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    Commander Survival Kit (A new SIM Mod)

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    • C
      CDRMV @famklio
      last edited by

      @famklio
      Well, I still can't do anything with the OFZ faction. Do you mean the UEF, Aeon, Cybrans, or Nomads? Because those are the four human factions I know for this game (Supreme Commander Forged Alliance/FAF).

      As for the GitHub link to the Commander Survival Kit, I already provided it above in my answer for TurnSkyrimIntoSC. So, you could just had to scroll up a bit and you would have find it. Or, alternatively, you can also always find the Link to the GitHub Repository on the first page of this forum post.

      But here is the Link:
      https://github.com/CDRMV/Commander-Survival-Kit

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      • T
        Trapper0654
        last edited by

        @CDRMV
        Hello, CDRMV. My friend and I have a problem with the mod. We have the
        "Commander Survival Kit Research" installed,
        Commander Survival Kit Units,
        Commander Survival Kit (Version 2.0)"
        The problem is that we don't have a research button, which is why we can't advance beyond t1. Please tell me what the problem might be

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        • C
          CDRMV @Trapper0654
          last edited by

          @Trapper0654
          Hello Trapper,
          I have check it out and notice that Commander Survival Kit Research is currently not compatible with Commander Survival Kit 2.0.1 and 2.0.2 from Github. If you activate Commander Survival Kit Research without the Commander Survival Kit the Research Button will appear again I will look into it to Fix this Issue as soon as possible to etablish the Compatiblity again. 😉 Keep in Mind that Commander Survival Kit Research is still highly in Development. So the majority of its Functions is not coded and functional yet. The current Stage of the Mod is actually some kind of an UI Presenation only rn. The UEF has an Prototype of an unfunctional Structure Reserach Tree already but thats it for now. The Development of Commander Survival Kit Research will be continued soon to finish it. So you can expect several new Content Updates related to it soon. 🙂

          Best regards
          CDRMV

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          • C
            CDRMV
            last edited by

            @Trapper0654
            Update:
            Commander Survival Kit Research is now compatible with the Commander Survival Kit again.
            The Issue was caused, because the Reseach Centers had the same Unit IDs of the HQ Communication Centers.
            So the Game has overwrite them with the HQ Communication Centers and where no longer be available.
            I have give them a new Unit ID to fix this Issue
            The Fix has been uploaded on Github now.

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            • F
              famklio @CDRMV
              last edited by

              @CDRMV 1. I'm sorry for not scrolling.
              2. I meant UEF sorry.It's called something else in Russian.

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              • C
                CDRMV @famklio
                last edited by

                @famklio
                1)
                Don't worry is anything is alright.
                It was just a hint. 😉

                Ah okay I understand.
                Then I was right with the UEF
                I don't have learn Russian actually. I only speak and understand German, English and a Bit Spanish.

                About your Question above:
                For which Mod is this Question related to?
                FBP Orbital or CSK Units?

                Each Faction will get their Units in both Mods.
                Not only the UEF. But keep in Mind both Mods are fully different in this Case. FBP Orbital is more focused on Space/Orbital Warfare, which includes Spaceships, Spacestations, Orbital Yards and more. CSK Units is more focused on the Planetary Warfare, which includes the new Underground Units such as the Cybran Worms, UEF Drill Tanks and more. Both Mods are including the 3 new Techlevels Elite, Hero and Titan with several specific Units as Well.

                F 1 Reply Last reply Reply Quote -1
                • F
                  famklio
                  last edited by

                  This post is deleted!
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                  • F
                    famklio @CDRMV
                    last edited by

                    @CDRMV SCK Unit

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                    • T
                      Trapper0654 @CDRMV
                      last edited by

                      @CDRMV
                      Thanks you! 😊

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                      • C
                        CDRMV @famklio
                        last edited by CDRMV

                        @famklio
                        Okay and what is your Question for CSK Units specifically?
                        I didn't understand what you mean with the Fleets?
                        Seems like you didn't like it so much what I have mentioned in my latest response to you about CSK Units and FBP Orbital maybe but its okay of course.

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                        • F
                          famklio
                          last edited by

                          This post is deleted!
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                          • C
                            CDRMV
                            last edited by CDRMV

                            Hello everyone,
                            today I want to present you a new Update related to the Unit Pack of this Project:

                            • Commander Survival Kit Units (CSK Units)
                              This Unit pack is currently available in Early Access on my Github Repository only, because it is still in Development.

