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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Commander Survival Kit (A new SIM Mod)

    Scheduled Pinned Locked Moved Modding & Tools
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    • C Offline
      CDRMV
      last edited by CDRMV

      Hello everyone,
      before I start with the newest Development Report for the Unit Pack of this Project.
      I want to Inform you about the Situation to upload the recent Version 2.0.2 of the Commander Survival Kit on the FAF Modvault.

      As you know I have contact @Brutus5000 a few Weeks ago related to my Upload Problem of the Mod.
      I have get this following answer from him:

      "Hi there, I am sorry to tell you that we are under a 100mb upload limit since we had to hide all web service behind cloudflare to protect ourselves from DDoS - even in the pro version we are paying for. There is no affordable way to raise this limit. And since the DDoS is still running on other services, we have no time to come up with alternative solutions."

      In other Words the recent Version 2.0.2 and any following Versions of the Commander Survival Kit can not be uploaded on the FAF Modvault until the upload llmit is increased by the FAF Team in the future. So the only way to get the newest Version of the Mod is to download it from its official Moddb Page: https://www.moddb.com/mods/commander-survival-kit-csk/downloads. As soon as the upload limit is increased by the FAF Team in the future, I will of course upload the mod to the FAF Modvault. 😉

      Development Report for the Unit Pack of this Project

      These following new Units are now available in Early Access on Github.
      They are included in the Unit Pack/Mod: Commander Survival Kit Units

      2a840e5a-247d-4bc6-b5ad-09a9055b44a3-image.png

      'CROWS Humwee Mark II' - Tech 2 Armored Assault Scout

      The most recent Version of the UEF Humwee Military Vehicle Series.
      This Unit is armed with an Gatling Turret and comes with an new Toggleable Ability:

      • Anti Tactical Missile System

      Once activated the Gatling Turret of this Vehicle is able to shot down incoming Tactical Missiles.
      However the Turret will no longer be able to fire on Ground Targets anymore.
      So this Ability should be used wisly. Design and Model is created by strutman

      ad7344aa-0432-445e-9ea4-afcf7de4e28a-image.png

      50807aa7-0824-41bd-98b4-3a76d6ce83f2-image.png

      'Terminator Mark III Version A' - Tech 3 Assault Tank Bot
      One of the most modern Tank Bot Designs of the Cybrans.
      It armed with 4 Laser Cannons

      99f81962-71e8-471a-b52a-96bb4154aee7-image.png

      'Exterminator Mark I-B Version N' - Tech 3 Anti Naval Tank Bot

      A armored Tank Bot, which is armed with these following Weapons:

      • 8x Torpedo Launchers
      • 2x Rapid Fire Secondary Laser Cannon Turrets

      The Torpedo Launchers are able to fire Land-based Torpedos on Land.
      Make sure to move them close to the coast.
      Additionally this Unit is an amphibious Unit and can move on Seabed.
      The Torpedo Launchers will automatically switch to Underwater Torpedos once the Unit is under the Water Surface.

      2bbe67ab-0b10-4a73-bd8c-d8946b7d3d73-image.png

      "Hunter Killer Mark IV" - Elite Super Heavy Tank Bot
      A large armored slow moving Tank Bot which is basically an movable Fortress.
      Can currently only used on Land but if wished he can be changed to an amphibious Unit.
      It is armed with these following Weapons:

      • 2x Heavy Laser Cannon Turrets (2 Cannons per each Turret) for Long Distances
      • 2x Medium Laser Cannon Turrets (Single Cannon) for Medium Distances
      • 4x Light Rapid Fire Laser Cannons Turrets (Single Cannon) for close combat.

