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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Commander Survival Kit (A new SIM Mod)

    Scheduled Pinned Locked Moved Modding & Tools
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    • C Offline
      CDRMV
      last edited by

      Hello everyone,
      I want to let you know that the new Version 2.0.3 of the Commander Survival Kit has been released on Moddb today.

      Check out the Patchnotes here:
      Patchnotes.pdf

      Check out the updated Readme:
      Readme.pdf

      Check out the CSK-Categories Database:
      Version 2.0.3 didn't add anything new to it.
      CSK-Categories.pdf

      You can download the Mod here:

      Manual:
      https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-203

      Installer:
      https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-203

      Have fun with the Mod and as always if you have any Suggestions or find any Bugs let me know.

      Stay tuned for more Updates
      Best regards
      CDRMV

      1 Reply Last reply Reply Quote 1
      • C Offline
        CDRMV
        last edited by

        Hello everyone,
        I have release the Version 2.0.4 for the Commander Survival Kit as an Hotfix on Moddb today.
        This Hotfix fixes the Black Screen Issue, if you start a Match with the Mod in FAF Version 3822

        Manual:
        https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-204

        Installer:
        https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-204

        Version 2.0.4 (HotFix):

        Bug Fix:

        Hook (gamemain.lua):

        • Removes the import("/lua/ui/game/casting/painting.lua") Entry for the FAF Version of the Game.
          With the new recent published FAF Version 3822 the painting.lua has been fully removed from FAF.
          That causes a Black Screen if you to start a match with the previous Version of the Mod in FAF Version 3822

        Best regards
        CDRMV

        1 Reply Last reply Reply Quote 2
        • C Offline
          CDRMV
          last edited by

          Hello everyone,
          today I want to present you the newest Unit Addtions for the Unit Pack of this Project.

          2ebae015-9232-423a-a3de-bdcdc84ac2c2-image.png

          Bronx Mark III' - Tech 3 Heavy Tank
          A large Tank, which is armed with an 3 Proton Cannon Turret and two Rapid Fire Secondary Turrets on each Sides
          This Tank can only be used on Land and is buildable in an Tech 3 Factory.

          11c0c9fd-c503-4906-bba6-73cab3157894-image.png

          'Ceretinator Mark I Version A' - Tech 3 Heavy Quad Autocannon Tank
          The first Model of the Ceretinator Tank Series, which is armed with an powerful Autocannon Turret with 4 Laser Cannons. The Tank comes with the Weapon Toggle Ability to switch the 4 Laser Cannons to Anti Air Mode.
          Once build the Tank ican be used agianst Land Units because Ground Mode is regular.

          29b73ef2-b803-4f73-8ee4-e1ead3062051-image.png

          'Ceretinator Mark I Version B - Tech 3 Heavy Anti-Air SAM Launcher Tank
          An another Variation of the Ceretinator Tank Series, which is armed with an Anti Air Sam Launcher.

          11f9d02a-c4c6-4575-9f80-5be4413a9831-image.png

          'Obelisker' - Tech 3 Heavy Advanced Beam Tank
          A armored Tank Chassis with an mounted advanced Obelisk Laser Beam Turret.
          This Obelisk fires an Microwave Laser Beam to enemy Units.
          This Tank has access to two Rapid Fire Laser Secondary Turrets on each Side.

          306b9b7c-c8fa-4145-a6b7-69c22e24b82b-image.png

          'Securator' - Tech 3 Heavy Mobile Tactical Missile Defense
          A armored Support Tank, which comes with an mounted Zapper Anti Tactical Missile Turret.

          07eb56f9-6355-4bc8-aef4-20ee30719df9-image.png

          'Universe Class' - Experimental Battleship
          One of the largest Cybran Battleship Classes in their Army.
          This Ship is basically an Mobile Naval Fortress, armed with several Weapons.
          Such as Proton Cannons, Anti Air Sam Missiles, Anti Air Laser Cannons and more.

          e8e82219-e8cd-47e8-a267-7a662fe22581-image.png

          71c40835-87b7-4a74-bfcf-9c6fef6bdba7-image.png

          Development Progress of the new Submod: Commander Survival Kit Ammunition:
          Currently I have add 4 Units into this Mod for each Faction:

          3 Mobile Ammunition Supply Units for example:
          Ammunition Trucks, Ammunition Tanks and Ammunition Tank Bots.
          And a Test Unit for Testing the Mechanic.

