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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    aeon arty double dmg ?

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    • H Offline
      HOSCHMOSCH
      last edited by

      t3 aeon arty is unbalanced . everybody knows it nobody fix it. 2 aeon t3 artys vs 3 cyb artys. eaon wins. shitty hives shitty shields totaly inaccurate. ..

      yeah yeah i know... it matters just for gap

      ? 1 Reply Last reply Reply Quote 0
      • GrimplexG Offline
        Grimplex
        last edited by

        Just play more 1v1 !

        The embodiment of depression...

        1 Reply Last reply Reply Quote 3
        • ? Offline
          A Former User @HOSCHMOSCH
          last edited by

          @hoschmosch Cybrans have too much "Surprise, motherfucker!". Utilize. Their shields are crap for a reason => strong elsewhere.

          waffelzNoobW 1 Reply Last reply Reply Quote 1
          • H Offline
            HOSCHMOSCH
            last edited by

            I have no problem with Telemazer being twice as expensive as it is now, as long as the Artys are balanced. And besides, with a dozen T1 towers, the "surprise motherfucker" would be taken care of directly.

            1 Reply Last reply Reply Quote 0
            • waffelzNoobW Offline
              waffelzNoob @Guest
              last edited by waffelzNoob

              @melanol cybran stealth is 1% "surprise motherfucker!" and 99% "dang guess i gotta make a t1 air scout stream"

              shields having low HP is also not an inherent weakness if it means they cost less & have lower buildtime, because they'll be more spammable
              unfortunately cybran shields cost the most which is a little silly

              i agree with hoschmosch though, aeon t3 arty has the most dps and has insanely high alpha damage which obviously makes it better at breaking through shields, and is the most accurate and all this for only 1.67% increased mass cost compared to uef, the 2nd highest dps t3 arty

              CYB: 3700 dmg 480 dps 69600 mass
              UEF: 5500 dmg 550 dps 72000 mass
              AEON: 12000 dmg 600 dps 73200 mass
              SERA: 5000 dmg 500 dps 70800 mass

              looking at these stats its ridiculous even uef gets 10% more dps for 1.69% increased mass cost compared to sera, and then cybran also gets the short end of the stick whilst being the most inaccurate on top of all this

              frick snoops!

              1 Reply Last reply Reply Quote 0
              • D Offline
                Dr-Soviet
                last edited by

                "but cybran were always meant to be weak defensively"

                Being cybran in an artillery duel is a recipe for disaster.
                Their t3 pgens being made of paper also doesn't help.

                1 Reply Last reply Reply Quote 0
                • H Offline
                  HOSCHMOSCH
                  last edited by

                  This is not Starcraft. The faction differences in Supcom are more of an aesthetic nature rather than functional, with a few exceptions. Only the values and occasional bonuses differ. Your Monkeylord with the values of a GC would make the units completely interchangeable. If a faction is weaker within a weapon category, such as artillery, it should at least have better shields as a counterbalance. However, Eon even has better shields. The price difference is marginal and doesn't play a significant role in the stage where a T3 artillery is built.

                  As FAF has only been in existence for 13 years, it is not meant as a criticism towards the balancing team.

                  1 Reply Last reply Reply Quote 0
                  • FtXCommandoF Offline
                    FtXCommando
                    last edited by

                    Difference in FAF obviously isn't aesthetic based on how tournaments play out.

                    H 1 Reply Last reply Reply Quote 0
                    • H Offline
                      HOSCHMOSCH @FtXCommando
                      last edited by

                      @ftxcommando what do u mean

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                      • FtXCommandoF Offline
                        FtXCommando
                        last edited by

                        If faction was aesthetic rather than functional then dudes would just random in tournaments, pretty clear you don't do that because some maps favor some factions and that competitive edge matters when you hold other factors equal.

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                        • H Offline
                          HOSCHMOSCH
                          last edited by

                          sure they are examples. and like i said there are exeptions. but you are confusing functionality with weighting.

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