Disconnect but no desync or unit handover?

During three recent games ive played today i have lost connection due to my internet being unreliable as of late, however the game did not register me leaving and did not give a desync error as i had friends on discord within the same games and they said the game carried on a normaly appart from the fact my com and units just sat there doing nothing.

Replay IDs

20248520
20249172
20249555

warning: Error running sim lua callback function 'GiveUnitsToPlayer':
Unexpected type for army object
stack traceback:
[C]: in function OkayToMessWithArmy' ...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua(605): in function fn'
...ver\replaydata\gamedata\lua.nx2\lua\simcallbacks.lua(57): in function <...ver\replaydata\gamedata\lua.nx2\lua\simcallbacks.lua:54>

We're looking into it! We'll tackle it with a hotfix once we've found the cause

A work of art is never finished, merely abandoned

@Caliber can you help me understand when you left in those games? Take 20249172 , was it around minute 13:30?

A work of art is never finished, merely abandoned

I think I found it, see also:

In my tests your army is now shared with your allies and your ACU brightens up our day. Thank you for reporting it in, I'll release the hot fix later today

A work of art is never finished, merely abandoned

@Caliber this should be fixed, hotfix just got released

A work of art is never finished, merely abandoned

@Jip sorry if didnt respond earlier but thanks for fixing it, Your support to the FAF community is always greatly appreciated!