          For anyone who is interested to see how it works as an Preview
          You can check out these two following Videos on my Moddb Page:

          Keep in mind what you see in these Videos is the current Prototype Stage of this Mechanic.
          So there is still alot to do in terms of Programming and Unit Creation.
          Ammunition Depots and Ammunition Factories as new Structures are currently in Development to expand it.

          https://www.moddb.com/mods/commander-survival-kit-csk/videos/ammunition-mechanic-early-prototype-stage#imagebox

          https://www.moddb.com/mods/commander-survival-kit-csk/videos/csk-ammunition-ui-feature#imagebox

          f7490880-09c2-4027-98d3-a00e44e422eb-image.png
          Below you see two Screenshots of an UEF Tech 2 Ammunition Truck and an Tech 3 Ammunition Tank:
          df35efe7-f767-435e-b012-0cd8fad4754a-image.png

          9e3c07f5-73b1-4677-bea6-257b22bb9e21-image.png

          Stay tuned for more Updates and have a nice weekend all.
          Best regards
          CDRMV

          1 Reply Last reply Reply Quote 1
          • R Offline
            rampeer
            last edited by rampeer

            Is it the weather or are these screenshots exude CnC vibes?

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              CDRMV @rampeer
              last edited by

              @rampeer
              The Design of the Obelisk, which is mounted on the Obelisker is based on the Obelisk of Light from CnC
              Same for the Cybran Drop Beam Turret, which can be called as an Drop Defense from the Fire Support Manager in the Commander Survival Kit. They will be a few more Variants of the Obelisk in CSK Units. And more Units which are based on other CnC Units will appear in the Unit Pack in the future. 😉

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              • C Offline
                CDRMV
                last edited by CDRMV

                Hello everyone,
                Version 2.0 Cover.png

                first of all the I want to let you know that the newest Version 2.0.5 of the Commander Survival Kit has been released on Moddb.

                Check out the Patchnotes here:
                Patchnotes.pdf

                Check out the updated Readme:
                Readme.pdf

                Check out the CSK-Categories Database:
                CSK-Categories.pdf

                You can download the Mod here:

                Manual:
                https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-205

                Installer:
                https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-205


                CSK Timeos Version 1.0.0 Cover.png

                Additionally the first official Standalone Addon for the Commander Survival Kit has been released today on the FAF Modvault and Moddb as well. It is called Commander Survival Kit Timeos:

                d4a18149-510f-4f5d-aecb-1303751467d8-image.png

                Check out the Readme File for Details what this Addon do in Detail:
                Readme.pdf

                Stay tuned for more Updates
                Best regards
                CDRMV

                1 Reply Last reply Reply Quote 2
                • C Offline
                  CDRMV
                  last edited by CDRMV

                  Hello everyone,
                  its been a while since our Last Development Update. But now it is time for the next one. For anyone who is playing the Game Helldivers 2 I have exiting News for you. As you know CSK Units on GitHub contains the UEF Emancipator Multifunctional Support Bot which is based on the Patriot/Emancipator Exosuits from Helldivers 2. However several more Helldivers 2 inspired Units are coming. Currently I think about to put all Helldivers 2 inspired Units into thier own separated Unit Pack. Which could be called "Mechdivers" and Released much more earlier compared to CSK Units.

                  Today I want to Show you an Model Improvement on the UEF Emancipator Multifunctional Support Bot and several new Units, which are based on Helldivers 2.