      73a07be8-2361-48a5-bd97-1eb64bce8a6d-image.png

      'R-1 Terrorizer' - Tech 3 Ambush Tank Bot
      A Prototype of an new Tank Bot Series, which is designed to operate behind Enemy lines.
      The Tank bot is armed with 2 Rapid Fire Laser Cannons with an good Damage Output bit with an small Range.
      It comes with an build in Cloaking Device which can be used to Hide the Tank Bot against enemy units.
      However once the Cloaking Device has been activated the Tank bot will not be able to use its Turrets.
      So you will need to disable the Cloaking Device again to let him fire on enemy Units.

      fe7a380f-2905-4f36-afa3-1d677280dd47-image.png

      'Exterminator Mark II Version A' - Advanced Gatling Tank Bot
      An improved and larger Version of the Exterminator Mark I Tank Bot Series
      It is armed with two Laser Gatling Cannons and two Medium Laser Cannons

      1009137e-b67e-43cd-afd0-2284f88f702c-image.png

      'Lokinator' - Tech 3 Heavy Mobile Stealth Field Generator
      A large Tank with comes with an mounted Stealth Field Generator
      Additionally this Vehicle has access to an Secondary Laser Turret for self Defense purposes
      The Unit is also an amphibious Tank.

      515cf418-54fc-40e0-9059-dbfe5cac3f44-image.png

      Note:
      The Tank Bot Designs are based on several Tank Bot Designs from the Terminator Franchise.

      Of course more new Units are coming
      So stay tuned for Updates
      Best regards
      CDRMV

      1 Reply Last reply Reply Quote 2
      • C Offline
        CDRMV
        last edited by

        Hello everyone,
        Version 2.0.3 of the Commander Survival Kit will be released soon on Moddb.
        It includes several Fixes related to Air Strikes, which have a few Issues in Version 2.0.2 and are probably broken.

        The Fixes are already included in the Development Version on Github for this Mod.
        So I recommend to download the Mod from Github until Version 2.0.3 is released:

        https://github.com/CDRMV/Commander-Survival-Kit

        Stay tuned for more Updates
        Best regards
        CDRMV

        1 Reply Last reply Reply Quote 1
        • C Offline
          CDRMV
          last edited by

          Hello everyone,
          I want to let you know that the new Version 2.0.3 of the Commander Survival Kit has been released on Moddb today.

          Check out the Patchnotes here:
          Patchnotes.pdf

          Check out the updated Readme:
          Readme.pdf

          Check out the CSK-Categories Database:
          Version 2.0.3 didn't add anything new to it.
          CSK-Categories.pdf

          You can download the Mod here:

          Manual:
          https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-203

          Installer:
          https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-203

          Have fun with the Mod and as always if you have any Suggestions or find any Bugs let me know.

          Stay tuned for more Updates
          Best regards
          CDRMV

          1 Reply Last reply Reply Quote 1
          • C Offline
            CDRMV
            last edited by

            Hello everyone,
            I have release the Version 2.0.4 for the Commander Survival Kit as an Hotfix on Moddb today.
            This Hotfix fixes the Black Screen Issue, if you start a Match with the Mod in FAF Version 3822

            Manual:
            https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-204

            Installer:
            https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-204

            Version 2.0.4 (HotFix):

            Bug Fix:

            Hook (gamemain.lua):

            • Removes the import("/lua/ui/game/casting/painting.lua") Entry for the FAF Version of the Game.
              With the new recent published FAF Version 3822 the painting.lua has been fully removed from FAF.
              That causes a Black Screen if you to start a match with the previous Version of the Mod in FAF Version 3822

            Best regards
            CDRMV

            1 Reply Last reply Reply Quote 2
            • C Offline
              CDRMV
              last edited by

              Hello everyone,
              today I want to present you the newest Unit Addtions for the Unit Pack of this Project.

              2ebae015-9232-423a-a3de-bdcdc84ac2c2-image.png

              Bronx Mark III' - Tech 3 Heavy Tank
              A large Tank, which is armed with an 3 Proton Cannon Turret and two Rapid Fire Secondary Turrets on each Sides
              This Tank can only be used on Land and is buildable in an Tech 3 Factory.

              11c0c9fd-c503-4906-bba6-73cab3157894-image.png

              'Ceretinator Mark I Version A' - Tech 3 Heavy Quad Autocannon Tank
              The first Model of the Ceretinator Tank Series, which is armed with an powerful Autocannon Turret with 4 Laser Cannons. The Tank comes with the Weapon Toggle Ability to switch the 4 Laser Cannons to Anti Air Mode.
              Once build the Tank ican be used agianst Land Units because Ground Mode is regular.

