Game crash after 25-27 min

0

any help?
last crash
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f
attempted to write memory at 0x02f89ec0

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Alex\AppData\Roaming\Forged Alliance Forever\logs\game_18605411.log /gpgnet 127.0.0.1:19847 /mean 1608.2268 /deviation 105.715225 /savereplay gpgnet://127.0.0.1:60622/18605411/XelaSpain.SCFAreplay /country ES /clan FUK /numgames 1981 /numgames 1981

Callstack:
Unknown symbol (address 0x0095854f)

Last 100 lines of log...

info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: creating medium fidelity terrain
info: creating low fidelity water
info: Exe GitSHA: 3e34599
debug: Current gametime: 00:00:00
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: SSB >>> TRACE initialized
info: SSB >>> TRACE SetLayout()...
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Current gametime: 00:00:30
debug: Current gametime: 00:01:00
debug: Current gametime: 00:01:30
debug: Current gametime: 00:02:00
debug: Current gametime: 00:02:30
debug: Current gametime: 00:03:00
debug: Current gametime: 00:03:30
debug: Current gametime: 00:04:00
debug: Current gametime: 00:04:30
debug: Current gametime: 00:05:00
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Current gametime: 00:06:30
debug: Current gametime: 00:07:00
debug: Current gametime: 00:07:30
debug: Current gametime: 00:08:00
debug: Current gametime: 00:08:30
debug: Current gametime: 00:09:00
debug: Current gametime: 00:09:30
debug: Current gametime: 00:10:00
debug: Current gametime: 00:10:30
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
info: CWldSession::DoBeat() unknown entity id (0x2ff001bd) supplied in a pose update.
debug: Current gametime: 00:11:00
info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update.
debug: Current gametime: 00:11:30
debug: Current gametime: 00:12:00
debug: Current gametime: 00:12:30
info: CWldSession::DoBeat() unknown entity id (0x2ff001a4) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff006a4) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff001f7) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00132) supplied in a pose update.
debug: Current gametime: 00:13:00
warning: Spreadattack: Command queue is longer than the shadow order list.
warning: Spreadattack: Command queue is longer than the shadow order list.
warning: Spreadattack: Command queue is longer than the shadow order list.
warning: Spreadattack: Command queue is longer than the shadow order list.
warning: Spreadattack: Command queue is longer than the shadow order list.
debug: Current gametime: 00:13:30
debug: Current gametime: 00:14:00
debug: Current gametime: 00:14:30
debug: Current gametime: 00:15:00
debug: Current gametime: 00:15:30
debug: Current gametime: 00:16:00
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Current gametime: 00:16:30
debug: Matchstate - defeated: CallousRat
info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua
info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 6, name = CallousRat
info: SSB >>> TRACE GameResults: CallousRat has been defeated by CallousRat
info: SSB >>> TRACE AnnounceDeath CallousRat has been defeated by CallousRat
debug: (9910) Sending game result: 6 defeat -10
info: SSB >>> TRACE OnBeat() player has died: CallousRat
info: CWldSession::DoBeat() unknown entity id (0x2ff000b6) supplied in a pose update.
debug: Current gametime: 00:17:00
debug: Current gametime: 00:17:30
debug: Current gametime: 00:18:00
debug: Current gametime: 00:18:30
info: CWldSession::DoBeat() unknown entity id (0x2ff0007a) supplied in a pose update.
debug: Current gametime: 00:19:00
debug: Current gametime: 00:19:30
debug: Current gametime: 00:20:00
debug: Current gametime: 00:20:30
debug: Current gametime: 00:21:00
info: CWldSession::DoBeat() unknown entity id (0x2ff002ca) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00361) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0036d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0036f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00383) supplied in a pose update.
debug: Current gametime: 00:21:30

0

Unfortunately, errors like

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f
attempted to write memory at 0x02f89ec0

are not that common, and I would assume it is related to drivers/hardware/OS, if you already have checked for the usual stuff like mods or faulty files.

If you google for 0xc0000005 there are a ton of attempts to fix it, but it is probably very time-consuming.

The quickest way would reinstall the OS with just the essential software and try again with FAF.

0

is after some last update of FAF client. Never have problem with FAF before