                  Emancipator - Tech 3 Multifunctional Support Bot
                  8270ba47-b9ed-44cb-9fdb-ce404fabfb49-17511508306675471886372521943975.png

                  ba24e96f-5707-4d46-830f-3b3b55d04266-17511509012683875428260905802444.jpg

                  The Model of this Bot has get an Model Improvement. The Autocannons on both arms are now coming with an Design, which is more based on the Autocannons of the Helldivers 2 Emancipator Exosuit. Additionally there are now larger in caliber and a few more Model Details has been added to the Autocannon Arms


                  New Units

                  Razer G-167 - UEF Tech 2 Assault Truck
                  24eb0a95-62d6-4bd6-bff5-3851d443b0dc-17511510086364128968142275025442.jpg

                  8966c5cf-e183-435f-ab97-4afd292df5e0-17511510261574418180180738588756.png

                  A Mech Marine Support Vessel, which is armed with an attached Armor Piercing Machine Gun Turret. The Turret is controlled by an Tech 1 Mech Marine (Prop). If the Truck gets destroyed there is the possibility to spawn an Mech Marine tech 1 Light Assault Bot on its latest position. The Design is based on the 'M-102 Fast Recon Vehicle' from the Game: Helldivers 2

                  New UEF Drop Defenses
                  Several Variants of Helldivers 2 inspired Drop Turrets has been added to the Mod. Of course more are coming.
                  0a69b8a4-9b7e-452c-854a-8c84986485ba-17511512033128112263203186624515.jpg

                  e9d17682-ea4c-45d4-978d-f2072d4a7606-17511512222855609681677613539909.jpg


                  The Aeon are finally getting thier First Units as Well which are based on several Illuminate Units from Helldivers 2

                  Harvester - Elite/Experimental Super Heavy Tripod:
                  A large armored Tripod, which is armed with an Laser Beam Generator and a Bubble Shield Generator. In Close Combat he will fire Lightning instead of the Beam. Design is based on the Illuminate Harvester Tripod from Helldivers 2.
                  bfc0d7ae-e296-4f68-b907-97712f3a3389-17511513974661297883108899683169.jpg

                  1f4755d7-6c24-4208-9d4b-fe927b7aae24-17511514811907977204016456064370.jpg

                  Leviathan - Elite/Experimental Super Heavy Air Ship
                  A large armored Airship, which is armed with 4 Quantum Cannons and several Light Bomb Slots. This Unit doesn't has any AA yet but will get a few AA Missile Slots soon. Design is based on the Illuminate Leviathan from Helldivers 2.
                  9b00fa47-4821-4fac-86e7-03935c63a78b-1751151561443133520239405499405.jpg

                  Stingray - Tech 3 Groundattack Fighter
                  A new generation of an Fighter, which is able to attack Ground Targets with Quantum Cannons. Design is based on the Illuminate Stingray from Helldivers 2.
                  90c57d9b-37aa-4191-b4d1-811d3e2568e2-17511516887945066024860571902203.jpg

                  These Units are currently available in Early Access on GitHub and included in the Mod Commander Survival Kit Units (CSK Units). However they will be available in thier own separated upcoming Unit Pack "Mechdivers" in the future. It will be available soon in Early Access on GitHub as Well. This First Standalone Crossover Unit Pack will make it more easier for you to spread Democracy into Supcom soon.

                  Stay tuned for more upcoming Updates or News.
                  Best regards
                  CDRMV

                  1 Reply Last reply Reply Quote 2
                  • J Offline
                    JoTape79
                    last edited by

                    this is a great mod ❗ 👍 but I suggest to change the cybrans portraits icons on the UI menu , they seem very dark and poor of art 😣

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      CDRMV @JoTape79
                      last edited by CDRMV

                      @JoTape79
                      Which Portrait Icons do you mean specifically? The ones of the callable Units from the Reinforcements Manager? If you want you can send me an Screenshot to Show me them, because it is better to See it directly what you mean. I'll add your suggestion to my to-do list. However, please note that improving, recoloring, and redesigning the icons will take a lot of development time. If you have Discord, feel free to join my Discord server. This will make it easier to communicate later when I rework these icons.