              29b73ef2-b803-4f73-8ee4-e1ead3062051-image.png

              'Ceretinator Mark I Version B - Tech 3 Heavy Anti-Air SAM Launcher Tank
              An another Variation of the Ceretinator Tank Series, which is armed with an Anti Air Sam Launcher.

              11f9d02a-c4c6-4575-9f80-5be4413a9831-image.png

              'Obelisker' - Tech 3 Heavy Advanced Beam Tank
              A armored Tank Chassis with an mounted advanced Obelisk Laser Beam Turret.
              This Obelisk fires an Microwave Laser Beam to enemy Units.
              This Tank has access to two Rapid Fire Laser Secondary Turrets on each Side.

              306b9b7c-c8fa-4145-a6b7-69c22e24b82b-image.png

              'Securator' - Tech 3 Heavy Mobile Tactical Missile Defense
              A armored Support Tank, which comes with an mounted Zapper Anti Tactical Missile Turret.

              07eb56f9-6355-4bc8-aef4-20ee30719df9-image.png

              'Universe Class' - Experimental Battleship
              One of the largest Cybran Battleship Classes in their Army.
              This Ship is basically an Mobile Naval Fortress, armed with several Weapons.
              Such as Proton Cannons, Anti Air Sam Missiles, Anti Air Laser Cannons and more.

              e8e82219-e8cd-47e8-a267-7a662fe22581-image.png

              71c40835-87b7-4a74-bfcf-9c6fef6bdba7-image.png

              Development Progress of the new Submod: Commander Survival Kit Ammunition:
              Currently I have add 4 Units into this Mod for each Faction:

              3 Mobile Ammunition Supply Units for example:
              Ammunition Trucks, Ammunition Tanks and Ammunition Tank Bots.
              And a Test Unit for Testing the Mechanic.

              For anyone who is interested to see how it works as an Preview
              You can check out these two following Videos on my Moddb Page:

              Keep in mind what you see in these Videos is the current Prototype Stage of this Mechanic.
              So there is still alot to do in terms of Programming and Unit Creation.
              Ammunition Depots and Ammunition Factories as new Structures are currently in Development to expand it.

              https://www.moddb.com/mods/commander-survival-kit-csk/videos/ammunition-mechanic-early-prototype-stage#imagebox

              https://www.moddb.com/mods/commander-survival-kit-csk/videos/csk-ammunition-ui-feature#imagebox

              f7490880-09c2-4027-98d3-a00e44e422eb-image.png
              Below you see two Screenshots of an UEF Tech 2 Ammunition Truck and an Tech 3 Ammunition Tank:
              df35efe7-f767-435e-b012-0cd8fad4754a-image.png

              9e3c07f5-73b1-4677-bea6-257b22bb9e21-image.png

              Stay tuned for more Updates and have a nice weekend all.
              Best regards
              CDRMV

              1 Reply Last reply Reply Quote 1
              • R Offline
                rampeer
                last edited by rampeer

                Is it the weather or are these screenshots exude CnC vibes?

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  CDRMV @rampeer
                  last edited by

                  @rampeer
                  The Design of the Obelisk, which is mounted on the Obelisker is based on the Obelisk of Light from CnC
                  Same for the Cybran Drop Beam Turret, which can be called as an Drop Defense from the Fire Support Manager in the Commander Survival Kit. They will be a few more Variants of the Obelisk in CSK Units. And more Units which are based on other CnC Units will appear in the Unit Pack in the future. 😉

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    CDRMV
                    last edited by CDRMV

                    Hello everyone,
                    Version 2.0 Cover.png

                    first of all the I want to let you know that the newest Version 2.0.5 of the Commander Survival Kit has been released on Moddb.