                            3 New Techlevels:
                            22fb34b8-af61-4c18-a97a-32d01ff58b40-image.png
                            8f2df7a1-ae34-4c06-ba24-b2c47add8175-image.png
                            The Mod expands the Game with 3 new Techlevels which are called:

                            • Elite
                            • Hero
                            • Titan

                            Overview:
                            Elite Units are basically the large Tech 3 Super Heavy Units
                            Hero Units are Heros of the Factions such as Brackman, Colonel Arnold and so on. Including with a few new ones by myself.
                            Titan Units are basically super Experimentals for example the Avalance from Total Mayhem

                            New Cooperation Units by Cory Freeman:
                            I have successfully Contact Cory Freeman a 3D Artist on Artstation who had Work on two Unit Pack Mods. One for Supreme Commander Forged Alliance and the other one for Supreme Commander 2 in Detail. However both never had reached the Final Stage for an Release and has been scrapped. I have ask him to get the full Permission to Get, Edit and Use these Models for the Commander Survival Kit Project. He gave me the Permission and has send the Model Files which where created in 3D Max and I have found an Blender Plugin to Open .max Files in Blender.
                            https://www.artstation.com/artwork/3dNDnD

                            So his Models will finally see the Light of the World in the Commander Survial Kit Project. Several Models are excellent and their Parts can be used for several other new Designs and Units in the future. 😉

                            Here is the First Wave of them:

                            'Bronx Mark IV' - Cybran Elite Super Heavy Tank
                            A large armored Heavy Tank, which is armed with an 3 Barrel Proton Cannon Turret. It comes with 3 additional Secondary Rapid Fire Impulse Laser Turrets, which have two Barrels. The Tank is currently buildable by Tech 3 Engineers or SACU's but this will be changed with the introduction of the Elite Factories later.
                            e0f637c6-bf6d-49a3-915b-ca18425ec534-image.png

                            'T-7C Icrarus' - UEF Tech 3 Armored Support Amphibious Tank
                            An armored amphibious tank with an unusual design. He is armed with an dual Rapid Fire Plasma Cannon and two Cluster Missile Battery Launchers. The Tank is buildable from an Tech 3 Land Factory.
                            8ebe4bca-7cb0-4fdb-904d-b782c39f8ea3-image.png

                            With the Model of the Bronx Mark IV I have create already several nice looking Vehicles for the Cybrans
                            For example the:

                            'Bronx Mark I' - Tech 1 Light Tank
                            A small assault Tank, which is armed with an single Proton Cannon Turret. This Tank is the First Version of the Cybran Bronx Class Tank Series . Can be build in an Tech 1 Land Factory. Design of the Chassis is created by myself.
                            f79c557f-6db5-40dc-9990-7f8fca3dca52-image.png

                            Terminator Mark II Version A ' - Tech 2 Medium Tank Bot A Tank Bot, which is armed with two Laser Cannons.
                            Both Cannons are causing 50 Damage per Shot and have an slower Rate of Fire. Can be build in an Tech 2 Land Factory.
                            bd73d5ce-bac2-4c27-93fc-c48cdce0f810-image.png

                            New Design of the Terminator Mark II Version B - Tech 2 Heavy Tank Bot.
                            The old Design can be seen here: https://www.moddb.com/mods/commander-survival-kit-csk/images/new-cybran-unit6
                            60e814f9-0a0e-46d8-a3a7-e3030f6e2706-image.png

                            'Hunter Killer Mark I' - Cybran Tech 1 Assault Tank Bot
                            The first Model of the Hunter Killer (HK) Tank Bot Series of the Cybrans This Unit is armed with two Iridium Laser Gatling Cannons.
                            26850930-5cd0-4025-bb62-c09b883fd8bc-image.png

                            'Hunter Killer Mark II' - Tech 2 Assault Tank Bot
                            The First Successor of the Hunter Killer (HK) Tank Bot from Tech 1
                            This Unit is armed with two Improved Iridium Laser Gatling Cannons. Can be build in an Tech 2 Land Factory and higher.
                            4fe114d5-8b13-4a55-b263-b832798ef0c5-image.png

                            Of course more Cybran Vehicles are coming soon 🙂

                            For the players and fans of Heldivers 2 among you,
                            I also have something to show you as well

                            'Emancipator' - UEF Tech 3 Multifunctional Support Bot
                            A Support Mech, which is focused on Ground and Anti Air Combat. Design is based on the Patriot/Emancipator Exosuit from the Game Helldivers 2. Has access to the Weapon Random System and Enhancement Upgrades. This Mech is buildable in an Tech 3 Land Factory.
                            a71150a4-633b-41ce-91f4-4b8ca50714f7-image.png

                            These Units are now available in Early Access on GitHub and included in the Mod: Commander Survival Kit Units (short CSK Units).

                            Commander Survival Kit Version 2.0.2:
                            The next upcoming Version 2.0.2 of the Commander Survival Kit will be released soon. It will contains alot of Bug Fixes for the FAF Version of the Game, The first supported Language Translation: German (Localization) A few new callable things and Improvements
                            However that is not all Version 2.0.2 will be available on the FAF Modvault as well. The previous Version was simple to large to upload it on the FAF Modvault and I was able to reduce the Size of the Mod from 710 MB to 336 MB by removing two Folders which where no longer be needed. The FAF Modvault has an upload Limit for Mods of 200MB so if there are larger they will be not uploaded. Version 2.0.2 is with nearly 51 MB if compressed below of this Limit, which makes the Upload functional again.