                      J 2 Replies Last reply Reply Quote 0
                      • C Offline
                        CDRMV
                        last edited by CDRMV

                        Hello everyone,
                        first of it is now official the Unit Pack: Mechdivers is now offically in Development.
                        Soon you will be able to Play with Units and Features based on the Helldivers 1-2 Franchise in Supcom.
                        Maybe Mechdivers will get its own official Moddb Page and Post here on this Forum in the future.

                        Today I want to Show you several new Units related to Mechdivers:

                        'Pelican' - Tech 3 Mech Marine Transport Gunship
                        An armored Gunship, which is specifically Designed to Transport Mech Marines.
                        It is armed with an Autocannon Turret which fires 3 Shells in a Row for one salvo.
                        It can Transport 5 Mech Marines only with an new Transport Mechanic.
                        Demonstration Video will be soon available on Moddb.

                        The Design is based on the Pelican 1 Evacuation Shuttle from the Game Helldivers 2

                        e6d9d49d-179f-45f9-94d3-4cf78e7e1a10-17530386034994956537154873125105.png

                        'Hercules' - Tech 3 Vehicle Transport Gunship
                        An armored Gunship, which is specifically Designed to Transport Vehicles and Mechs to the Battlefield. It is armed with an Gauss Autocannon Turret. The Design is based on the Unnamed Vehilce Deploy Shuttle from the Game Helldivers 2

                        75fa6fc8-8b73-4468-987a-925dc29a77f2-17530387604087162500600756688199.png

                        A new Laser Turret Variant based on the Helldivers 2 Laser Turret from the Current new Warbond.
                        image-429.png

                        A MD-14 Incendiary Mine Tower based on the Mine Tower Hellpod from Helldivers 2
                        This Unit will Create an Minefield of 48 Incendiary Mines.
                        More Variations of this Unit with other types of Mines will be available in the Mod as Well soon
                        Demonstration Video can be found here on Moddb:
                        https://www.moddb.com/mods/commander-survival-kit-csk/videos/new-mechanic-minefields#imagebox

                        312f00d6-accb-4547-b354-bfabf737d8b2-17530390756723843602944477172032.png

                        'Boxer' - Tech 3 Armored Mech Marine Carrier (AMMC)
                        A large armored support Vehicle, which is designed to Transport an Squad of Mech Marines to their Operation. It is armed with an Gauss Autocannon and two Secondary MG Turrets, which will be controlled by two Mech Marines. It can Transport 10 Mech Marines in total and is able to move on Seabed (Amphibious).
                        The Design is based on the current unreleased APC from the Game Helldivers 2.
                        This Unit uses the Same new Transport Mechanic which is used by the Pelican.
                        A Demonstration Video will be available on Moddb soon.

                        7a51b44e-bf19-401d-af00-1599bbd551f5-17530393884945225751707109510663.png

                        b1813735-5009-4d46-899d-2451c4f7d88d-1753039404497206303773031961656.png

                        The Model of the Droppod has been Improved as Well with several additional Details:
                        So it Looks now more similar like an Hellpod from Helldivers 2 but with an UEF Design
                        9eef10d6-3f1a-4000-9e59-377185d7ad93-17530394180297543708320199267178.png

                        image-359.png

                        Stay tuned for more upcoming Updates
                        Best regards
                        CDRMV

                        1 Reply Last reply Reply Quote 0
                        • J Offline
                          JoTape79 @CDRMV
                          last edited by

                          @CDRMV I will send you a screenshot soon as possible 😁

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            JoTape79 @CDRMV
                            last edited by

                            @CDRMV 7777.jpg for example.... these portraits of units that I marked in the photo are a little weird compared to the originals , I recommend to change the texture of the pictures 😄

                            C 1 Reply Last reply Reply Quote 0
                            • C Offline
                              CDRMV @JoTape79
                              last edited by CDRMV

                              @JoTape79
                              Oh, those are the unit build icons you mean.
                              For me the icons themselves look good (Not prefect) except that they are a bit too dark.
                              But as always improvements can be done anytime so I'll see what I can do. 😉

                              J 1 Reply Last reply Reply Quote 1
                              • J Offline
                                JoTape79 @CDRMV
                                last edited by

                                @CDRMV From my experience, those icons are very good looking but if you can make them more lighter is will be perfect 😊 .. Supreme commander is one of my favorites games you've done a great job making this mod 👍 I've done Maps and Mods for other RTS games such : command & conquer 3 , C&C Generals , starcraft 2 , WH 40k dawn of war , Age of Empires .... I will be focused for your new updates that you make in the future for this mod....