                    Check out the Patchnotes here:
                    Patchnotes.pdf

                    Check out the updated Readme:
                    Readme.pdf

                    Check out the CSK-Categories Database:
                    CSK-Categories.pdf

                    You can download the Mod here:

                    Manual:
                    https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-205

                    Installer:
                    https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-205


                    CSK Timeos Version 1.0.0 Cover.png

                    Additionally the first official Standalone Addon for the Commander Survival Kit has been released today on the FAF Modvault and Moddb as well. It is called Commander Survival Kit Timeos:

                    d4a18149-510f-4f5d-aecb-1303751467d8-image.png

                    Check out the Readme File for Details what this Addon do in Detail:
                    Readme.pdf

                    Stay tuned for more Updates
                    Best regards
                    CDRMV

                    1 Reply Last reply Reply Quote 2
                    • C Offline
                      CDRMV
                      last edited by CDRMV

                      Hello everyone,
                      its been a while since our Last Development Update. But now it is time for the next one. For anyone who is playing the Game Helldivers 2 I have exiting News for you. As you know CSK Units on GitHub contains the UEF Emancipator Multifunctional Support Bot which is based on the Patriot/Emancipator Exosuits from Helldivers 2. However several more Helldivers 2 inspired Units are coming. Currently I think about to put all Helldivers 2 inspired Units into thier own separated Unit Pack. Which could be called "Mechdivers" and Released much more earlier compared to CSK Units.

                      Today I want to Show you an Model Improvement on the UEF Emancipator Multifunctional Support Bot and several new Units, which are based on Helldivers 2.

                      Emancipator - Tech 3 Multifunctional Support Bot
                      8270ba47-b9ed-44cb-9fdb-ce404fabfb49-17511508306675471886372521943975.png

                      ba24e96f-5707-4d46-830f-3b3b55d04266-17511509012683875428260905802444.jpg

                      The Model of this Bot has get an Model Improvement. The Autocannons on both arms are now coming with an Design, which is more based on the Autocannons of the Helldivers 2 Emancipator Exosuit. Additionally there are now larger in caliber and a few more Model Details has been added to the Autocannon Arms


                      New Units

                      Razer G-167 - UEF Tech 2 Assault Truck
                      24eb0a95-62d6-4bd6-bff5-3851d443b0dc-17511510086364128968142275025442.jpg

                      8966c5cf-e183-435f-ab97-4afd292df5e0-17511510261574418180180738588756.png

                      A Mech Marine Support Vessel, which is armed with an attached Armor Piercing Machine Gun Turret. The Turret is controlled by an Tech 1 Mech Marine (Prop). If the Truck gets destroyed there is the possibility to spawn an Mech Marine tech 1 Light Assault Bot on its latest position. The Design is based on the 'M-102 Fast Recon Vehicle' from the Game: Helldivers 2

                      New UEF Drop Defenses
                      Several Variants of Helldivers 2 inspired Drop Turrets has been added to the Mod. Of course more are coming.
                      0a69b8a4-9b7e-452c-854a-8c84986485ba-17511512033128112263203186624515.jpg

                      e9d17682-ea4c-45d4-978d-f2072d4a7606-17511512222855609681677613539909.jpg


                      The Aeon are finally getting thier First Units as Well which are based on several Illuminate Units from Helldivers 2

                      Harvester - Elite/Experimental Super Heavy Tripod:
                      A large armored Tripod, which is armed with an Laser Beam Generator and a Bubble Shield Generator. In Close Combat he will fire Lightning instead of the Beam. Design is based on the Illuminate Harvester Tripod from Helldivers 2.
                      bfc0d7ae-e296-4f68-b907-97712f3a3389-17511513974661297883108899683169.jpg

                      1f4755d7-6c24-4208-9d4b-fe927b7aae24-17511514811907977204016456064370.jpg

                      Leviathan - Elite/Experimental Super Heavy Air Ship
                      A large armored Airship, which is armed with 4 Quantum Cannons and several Light Bomb Slots. This Unit doesn't has any AA yet but will get a few AA Missile Slots soon. Design is based on the Illuminate Leviathan from Helldivers 2.
                      9b00fa47-4821-4fac-86e7-03935c63a78b-1751151561443133520239405499405.jpg

