v129 Update
22 changes and fixes, including:
- Increased options for the AIx overwhelm modifier to allow smaller AIx modifier adjustments (+/- 0.05, 0.02 and 0.01)
- Increased cruiser production in certain scenarios to protect from torp bombers
- Fixed a bug where M28Easy would ground-fire subs
- 11 LOUD specific adjustments (including support for bombardment ships, not treating engineering ships like frigates, a bug that prevented M28 recognising when its naval units shots were being blocked by terrain, and some logic that in some cases may have caused desyncs)
Acknowledgements
- GerJS - Replay with M28Easy ground-firing subs
- Vortex - LOUD replay
- Innomen – Highlighting a bug with unexplored mapgen maps
- Zhanghm – noting an issue where in modded games only the megalith would be built by Cybrans in some cases despite unit prioritisation being turned off
- c04spoon – tips on what naval units work best in a bombardment type role