Hi Mavr390, do you mean Vanilla Supreme Commander (not using the FAF Client)? I have tried the mod twice in vanilla. I was able to get it to load, but the HQ didn't spawn. Also, there is no way to adjust any of the mod options in Vanilla, via Map Options in the lobby. And vanilla doesn't show Play Slot numbers, which makes it a pain to know what spawn is what player. So I haven't really tried to get it working with vanilla. Don't know if there is a way to make it work with vanilla.
If you mean units, yes, it works fine with no other unit packs. Unit packs like BlackOps are not required.
Damage Amplification is triggered when Mass Production exceeds 250 * Number_of_Players (doesn't include HQ and any HQ Allies). Default damage bonus is 1 point damage per 100 mass production. This means faster firing units would gain more DPS. A unit that fires once per second would get 1 DPS boost, while one that fires twice per second would get 2 DPS boost. Currently does not apply to beams. Boss Units get 4x the bonus.
An Example with the Fatboy, after building a Paragon, triggering 100 Damage Bonus:
- Fatboy Gauss Cannon does 250 damage, 3 shots per second , for 750 DPS.
- Damage Bonus on, 250 + 100 = 350, for 1050 DPS.
- If the Fatboy is a Boss, 250 + 100 * 4 = 650, for 1950 DPS.