                      Stingray - Tech 3 Groundattack Fighter
                      A new generation of an Fighter, which is able to attack Ground Targets with Quantum Cannons. Design is based on the Illuminate Stingray from Helldivers 2.
                      90c57d9b-37aa-4191-b4d1-811d3e2568e2-17511516887945066024860571902203.jpg

                      These Units are currently available in Early Access on GitHub and included in the Mod Commander Survival Kit Units (CSK Units). However they will be available in thier own separated upcoming Unit Pack "Mechdivers" in the future. It will be available soon in Early Access on GitHub as Well. This First Standalone Crossover Unit Pack will make it more easier for you to spread Democracy into Supcom soon.

                      Stay tuned for more upcoming Updates or News.
                      Best regards
                      CDRMV

                      1 Reply Last reply Reply Quote 2
                      • J Offline
                        JoTape79
                        last edited by

                        this is a great mod ❗ 👍 but I suggest to change the cybrans portraits icons on the UI menu , they seem very dark and poor of art 😣

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          CDRMV @JoTape79
                          last edited by CDRMV

                          @JoTape79
                          Which Portrait Icons do you mean specifically? The ones of the callable Units from the Reinforcements Manager? If you want you can send me an Screenshot to Show me them, because it is better to See it directly what you mean. I'll add your suggestion to my to-do list. However, please note that improving, recoloring, and redesigning the icons will take a lot of development time. If you have Discord, feel free to join my Discord server. This will make it easier to communicate later when I rework these icons.

                          J 2 Replies Last reply Reply Quote 0
                          • C Offline
                            CDRMV
                            last edited by CDRMV

                            Hello everyone,
                            first of it is now official the Unit Pack: Mechdivers is now offically in Development.
                            Soon you will be able to Play with Units and Features based on the Helldivers 1-2 Franchise in Supcom.
                            Maybe Mechdivers will get its own official Moddb Page and Post here on this Forum in the future.

                            Today I want to Show you several new Units related to Mechdivers:

                            'Pelican' - Tech 3 Mech Marine Transport Gunship
                            An armored Gunship, which is specifically Designed to Transport Mech Marines.
                            It is armed with an Autocannon Turret which fires 3 Shells in a Row for one salvo.
                            It can Transport 5 Mech Marines only with an new Transport Mechanic.
                            Demonstration Video will be soon available on Moddb.

                            The Design is based on the Pelican 1 Evacuation Shuttle from the Game Helldivers 2

                            e6d9d49d-179f-45f9-94d3-4cf78e7e1a10-17530386034994956537154873125105.png

                            'Hercules' - Tech 3 Vehicle Transport Gunship
                            An armored Gunship, which is specifically Designed to Transport Vehicles and Mechs to the Battlefield. It is armed with an Gauss Autocannon Turret. The Design is based on the Unnamed Vehilce Deploy Shuttle from the Game Helldivers 2

                            75fa6fc8-8b73-4468-987a-925dc29a77f2-17530387604087162500600756688199.png

                            A new Laser Turret Variant based on the Helldivers 2 Laser Turret from the Current new Warbond.
                            image-429.png

                            A MD-14 Incendiary Mine Tower based on the Mine Tower Hellpod from Helldivers 2
                            This Unit will Create an Minefield of 48 Incendiary Mines.
                            More Variations of this Unit with other types of Mines will be available in the Mod as Well soon
                            Demonstration Video can be found here on Moddb:
                            https://www.moddb.com/mods/commander-survival-kit-csk/videos/new-mechanic-minefields#imagebox

                            312f00d6-accb-4547-b354-bfabf737d8b2-17530390756723843602944477172032.png

                            'Boxer' - Tech 3 Armored Mech Marine Carrier (AMMC)
                            A large armored support Vehicle, which is designed to Transport an Squad of Mech Marines to their Operation. It is armed with an Gauss Autocannon and two Secondary MG Turrets, which will be controlled by two Mech Marines. It can Transport 10 Mech Marines in total and is able to move on Seabed (Amphibious).
                            The Design is based on the current unreleased APC from the Game Helldivers 2.
                            This Unit uses the Same new Transport Mechanic which is used by the Pelican.
                            A Demonstration Video will be available on Moddb soon.

