Game crash
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Not often this happens, game crashes I believe when I turned stealth on for a bunch of cybran strat bombers
I have the full log if needed, here's the last 100 lines
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008bfce5 attempted to read memory at 0x2cd36020 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\thega\AppData\Roaming\Forged Alliance Forever\logs\game_17988069.log /gpgnet 127.0.0.1:36497 /mean 1342.3461 /deviation 104.262276 /savereplay gpgnet://127.0.0.1:61681/17988069/Borg.SCFAreplay /country GB /numgames 1502 /numgames 1418 Callstack: Unknown symbol (address 0x008bfce5) Unknown symbol (address 0x42b3fffb) Last 100 lines of log... info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_artillery info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_missile info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_intel info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure2_counterintel debug: Current gametime: 00:06:00 debug: Current gametime: 00:06:30 debug: Current gametime: 00:07:00 debug: Current gametime: 00:07:30 debug: Current gametime: 00:08:00 debug: Current gametime: 00:08:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00054) supplied in a pose update. debug: Current gametime: 00:09:00 info: CWldSession::DoBeat() unknown entity id (0x2ff001bf) supplied in a pose update. debug: Current gametime: 00:09:30 debug: Current gametime: 00:10:00 info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_land3_engineer info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_fighter3_intel info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_fighter3_antiair info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_bomber3_directfire info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_gunship3_directfire debug: Current gametime: 00:10:30 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker") info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_intel debug: Current gametime: 00:11:00 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Current gametime: 00:11:30 debug: Current gametime: 00:12:00 debug: Current gametime: 00:12:30 info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_factory3_air info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_energy info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antiair info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antinavy info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_antimissile info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_artillery info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_missile info: Strat Icon Mod Error: updated strat icon required for: \000eternalstrategicicons/icon_structure3_transport debug: Current gametime: 00:13:00 debug: Current gametime: 00:13:30 debug: Current gametime: 00:14:00 debug: Current gametime: 00:14:30 debug: Current gametime: 00:15:00 debug: Current gametime: 00:15:30 debug: Current gametime: 00:16:00 debug: Current gametime: 00:16:30 debug: Current gametime: 00:17:00 debug: Current gametime: 00:17:30 debug: Current gametime: 00:18:00 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert") debug: Current gametime: 00:18:30 debug: Current gametime: 00:19:00 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker") debug: Current gametime: 00:19:30 debug: Current gametime: 00:20:00 debug: Current gametime: 00:20:30 debug: Current gametime: 00:21:00 info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker") debug: Current gametime: 00:21:30 debug: Current gametime: 00:22:00 debug: Current gametime: 00:22:30 debug: Current gametime: 00:23:00 debug: Current gametime: 00:23:30 debug: Current gametime: 00:24:00 debug: Current gametime: 00:24:30 debug: Current gametime: 00:25:00 info: UI_MakeSelectionSet 1 debug: Current gametime: 00:25:30 debug: Current gametime: 00:26:00 warning: ACU kill detected. Rating for ranked games is now enforced. debug: Current gametime: 00:26:30 debug: (15909) Sending game result: 7 defeat -10 info: CWldSession::DoBeat() unknown entity id (0x2ff00272) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0027f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00287) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00288) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0028a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0028c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0028e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00294) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00297) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0029e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002c0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002c5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002c6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ca) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002d0) supplied in a pose update. debug: Current gametime: 00:27:00 debug: Current gametime: 00:27:30 debug: Current gametime: 00:28:00 info: CWldSession::DoBeat() unknown entity id (0x2ff00083) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003c4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003c5) supplied in a pose update. debug: Current gametime: 00:28:30 debug: Current gametime: 00:29:00 info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(true) debug: Current gametime: 00:29:30 debug: Current gametime: 00:30:00