                            Two new upcoming Submods:

                            Commander Survival Kit Tutorials:
                            6d526b63-b8fb-46de-880c-bae4f4ccc77f-Icon.png
                            The Tutorial Videos of the Helpcenter for both Managers will be included in their own small Submod which is called: Commander Survival Kit Tutorials. So the Helpcenter will be usually not available if you don't activate this Submod next to of the Commander Survival Kit.

                            Commander Survival Kit Timeos:
                            d966d0a8-fc1d-43f8-8502-ae761336fd0f-Icon.png
                            This is a new small Standalone Mod, which introduce 3 new Lobby Options into the Game.
                            The Player will be able to set the Wait Times, when these following Techlevels will be unlocked:

                            Tech 2, Tech 3 and Experimental
                            Elite, Hero and Titan will be supported later if CSK Units is released

                            9df05dd5-e2f7-4b81-8dcd-f1f34e1984a2-image.png

                            You will be able to set the Wait Times from 5 Minutes to 2 Hours

                            How does this Mod works:
                            The Player and the AI will start with Tech 1 first.
                            The other Techlevels will be unlocked once their specific Wait Times are exceeded.

                            To know which Techlevel will be unlocked next you can see it with this small Panel next to of the Economy Panel.
                            It shows the new Techlevel and the Gametime when this Techlevel is going to be unlocked.
                            c76e5194-338f-4d49-b199-074292d302cd-image.png

                            CSK Timeos is currently available on my Github Repository as Early Access for Testing and will be released on Moddb and on the FAF Modvault soon. It works with the Vanilla AIs, M28, AI-Uveso and more.

                            Stay tuned for upcoming Updates and the Annoucement of the Releases.
                            Best regards
                            CDRMV

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                            • C
                              CDRMV
                              last edited by CDRMV

                              Hello everyone,
                              If you play the current Version 2.0.1 of the Commander Survival Kit with the AI Uveso Mod on FAF.
                              You will notice that the Economy Panel is broken and will not display several Informations.
                              A fix for this has been uploaded today on the Github Version of the Commander Survival Kit and will be included in the upcoming Patch Version 2.0.2.
                              The Issue was caused because the modifed Gamemain.lua of the Mod included several unneeded Function Overwrites related to the Beat Function.
                              Those unneeded Function Overwrites has been removed and fix this Issue completly.
                              So if you want to play the Mod with the AI Uveso Mod please download the Github Version until Version 2.0.2 is released on the FAF Modvault soon.

                              You can download the Github Version here:
                              https://github.com/CDRMV/Commander-Survival-Kit

                              Stay tuned for upcoming Updates or Annoucements
                              Best regards
                              CDRMV

                              1 Reply Last reply Reply Quote 2
                              • C
                                CDRMV
                                last edited by CDRMV

                                Hello everyone,
                                I want to let you know that the new Version 2.0.2 of the Commander Survival Kit has been released on Moddb yesterday.

                                Check out the Patchnotes here:
                                Patchnotes.pdf

                                Check out the updated Readme:
                                Readme.pdf

                                Check out the updated CSK-Categories Database
                                CSK-Categories.pdf

                                You can download the Mod here:

                                Manual:
                                https://www.moddb.com/mods/commander-survival-kit-csk/downloads/manual-commander-survival-kit-version-202

                                Installer:
                                https://www.moddb.com/mods/commander-survival-kit-csk/downloads/installer-commander-survival-kit-version-202

                                FAF Modvault:
                                Unfortunately there is still an Strange Issue to Upload the Mod on the FAF Modvault at the Moment even with the reduced Size. I have already contact @Brutus5000 and @Jip about this Issue to find an fix for it to upload it there but its needs to be analyzed. Once a Solution is found the Mod will be uploaded on the FAF Modvault as well. So Stay tuned for Updates related to this Topic. 😉

                                Have fun with the Mod and as always if you have any Suggestions or find any Bugs let me know.

                                Stay tuned for more Updates
                                Best regards
                                CDRMV

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                                • C
                                  CDRMV
                                  last edited by CDRMV

                                  Hello everyone,
                                  before I start with the newest Development Report for the Unit Pack of this Project.
                                  I want to Inform you about the Situation to upload the recent Version 2.0.2 of the Commander Survival Kit on the FAF Modvault.

                                  As you know I have contact @Brutus5000 a few Weeks ago related to my Upload Problem of the Mod.
                                  I have get this following answer from him:

                                  "Hi there, I am sorry to tell you that we are under a 100mb upload limit since we had to hide all web service behind cloudflare to protect ourselves from DDoS - even in the pro version we are paying for. There is no affordable way to raise this limit. And since the DDoS is still running on other services, we have no time to come up with alternative solutions."

