So while it's not bad as it used to be(could literally move t2 transports inside aa range without taking damage) I feel like they could still use some love, as it stands now their weaponry tends to miss a lot of shots versus faster moving targets inside it's AA range.
With worst case scenario being showed on the video where a t3 spyplane is able to infinitely circle around cybran carrier without getting shot once(that is until I make it slow down and fly in straight line)
The same problem happens with the sera carriers though I haven't been able to make a scout fly infinitely around it, as it seems like it just misses a lot of shots but is capable of taking down the spy plane given some time(might be due to higher firing tolerance?).
Obviously the spyplanes are a speedy bunch but other t3 air units also tend to avoid a lot of the carriers DPS making them IMO weaker than intended against the t3 air units. Also, it seems to be mainly affecting the laser weaponry of cybran and sera as the Aeon and Uef don't struggle nearly as much due to the tracking properties of the AA missiles they use.
Honestly I have no clue what could be done to make them perform better, but maybe a slight tracking capabilities like in the case of sera sam might prove to be just enough to make them actually better performing against fast t3 air units or slight velocity buff for it's weaponry might do the trick.