scmp_021\scmp_021_script.lua 5 CFunc, CFunc, CFunc, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 388, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 287, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 946, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 559, Table, "enemy", true, Table, Table, true, Table, 3, CFunc, Table, 1, "ARMY_1", Table, Table, CObject:.?AVCAiBrain@Moho@@, Table, false, true, nil @c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 695 "ARMY_1", true, Table, false, 3, "url0001" @c:\programdata\faforever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua 395 "ARMY_1", "url0001" @CFunc: 0x007092C0 "/units/url0001/url0001_script.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/units/url0001/url0001_script.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/units/url0001/url0001_script.lua", Table @CFunc: 0x004CEAF0 @c:\programdata\faforever\gamedata\units.nx2\units\url0001\url0001_script.lua 22 "/lua/defaultunits.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 140 "/lua/defaultunits.lua", nil, Table, nil, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 136, Table @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 164 Table, Table, Table, "/lua/defaultunits.lua", nil @c:\programdata\faforever\gamedata\lua.nx2\lua\system\import.lua 61 @CFunc: 0x0090F5B0 "/lua/defaultunits.lua", Table @CFunc: 0x004CEAF0 Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, Table, CFunc, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\tarmacs.lua 67, Table, Table, Table, true, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 99, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 108 @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 109 "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 100 @CFunc: 0x0090F5B0 Table, "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\defaultunits.lua 100 Table, "ACUUnit" @c:\programdata\faforever\gamedata\lua.nx2\lua\system\config.lua 54 "access to nonexistent global variable "ACUUnit"", 2, "...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): access to nonexistent global variable "ACUUnit" stack traceback: [C]: in function `error' ...ata\faforever\gamedata\lua.nx2\lua\system\config.lua(54): in function <...ata\faforever\gamedata\lua.nx2\lua\system\config.lua:53> ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:100> [C]: in function `pcall' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(100): in function `safeGetGlobal' ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(109): in main chunk [C]: in function `doscript' [C]: ? ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(140): in function `import' ... ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(61): in function <...ata\faforever\gamedata\lua.nx2\lua\system\import.lua:41> ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(164): in function `import' [C]: in function `CreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(395): in function `CreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(695): in function `InitializeArmies' ...er forged alliance\maps\scmp_021\scmp_021_script.lua(5): in function <...er forged alliance\maps\scmp_021\scmp_021_script.lua:4> [C]: in function `pcall' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(402): in function `BeginSessionMapSetup' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(306): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:299> ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(588): in function `BeginSession'" Debug messages: EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 DLLs: C:\Windows\SysWOW64\KERNEL32.DLL C:\Windows\SysWOW64\KERNELBASE.dll C:\Windows\SysWOW64\SHLWAPI.dll C:\Windows\SysWOW64\msvcrt.dll C:\Windows\SysWOW64\USER32.dll C:\Windows\SysWOW64\win32u.dll C:\ProgramData\FAForever\bin\BugSplat.dll C:\Windows\SysWOW64\GDI32.dll C:\Windows\SysWOW64\ADVAPI32.dll C:\Windows\SysWOW64\gdi32full.dll C:\Windows\SysWOW64\sechost.dll C:\Windows\SysWOW64\msvcp_win.dll C:\Windows\SysWOW64\RPCRT4.dll C:\Windows\SysWOW64\ucrtbase.dll C:\Windows\SysWOW64\bcrypt.dll C:\Windows\SysWOW64\comdlg32.dll C:\Windows\SysWOW64\ole32.dll C:\Windows\SysWOW64\combase.dll C:\Windows\SysWOW64\combase.dll C:\Windows\SysWOW64\shcore.dll C:\Windows\SysWOW64\WININET.dll C:\Windows\SysWOW64\SHELL32.dll C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.4355_none_c0dc01d438beab35\COMCTL32.dll C:\Windows\SysWOW64\urlmon.dll C:\Windows\SysWOW64\WS2_32.dll C:\Windows\SysWOW64\VERSION.dll C:\Windows\SysWOW64\srvcli.dll C:\Windows\SysWOW64\iertutil.dll C:\Windows\SysWOW64\netutils.dll C:\ProgramData\FAForever\bin\dbghelp.dll C:\Windows\SysWOW64\faultrep.DLL C:\Windows\SysWOW64\d3dx9_35.dll C:\Windows\SysWOW64\X3DAudio1_2.dll C:\Windows\SysWOW64\DSOUND.dll C:\Windows\SysWOW64\WINMM.dll C:\Windows\SysWOW64\d3d9.dll C:\Windows\SysWOW64\winmmbase.dll C:\Windows\SysWOW64\powrprof.dll C:\Windows\SysWOW64\powrprof.dll C:\Windows\SysWOW64\kernel.appcore.dll C:\Windows\SysWOW64\windows.storage.dll C:\Windows\SysWOW64\dwmapi.dll C:\Windows\SysWOW64\Wldp.dll C:\Windows\SysWOW64\OLEAUT32.dll C:\Windows\SysWOW64\IMM32.DLL C:\Windows\SysWOW64\bcryptPrimitives.dll C:\Windows\SysWOW64\uxtheme.dll C:\Windows\SysWOW64\UMPDC.dll H:\Steam\gameoverlayrenderer.dll C:\Windows\SysWOW64\CFGMGR32.dll C:\Windows\SysWOW64\PSAPI.DLL C:\Windows\SysWOW64\clbcatq.dll C:\Windows\SysWOW64\MMDevApi.dll C:\Windows\SysWOW64\DEVOBJ.dll C:\Windows\SysWOW64\AUDIOSES.DLL C:\Windows\SysWOW64\resourcepolicyclient.dll C:\Windows\SysWOW64\xactengine2_9.dll C:\Windows\SysWOW64\xactengine2_9.dll C:\Windows\SysWOW64\wdmaud.drv C:\Windows\SysWOW64\AVRT.dll C:\Windows\SysWOW64\ksuser.dll C:\Windows\SysWOW64\msacm32.drv C:\Windows\SysWOW64\MSACM32.dll C:\Windows\SysWOW64\midimap.dll C:\Windows\SysWOW64\Windows.UI.dll C:\Windows\SysWOW64\WindowManagementAPI.dll C:\Windows\SysWOW64\TextInputFramework.dll C:\Windows\SysWOW64\InputHost.dll C:\Windows\SysWOW64\wintypes.dll C:\Windows\SysWOW64\CoreUIComponents.dll C:\Windows\SysWOW64\CoreMessaging.dll C:\Windows\SysWOW64\twinapi.appcore.dll C:\Windows\SysWOW64\PROPSYS.dll C:\Windows\SysWOW64\ntmarta.dll C:\Windows\SysWOW64\MSCTF.dll C:\Windows\SysWOW64\Oleacc.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvldumd.dll C:\Windows\SysWOW64\msasn1.dll C:\Windows\SysWOW64\cryptnet.dll C:\Windows\SysWOW64\CRYPT32.dll C:\Windows\SysWOW64\CRYPT32.dll C:\Windows\SysWOW64\cryptbase.dll C:\Windows\SysWOW64\drvstore.dll C:\Windows\SysWOW64\wintrust.dll C:\Windows\SysWOW64\imagehlp.dll C:\Windows\SysWOW64\CRYPTSP.dll C:\Windows\SysWOW64\rsaenh.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvgpucomp32.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvgpucomp32.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvd3dum.dll C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvd3dum.dll C:\Windows\SysWOW64\nvspcap.dll C:\Windows\SysWOW64\profapi.dll C:\Windows\SysWOW64\dxcore.dll C:\Windows\SysWOW64\d3dx9_31.dll C:\Windows\SysWOW64\d3dx9_31.dll C:\Windows\SysWOW64\TextShaping.dll C:\Windows\SysWOW64\riched20.dll C:\Windows\SysWOW64\USP10.dll C:\Windows\SysWOW64\msls31.dll C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_a865f0c28672571c\comctl32.DLL C:\Windows\SysWOW64\mswsock.dll