                                C 1 Reply Last reply Reply Quote 1
                                • C Offline
                                  CDRMV @JoTape79
                                  last edited by

                                  @JoTape79
                                  Yeah I agree they will probably look much better If there are more lighter. Glad to hear that alot and thanks for the compliment. 😉 The Commander Survival Kit is of course still Not fully finished yet and will be expanded with more Features and callable Stuff in the Future. For example callable Units as Reinforcements from other popular Unit Mods such as Brewlan, Blackops, 4DC and of course my own ones. Next to of this new callable Air Strikes, Drop Defenses and more will join the roster. Next to of it the new upcoming Standalone Unit Pack Mechdivers which contains the Units based on the Game Helldivers 2 will is currently in Development and its First Version will be released soon of its finished.

                                  Wow you have done alot as well when it comes to Mods and Maps for these Games. 🙂 I Played.a few of them so I will going to Check them Out in the Futureif I have the time.
                                  As always I'm Open for any kind of Help for my Mods. So If you have interest someday to create new Units for Supcom I would be glad to add them into my Unit Pack.;)

                                  Keep up to good Work on your Projects as well.

                                  1 Reply Last reply Reply Quote 1
                                  • J Offline
                                    JoTape79
                                    last edited by

                                    good 👍😁

                                    1 Reply Last reply Reply Quote 0
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                                    • Z Offline
                                      Zanryo
                                      last edited by

                                      This post is deleted!
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                                      • Z Offline
                                        Zanryo
                                        last edited by

                                        cool mod! i love helldivers! looking forward to release. maybe you can give me some advice. i made a post earlier today about how i wanted to rotate a units position because in a mod i am using most of the point defense buildings are rotated like 30 degrees to the left not aligning with other units. the mod also does this to some of the vanilla and units from other mods. i'm trying to correct that but as i'm new to modding. i'm still learning. any advice u can provide would be a great help. @CDRMV

                                        https://forum.faforever.com/topic/9373/need-some-help-with-editing-unit-positions/7

                                        here is a link to my original post. have a great day!

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          CDRMV @Zanryo
                                          last edited by

                                          @Zanryo
                                          Hey Zanryo,
                                          welcome to the FAF Modding Community. 🙂
                                          Yeah I will going to Help you If I have the time.
                                          From what I saw in the FAF Modding Discord Nomander leads you to the right Direction related to the Rotation of the Point Defenses. Glad to hear you like the Helldivers inspired Units which will be included in the upcoming Unit Pack Mechdivers. Mechdivers will get its own official Forum Post here soon but for now Updates related to it will be posted here. Currently I Work on the Units for the Cybrans for Mechdivers which are basically the Cybran Designs of the Automaton Units. Stay tuned for them because they are heading to us already.

                                          Of course I and several Others in this Community can help and teach you in Modding for the Game. So If you need help let me know.

                                          Best regards
                                          CDRMV

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                                          • C Offline
                                            CDRMV
                                            last edited by CDRMV

                                            Hello everyone,
                                            today I want to present you the current Development Progress for the upcoming Unit Pack Mechdivers. As you know Mechdivers is focused on to introduce Units from the Game Helldivers 2 into Supcom. Of course reesigned to fit the Design Style of the Supcom Factions. Now it is time to show you the first Cybran Units, which are based on several Automaton Units.

                                            'Annihilator' - Tech 3 Heavy Tank
                                            A Heavy Tank, which is armed with an single Heavy Fusion Laser Cannon, a additional Light Fusion Laser Cannon in its Main Turret and an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. The Heavy Fusion Laser Cannon has an long Range and causes 1000 Damage on Impact but the Turret rotates slow and has an long Reload Time. The Design is based on the Automaton Annihilator Tank from the Game Helldivers 2.

