@insidiousnoob said in Matchmaking Seasonal Prizes:
Long-Term Activity Grind: Unlike a tournament, where players are highly active for just a week, this system encourages sustained engagement and long-term participation throughout the entire season.
The benefit of tournaments is that they are likely to bring inactive players back, for a brief period of time. If the tournament is enticing enough they will practice a bit beforehand, play the tourney, and maybe play a little after before returning to inactivity. Another benefit of tournaments is that people like to watch and cast the games, which results in good content to support the community and potentially attract new players.
A ladder event is probably not enticing enough to bring inactive players back. It will just make the existing ladder players play more games. People also don't seem that interested in watching or casting random ladder games, since many of them will be low quality, so you don't get the content you would from a tourney.
It would seem that even the $600 Summer Invitational was not enticing enough to bring back inactive players though, so if FAF has extra funds they might as well be used for ladder events if there are no better ideas.
I don't really know if encouraging people to grind ladder is all that beneficial. Other games want you to grind because they want lots of daily active users to impress shareholders and sell cosmetic items to. People should play FAF for fun because they are intrinsically motivated to do so, not because someone manipulated them with a division system and possibility to win $50 after months of grinding. However, there does need to be a minimum amount of activity in the matchmakers so that people who want to play games can find them reasonably quickly. I would personally feel like an unethical psycho if I spent $600 to make people grind ladder though.