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    RCVI - Venus Rising ~ 3v3 ~ $1,500

    Scheduled Pinned Locked Moved Tournaments
    180 Posts 52 Posters 211.9k Views
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    • FearghalF
      Fearghal
      last edited by Fearghal

      @rowey and @SpikeyNoob
      Thanks guys, would be great to have them broken up into
      individual games and saved on YT.
      Also...
      Can we save to "Favorites" on our Twitch site so..
      the entire stream will be saved.
      It's nice to hear the "banter" in between games too 🙂

      1 Reply Last reply Reply Quote 0
      • FearghalF
        Fearghal
        last edited by Fearghal

        Attention:
        RNGAI released a new version today.
        It's just a bug fix, no change to logic.
        Be sure to check vault for the most current versions.
        Only DilliDalli hasn't been updated in last 2 weeks.

        1 Reply Last reply Reply Quote 0
        • FearghalF
          Fearghal
          last edited by Fearghal

          Attention:
          2 players have dropped out of the tournament.
          Players who would like to substitute -
          may want to contact the 2 teams who are short a player,
          and let them know you are able fill in.

          Team #7 istill short 1 player

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          • FearghalF
            Fearghal
            last edited by Fearghal

            Tournament starts in 30 minutes

            Please join the FAF Client irc #rainbow to
            gather before start and
            to get any last minute instructions.

            Good luck!

            1 Reply Last reply Reply Quote 0
            • FearghalF
              Fearghal
              last edited by Fearghal

              Day 1 is complete, and we are now down to 6 teams.

              Thanks to Harzer99, Derp and Endrani for the great entertaining cast.

              As always.. the first couple of games get off to slow start, due to rules.
              But.. after 1 or 2 games,
              and after everyone figures out the tournament specific rules,
              the rest of game lobbies get set up quickly.

              Tomorrow will be 1 match for the winners bracket and
              2 matches for the losers bracket teams.

              Start time will be the same as today's games, at 1500 UTC
              Maps for tomorrow's games will be released 1 hour before tournament start,
              at 1400 UTC

              Here are the current Teams and the Bracket:
              RCVI Reg Final2.png

              1 Reply Last reply Reply Quote 1
              • FearghalF
                Fearghal
                last edited by Fearghal

                Good Day Every One.

                Daylight savings time was set this morning at 2 am.
                (in some countries - we spring ahead an hour in spring time, and
                fall back an hour in the fall)

                Hope everyone has their clocks set right.

                Double check your time zones and see you all soon in #rainbow irc room.
                Will release todays maps at 1400 UTC and
                Tournament will start at 1500 UTC

                1 Reply Last reply Reply Quote 2
                • FearghalF
                  Fearghal
                  last edited by Fearghal

                  Great first 2 days of Tournament action.
                  We are now at the Semi Finals and Finals stage.
                  Congratulations to all who made it thru to next weekend, and
                  a big thanks to those who signed up to compete.
                  We had a big turnout on FAF/live Twitch and was very entertaining.
                  Big thanks to Harzer99, Derp, Endrani and SpikeyNoob for casting.

                  We are scheduled to start the Semi Finals Best of 3 on March 18th at 1400 UTC,
                  with the Finals to proceed upon completion of the Semi's.

                  Here are the current Tournament standings.RCVI BracketDay2.png

                  1 Reply Last reply Reply Quote 1
                  • FearghalF
                    Fearghal
                    last edited by Fearghal

                    Notice for Team players who will be hosting games:

                    Please help out the Tournament Directors by -
                    doing two things in the game lobby.

                    1-"x" the "hide default options "box" in the lobby.
                    ---This is Very Important, as it enables the TD's and players in the game,
                    ---to check the proper AIx cheat and build multipliers for each game.
                    -----With-out an "x" in this box the pertinent game options will not show in lobby.

                    2:- Hit the "Default Settings" button, so all default settings will be reset,
                    and only the game specific options will apply -
                    ---Share conditions = Full Share
                    ---AIx Omni Setting = Off
                    ---AIx Cheat and Build multipliers = Set to specified multipliers.

                    FYI--- Lord_Asmodeus (aka-NOC) will be joining some lobbies to help
                    with game scenario setup's.
                    Please give him your cooperation, so he is able to expedite the process,
                    help other team's game lobbies and then join his own teams lobby as well.