                                            af47d90f-311e-4a36-ae28-5919cc23006d-image.png

                                            ec3f4dd4-abf8-4d88-a451-fbfa14259a78-image.png

                                            'Shredder' - Tech 3 Heavy Autocannon Tank
                                            A Heavy Tank armed with an powerful rapid fire quad Fusion Laser Autocannon Turret. It comes with an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. This tank can be used against enemy Air Units as well. The Design is based on the Automaton Shredder Tank from the Game Helldivers 2.

                                            250a3e14-3ed8-48e9-a00a-d0d7cfcfd323-image.png

                                            130bb89b-8c1a-4882-af7f-d8fa1e305056-image.png

                                            'Barrager' - Tech 3 Mobile Missile Battery
                                            A Heavy Tank armed with an Proton Missile Battery which fires 33 Missiles to the target Location. It comes with an two Barrel Light Fusion Laser Cannon Turret in its Chassis (Front) for Close Combat. The Design is based on the Automaton Barrager Tank from the Game Helldivers 2.

                                            3b9d9131-d1f3-4bb2-a165-dccda342d77b-image.png

                                            42e38186-3d31-4039-a951-5e33c7542621-image.png

                                            Next to of the 3 Tanks above the Cybrans have get several Strucutres as well.

                                            'R-1' - Tech 1 Contact Mine
                                            A Medium Size Mine which comes with several high sensitive Sensors. Once an enemy Land Unit comes to close the Mine will explode automatically.

                                            d09ec8ad-bc20-4215-a954-c9ccecb43575-image.png

                                            'Scanner' - Tech 2 Detector Tower
                                            A Tower, which comes with an large Scanner to check the area around it. Once it detects an enemy Unit as its Target you will be able to call in Land Reinforcements with an Ability Button. Keep in Mind the Toggle Button will temporary disappear once you call in the Air Transport with the Land Reinforcements. The Button has an reload time of 100 Seconds. Note: Each Player and the AI can only build 3 of them. The Design is based on the Automaton Detector Tower from Helldivers 2.

                                            ad899a42-8d9e-4ee7-be16-525e0eff6e17-image.png

                                            New Defenses
                                            The Automatons in Helldivers 2 have several Turrets which defend Outposts or serve as Misison Objectives. Now the Cybrans get their own Versions of them as well:

                                            8f658cca-7354-4fcf-93fb-c67818cf23c2-image.png

                                            72c9b7d2-b964-4104-be26-60743a8522b0-image.png

                                            'Kratos' - Tech 3 Heavy Point Defense
                                            Comes with two Variations (Short and High) and is armed with the same Turret found on the Annihilator Tech 3 Heavy Tank.
                                            Both are based on the Automaton Cannon Turret from Helldivers 2.

                                            'Zeta' - Tech 3 Rapid Fire Autocannon
                                            Comes with two Variations (Short and High) and is armed with an Rapid Fire Laser Autocannon. This Turret is based on the Bunker Turret found on Automaton Command Bunkers in Helldivers 2.

                                            'Pyros' - Tech 3 Mortar
                                            'Warning you are in Range of enemy Artillery'
                                            This is the Message you get if you play Helldivers 2 and come to close to an Automaton Mortar Emplacement. Now the Cybrans have now get their own Version of this Mortar.

                                            'Smilodon' - Tech 3 Anti Air Quad Autocannon
                                            Basically the Turret of the Shredder Tank mounted on an Short Fundament. It can be used against enemy Air Units only compared to its Mobile Cousine. Based on the Automaton Anti Air Emplacement in Helldivers 2.

                                            All Units Show above are now available in Early Access on my GitHub Repository and included in the Mod: Mechdivers

                                            Note:
                                            Mechivers will get its own official Moddb Page and FAF Forum Post soon if the First Version arrives.

                                            Thats all for today and hope you like it what you see.
                                            Stay tuned for more Updates
                                            Best regards
                                            CDRMV

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