There's a lot of errors in the log:
WARNING: Error running OnDamage script in Entity ual0105 at 2f010308: ...forever\replaydata\gamedata\lua.nx2\lua\sim\unit.lua(5435): attempt to call method `GetArmy' (a nil value)
stack traceback:
...forever\replaydata\gamedata\lua.nx2\lua\sim\unit.lua(5435): in function <...forever\replaydata\gamedata\lua.nx2\lua\sim\unit.lua:5433>
[C]: ?
...r\replaydata\gamedata\lua.nx2\lua\sim\projectile.lua(562): in function `DoDamage'
...r\replaydata\gamedata\lua.nx2\lua\sim\projectile.lua(322): in function <...r\replaydata\gamedata\lua.nx2\lua\sim\projectile.lua:265>
The file in question (unit.lua
) only has 5300 lines or so, so this is an error in a mod
It appears that something is flattening the map there. I'm not familiar with the map script to know what could cause it