                            7a51b44e-bf19-401d-af00-1599bbd551f5-17530393884945225751707109510663.png

                            b1813735-5009-4d46-899d-2451c4f7d88d-1753039404497206303773031961656.png

                            The Model of the Droppod has been Improved as Well with several additional Details:
                            So it Looks now more similar like an Hellpod from Helldivers 2 but with an UEF Design
                            9eef10d6-3f1a-4000-9e59-377185d7ad93-17530394180297543708320199267178.png

                            image-359.png

                            Stay tuned for more upcoming Updates
                            Best regards
                            CDRMV

                            1 Reply Last reply Reply Quote 0
                            • J Offline
                              JoTape79 @CDRMV
                              last edited by

                              @CDRMV I will send you a screenshot soon as possible 😁

                              1 Reply Last reply Reply Quote 0
                              • J Offline
                                JoTape79 @CDRMV
                                last edited by

                                @CDRMV 7777.jpg for example.... these portraits of units that I marked in the photo are a little weird compared to the originals , I recommend to change the texture of the pictures 😄

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  CDRMV @JoTape79
                                  last edited by CDRMV

                                  @JoTape79
                                  Oh, those are the unit build icons you mean.
                                  For me the icons themselves look good (Not prefect) except that they are a bit too dark.
                                  But as always improvements can be done anytime so I'll see what I can do. 😉

                                  J 1 Reply Last reply Reply Quote 1
                                  • J Offline
                                    JoTape79 @CDRMV
                                    last edited by

                                    @CDRMV From my experience, those icons are very good looking but if you can make them more lighter is will be perfect 😊 .. Supreme commander is one of my favorites games you've done a great job making this mod 👍 I've done Maps and Mods for other RTS games such : command & conquer 3 , C&C Generals , starcraft 2 , WH 40k dawn of war , Age of Empires .... I will be focused for your new updates that you make in the future for this mod....

                                    C 1 Reply Last reply Reply Quote 1
                                    • C Offline
                                      CDRMV @JoTape79
                                      last edited by

                                      @JoTape79
                                      Yeah I agree they will probably look much better If there are more lighter. Glad to hear that alot and thanks for the compliment. 😉 The Commander Survival Kit is of course still Not fully finished yet and will be expanded with more Features and callable Stuff in the Future. For example callable Units as Reinforcements from other popular Unit Mods such as Brewlan, Blackops, 4DC and of course my own ones. Next to of this new callable Air Strikes, Drop Defenses and more will join the roster. Next to of it the new upcoming Standalone Unit Pack Mechdivers which contains the Units based on the Game Helldivers 2 will is currently in Development and its First Version will be released soon of its finished.

                                      Wow you have done alot as well when it comes to Mods and Maps for these Games. 🙂 I Played.a few of them so I will going to Check them Out in the Futureif I have the time.
                                      As always I'm Open for any kind of Help for my Mods. So If you have interest someday to create new Units for Supcom I would be glad to add them into my Unit Pack.;)

                                      Keep up to good Work on your Projects as well.

                                      1 Reply Last reply Reply Quote 1
                                      • J Offline
                                        JoTape79
                                        last edited by

                                        good 👍😁

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                                        • Z Offline
                                          Zanryo
                                          last edited by

                                          This post is deleted!
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                                          • Z Offline
                                            Zanryo
                                            last edited by

                                            cool mod! i love helldivers! looking forward to release. maybe you can give me some advice. i made a post earlier today about how i wanted to rotate a units position because in a mod i am using most of the point defense buildings are rotated like 30 degrees to the left not aligning with other units. the mod also does this to some of the vanilla and units from other mods. i'm trying to correct that but as i'm new to modding. i'm still learning. any advice u can provide would be a great help. @CDRMV

                                            https://forum.faforever.com/topic/9373/need-some-help-with-editing-unit-positions/7

                                            here is a link to my original post. have a great day!

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