                    Thank you, and good luckLobby setup.png-

                    1 Reply Last reply Reply Quote 0
                    • FearghalF
                      Fearghal
                      last edited by Fearghal

                      The Finals will be held at 1400 UTC tomorrow.
                      The Preliminary's went off pretty smoothly, although
                      there were 2 games with disconnects.. so
                      I would like to post these Tourny specific rules to
                      make the rules clear to all and not have any questions on
                      the time frames for rehosting.
                      Read below for tomorrows rules regarding Dis-connects and Desynch's.

                      Attention: Rule clarification on Dis-connects and Desynch's.

                      Disconnects:
                      1-If a game has a disconnect, at or before 5 minutes*, the game will be rehosted.
                      --If a disconnect occurs at 5:01 or later the game will continue.
                      2-Each team is allowed to rehost - 1 time "only" due to a disconnect, on the current map/game.
                      3-If same team has a 2nd disconnect at any time, during the same game..
                      --the game will continue, after player/s is kicked.
                      --*5:00 minute rule will be firm.

                      Desynch's:
                      If game has a Desynch, the game will be rehosted.

                      1 Reply Last reply Reply Quote 0
                      • FearghalF
                        Fearghal
                        last edited by Fearghal

                        Attention:

                        A new version of M27AI has been uploaded.

                        Please be sure to download the latest version(v70)

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                        • FearghalF
                          Fearghal
                          last edited by Fearghal

                          Tournament starts in 30 minutes:

                          Download new M27AI version 70 and

                          Maps 13-15 are now available to view.

                          Good Luck!

                          1 Reply Last reply Reply Quote 0
                          • FearghalF
                            Fearghal
                            last edited by Fearghal

                            By now...
                            Everyone should know that this would not be a proper Rainbow Cup, unless
                            some mis-information and false intel was part of the tourny.

                            The False intel is that..
                            there are NO surprise maps for the Finals :)~
                            The finals maps will be chosen by the 2 finals teams,
                            from the previously played 15 maps, in the map pool.

                            This was done to prevent teams from sandboxing the
                            current maps, and crushing the AI.
                            After the first 2 days, I got feedback from a few teams, and
                            a couple of teams said the AI was too "tough" and
                            one team said the AI was too "easy"..
                            which means.. The AI is probably "just right".

                            Look over the maps, before choosing, as some maps have had a
                            different AI substituted, and some have had the factions changed.

                            Read the post below for the final map selection process.

                            1 Reply Last reply Reply Quote 0
                            • FearghalF
                              Fearghal
                              last edited by Fearghal

                              Finals map selection process:

                              The current 15 maps that are in the map pool,
                              ---will be vetoed down to 6 maps.
                              Map #8 - Exp Ad War Zone has been TD vetoed.

                              Follow this procedure to determine the 6 Finals maps, and
                              ---which team selects the First map to play:

                              1-Each team will simultaneously submit 4 maps they want vetoed to the TD.
                              ---This will bring the map pool down to 6-10 maps.
                              2-Each team will then simultaneously submit 1 map at a time, if necessary, until..
                              ---there are only 6 to 7 maps left.
                              3-If maps are vetoed down to 7 maps, then
                              ---the captains will - "!roll".
                              ---the winner will then, determine to..
                              ---either: get the last veto, OR Pick the first map to play in Finals.
                              4-If maps are simultaneously vetoed down to 6 maps..
                              ---the teams will !roll to see who picks the first map for the Finals.
                              5-Maps played afterwards - will be chosen alternately by teams.

                              When submitting maps to veto.. please submit the Map Name or #.
                              Here is the current map pool:
                              FinalMapPool.png

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                              • FearghalF
                                Fearghal
                                last edited by Fearghal

                                Wow!,
                                Each team submitted 4 different maps to veto, and
                                we are down to the 6 finals maps in just one round of veto's

                                Here are the 6 maps for the Finals:
                                vetomap.png

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                                • FearghalF
                                  Fearghal
                                  last edited by Fearghal

                                  Congrats to team "Clown Car" for winning the tournament, and
                                  in style too - with the least number of games played in any RC to date.

                                  Team "Clown Car" wins in 11 games!
                                  versus..
                                  RCIII winners in 14 games,
                                  RCV winners in 17 games, and
                                  RCIV winners in 18 games.

                                  BracketFinal3.png
                                  RCVI Standings2.jpg

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