                                  In other Words the recent Version 2.0.2 and any following Versions of the Commander Survival Kit can not be uploaded on the FAF Modvault until the upload llmit is increased by the FAF Team in the future. So the only way to get the newest Version of the Mod is to download it from its official Moddb Page: https://www.moddb.com/mods/commander-survival-kit-csk/downloads. As soon as the upload limit is increased by the FAF Team in the future, I will of course upload the mod to the FAF Modvault. 😉

                                  Development Report for the Unit Pack of this Project

                                  These following new Units are now available in Early Access on Github.
                                  They are included in the Unit Pack/Mod: Commander Survival Kit Units

                                  2a840e5a-247d-4bc6-b5ad-09a9055b44a3-image.png

                                  'CROWS Humwee Mark II' - Tech 2 Armored Assault Scout

                                  The most recent Version of the UEF Humwee Military Vehicle Series.
                                  This Unit is armed with an Gatling Turret and comes with an new Toggleable Ability:

                                  • Anti Tactical Missile System

                                  Once activated the Gatling Turret of this Vehicle is able to shot down incoming Tactical Missiles.
                                  However the Turret will no longer be able to fire on Ground Targets anymore.
                                  So this Ability should be used wisly. Design and Model is created by strutman

                                  ad7344aa-0432-445e-9ea4-afcf7de4e28a-image.png

                                  50807aa7-0824-41bd-98b4-3a76d6ce83f2-image.png

                                  'Terminator Mark III Version A' - Tech 3 Assault Tank Bot
                                  One of the most modern Tank Bot Designs of the Cybrans.
                                  It armed with 4 Laser Cannons

                                  99f81962-71e8-471a-b52a-96bb4154aee7-image.png

                                  'Exterminator Mark I-B Version N' - Tech 3 Anti Naval Tank Bot

                                  A armored Tank Bot, which is armed with these following Weapons:

                                  • 8x Torpedo Launchers
                                  • 2x Rapid Fire Secondary Laser Cannon Turrets

                                  The Torpedo Launchers are able to fire Land-based Torpedos on Land.
                                  Make sure to move them close to the coast.
                                  Additionally this Unit is an amphibious Unit and can move on Seabed.
                                  The Torpedo Launchers will automatically switch to Underwater Torpedos once the Unit is under the Water Surface.

                                  2bbe67ab-0b10-4a73-bd8c-d8946b7d3d73-image.png

                                  "Hunter Killer Mark IV" - Elite Super Heavy Tank Bot
                                  A large armored slow moving Tank Bot which is basically an movable Fortress.
                                  Can currently only used on Land but if wished he can be changed to an amphibious Unit.
                                  It is armed with these following Weapons:

                                  • 2x Heavy Laser Cannon Turrets (2 Cannons per each Turret) for Long Distances
                                  • 2x Medium Laser Cannon Turrets (Single Cannon) for Medium Distances
                                  • 4x Light Rapid Fire Laser Cannons Turrets (Single Cannon) for close combat.

                                  73a07be8-2361-48a5-bd97-1eb64bce8a6d-image.png

                                  'R-1 Terrorizer' - Tech 3 Ambush Tank Bot
                                  A Prototype of an new Tank Bot Series, which is designed to operate behind Enemy lines.
                                  The Tank bot is armed with 2 Rapid Fire Laser Cannons with an good Damage Output bit with an small Range.
                                  It comes with an build in Cloaking Device which can be used to Hide the Tank Bot against enemy units.
                                  However once the Cloaking Device has been activated the Tank bot will not be able to use its Turrets.
                                  So you will need to disable the Cloaking Device again to let him fire on enemy Units.

                                  fe7a380f-2905-4f36-afa3-1d677280dd47-image.png

                                  'Exterminator Mark II Version A' - Advanced Gatling Tank Bot
                                  An improved and larger Version of the Exterminator Mark I Tank Bot Series
                                  It is armed with two Laser Gatling Cannons and two Medium Laser Cannons

                                  1009137e-b67e-43cd-afd0-2284f88f702c-image.png

                                  'Lokinator' - Tech 3 Heavy Mobile Stealth Field Generator
                                  A large Tank with comes with an mounted Stealth Field Generator
                                  Additionally this Vehicle has access to an Secondary Laser Turret for self Defense purposes
                                  The Unit is also an amphibious Tank.

                                  515cf418-54fc-40e0-9059-dbfe5cac3f44-image.png

                                  Note:
                                  The Tank Bot Designs are based on several Tank Bot Designs from the Terminator Franchise.

                                  Of course more new Units are coming
                                  So stay tuned for Updates
                                  Best regards
                                  CDRMV

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