FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Patch 3732 - 3735

    Scheduled Pinned Locked Moved General Discussion
    63 Posts 21 Posters 10.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K
      Katharsas
      last edited by Katharsas

      Wasn't the general problem that e-dependent buildings continue to use 100% e even when they are not working because of a stall? Which is completely different from how mass works?

      Would it be possible to disable a building when it stalls and start a timer, so after like 5 seconds it tries to turn itself on again (and you cannot turn it on sooner)? This would still punish you for uncontrolled e stall, but it would punish continued stall less than before and it would make mass-fabs auto-balanced by getting deactivated randomly.

      1 Reply Last reply Reply Quote 0
      • JipJ
        Jip
        last edited by

        I think you're responding in the wrong topic 🙂 .

        A work of art is never finished, merely abandoned

        1 Reply Last reply Reply Quote 1
        • J
          jcvjcvjcvjcv
          last edited by

          Was it also intended for a "boosted" shield to show an inaccurate bar of it's shield hp?

          1 Reply Last reply Reply Quote 0
          • First post
            Last post