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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Game crash frequently

    Scheduled Pinned Locked Moved FAF support (client and account issues)
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    • F Offline
      freemp
      last edited by

      Hello,

      Recently the game is crashing more and more frequently (I would say once every 4 games).
      Below is the latest error message:

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x005cbb6e
          attempted to write memory at 0x809e2000
      
      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Marco\AppData\Roaming\Forged Alliance Forever\logs\game_18496355.log /gpgnet 127.0.0.1:49533 /mean 1649.75 /deviation 99.792 /savereplay gpgnet://127.0.0.1:62871/18496355/freemp.SCFAreplay /country CH /clan FOE /numgames 2064 /numgames 2004
      
      Callstack:
      	Unknown symbol (address 0x005cbb6e)
      	Unknown symbol (address 0x005c3a06)
      	Unknown symbol (address 0x00929411)
      
      Last 100 lines of log...
      
      debug: (8892) Sending game result: 7 defeat -10
      debug: Current gametime: 00:15:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff0007d) supplied in a pose update.
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: send Ptr: 7ACE0002
      info: terminated
      info: CWldSession::DoBeat() unknown entity id (0x2ff00012) supplied in a pose update.
      debug: Current gametime: 00:15:30
      warning: ACU kill detected. Rating for ranked games is now enforced.
      debug: Matchstate - defeated: Knaak
      debug: (9487) Sending game result: 11 defeat -10
      info: CWldSession::DoBeat() unknown entity id (0x2ff0004d) supplied in a pose update.
      debug: Current gametime: 00:16:00
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: send Ptr: B4F10002
      info: terminated
      debug: Current gametime: 00:16:30
      debug: Current gametime: 00:17:00
      debug: Current gametime: 00:17:30
      info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false)
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
               stack traceback:
               	[C]: in function `Play'
               	...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
      debug: Current gametime: 00:18:00
      debug: Current gametime: 00:18:30
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
      debug: Current gametime: 00:19:00
      debug: Current gametime: 00:19:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff000c2) supplied in a pose update.
      debug: Current gametime: 00:20:00
      debug: Current gametime: 00:20:30
      debug: Current gametime: 00:21:00
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
               stack traceback:
               	[C]: in function `Play'
               	...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
      info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00034) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00051) supplied in a pose update.
      debug: Current gametime: 00:21:30
      debug: Current gametime: 00:22:00
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("move")
      debug: Current gametime: 00:22:30
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
      debug: Current gametime: 00:23:00
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("move")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      debug: Current gametime: 00:23:30
      info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
      info: CWldSession::DoBeat() unknown entity id (0x2ff000f0) supplied in a pose update.
      debug: Current gametime: 00:24:00
      debug: Current gametime: 00:24:30
      debug: Current gametime: 00:25:00
      debug: Current gametime: 00:25:30
      debug: Current gametime: 00:26:00
      debug: Current gametime: 00:26:30
      info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update.
      info: CWldSession::DoBeat() unknown entity id (0x2ff00143) supplied in a pose update.
      debug: Current gametime: 00:27:00
      debug: Current gametime: 00:27:30
      debug: Current gametime: 00:28:00
      debug: Current gametime: 00:28:30
      debug: Current gametime: 00:29:00
      debug: Current gametime: 00:29:30
      debug: Current gametime: 00:30:00
      debug: Current gametime: 00:30:30
      
      

      How can I solve this?
      Thanks.

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      • F Offline
        freemp
        last edited by freemp

        As further info: when I want to relaunch the game without restarting my computer it tells me "unable to create direct 3D":

        570da1c5-7599-43d7-a520-939760dc3667-image.png

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        • JipJ Offline
          Jip
          last edited by

          It sounds like an issue related to your system setup, and not necessarily to the game. Can you share the complete logs? You can find it here:
          5173534f-8d12-41a2-aae7-c1f20f0d9232-image.png

          A work of art is never finished, merely abandoned

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          • F Offline
            freemp
            last edited by

            Here is the full log file:

            game_18496355.log

            Thanks!

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