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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Status of Game? It sucks!

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    • H Offline
      HOSCHMOSCH
      last edited by

      I wonder if something similar is possible to the CPU test. Just sending one minute of data to everyone in the lobby. A proper stress test that shows how likely the game will run smoothly.

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      • BlackYpsB Offline
        BlackYps
        last edited by

        In an ideal world nobody would even need to use the coturn servers. Everybody would just be able to establish direct connections. But obviously they can't. So now there is a whole range of possible issues why a connection could not be established or drops. Troubleshooting that is quite hard

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        • nine2N Offline
          nine2
          last edited by

          Having the number of disconnects is a huge clue. Plot it over time. See the date it started. Look at deployments near that date.

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          • Brutus5000B Offline
            Brutus5000 FAF Server Admin @nine2
            last edited by

            @nine2 said in Status of Game? It sucks!:

            How do we even know if the problem really exists or not

            It has always existed. There were always scenarios where player changed something and were never able to play. Nothing we can do about. Big question is: How do we know that things got worse? When do we know that it is good enough now and stop trying to fix the impossible?

            He said, "I've been to the year 3000
            Not much has changed, but they live underwater
            And your great-great-great-granddaughter
            Is playin' FAF, playin' FAF"

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            • BlackYpsB Offline
              BlackYps
              last edited by

              We can't plot the number of disconnects over time because we can't measure those at the moment. That's why we first need to develop better tooling as explained

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              • nine2N Offline
                nine2
                last edited by

                Makes sense.

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                • C Offline
                  Conny_Action
                  last edited by

                  the ingame disconnects got a lot better. like 4 weeks ago no match worked without disconnects and multiple con issues between multiple players.
                  now its the problem that many players cant connect to lobbies, but here again i got the feeling that its better than a week ago.

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                  • C Offline
                    Closed
                    last edited by

                    There are two problems. One is the instability and the other that ICE doesn't reconnect the players - a feature that worked once upon a time. Wasn't the reconnection feature even the number one goal why ICE was invented?

                    And I don't know if it is only me, but when I quit FAF, it stays most of the time in the task manager and I have to end the task.

                    DoompantsD 1 Reply Last reply Reply Quote 1
                    • Brutus5000B Offline
                      Brutus5000 FAF Server Admin
                      last edited by

                      No the reconnection feature was a nice side effect, the main problem it solved was establishing connections without port forwarding (similar to what Skype made so successful)

                      He said, "I've been to the year 3000
                      Not much has changed, but they live underwater
                      And your great-great-great-granddaughter
                      Is playin' FAF, playin' FAF"

                      C 1 Reply Last reply Reply Quote 1
                      • C Offline
                        Closed @Brutus5000
                        last edited by

                        @brutus5000

                        @brutus5000 said in Status of Game? It sucks!:

                        No the reconnection feature was a nice side effect, the main problem it solved was establishing connections without port forwarding (similar to what Skype made so successful)

                        But why doesn't the side feature work anymore? That shouldn't have anything to do with server load, ddos, broken hard drives and so on. Are there no logs, client or server that exactly causes the impossibility to reconnect?

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                        • DoompantsD Offline
                          Doompants @Closed
                          last edited by

                          @closed said in Status of Game? It sucks!:

                          And I don't know if it is only me, but when I quit FAF, it stays most of the time in the task manager and I have to end the task.

                          Maybe this is worth mentioning, but the problems my (closed) playgroup has had seems to also involve the ICE adapters, and people not being able to quit the game properly without a black screen and involving Task Manager.

                          We play tonight, so I guess we have to cross our fingers that some reinstalls we did help.

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