After much research with the help of a few people we tracked down that these errors are caused by three units listed as misalliance in the unit db.
Can anyone create a mod to remove these units so an AI cant try to build them?
https://unitdb.faforever.com/?id=URA0001O
https://unitdb.faforever.com/?id=URA0002O
https://unitdb.faforever.com/?id=URA0002O,URA0003O
warning: Error running lua script: CreateUnit(ura0001o) failed
stack traceback:
[C]: ?
...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua(103): in function <...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua:58>
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(166): in function `CreateBuildEffects'
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(834): in function <...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua:833>
warning: Error running lua script: CreateUnit(ura0002o) failed
stack traceback:
[C]: ?
...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua(103): in function <...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua:58>
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(166): in function `CreateBuildEffects'
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(834): in function <...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua:833>
warning: Error running lua script: CreateUnit(ura0003o) failed
stack traceback:
[C]: ?
...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua(103): in function <...forever\gamedata\lua.nx2\lua\effectutilitiesopti.lua:58>
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(166): in function `CreateBuildEffects'
...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(834): in function <...mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua:833>
Full Log as requested uploaded as file game_18507260.txt