@ftxcommando said in 4v4 TMM Map List WIP - Community Feedback Welcome:
If they would want to branch out, they don't care that they will ruin a game because they are so OP that their tmm rating doesn't account for their senton skill.
We shouldn't care that they don't care about ruining games. We should only care that they will ruin games, regardless of why.
In fact, it would encourage them to play as everyone likes being the low rated guy that crushes higher rated people, especially at the 800-1200 rating where you are literally nobody and only recognized for what your rating is. By including sentons, you only make it more likely that these excel sheet dudes MIGHT play as at least they can feel comfortable on one of the potential maps.
Possibly, but I can't see it being a huge draw if one out of every ten maps is setons. I can see it being a huge problem though if one out of every ten games is unfun and over before it began though.
And no, I disagree entirely that some sentoner will be 500 on many of the 20x20s and 1000 on sentons. And again, wonder wouldn't be in a full share pool, it would be share until death. Huge Wonder would be full share, but that's because it's a hugely spread out land based 20x20 with tons of tree reclaim and massive rock buildup in mid to express control over.
You know to reclaim trees? You know to make an air factory? You know to drop sometimes? You know to hit mex upgrade button? Congrats, you're 1000 on every 20x20. Only thing that is different between Huge Wonder and sentons is that you need to actually learn about units expressing map control in order to keep your eco safe since I imagine most low level sentons don't involve drops or t2 air harassing eco and instead is two dudes massing up navy to smash into each other.
Yes, that's exactly it! It hasn't been that long since I started learning faf, so I still intimately understand how complex, and map dependent, this favorite game of ours is.
Saying that they "just" need to learn about "units expressing map control in order to keep your eco safe is" is technically true, but withholds that this "just" is like a dozen hours of experience, or maybe more.
So yes, map specialist players will get more general gameplay knowledge over time and in a couple of months everything I'm describing might not even be worth talking about anymore.
Or 4v4 could be dead by then because nobody wants to take the risk to sit in a queue for 10 minutes, just to play another shitty unbalanced setons that's over before it began