Bug with TML on randomly generated map
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Replay - https://replay.faforever.com/16196787
I build 3 TMLs but 2 of them don't launch missiles - they just blow up right on start although visually there are no obstacles to the launch course.
Maybe ranked games on such maps are not the best idea? -
What is the timestamp?
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This is not an issue with the generated maps.
What happened is that the terra-forming that the game naturally does to ensure structures are on flat ground caused the terrain under the tml to be higher than the hitbox of the missile. This happens on any map when you build tml first on a ramp and then place a large structure adjacent to it like you did with the shield generator.