crashes happening randomly 1 out 10 games approximately

No mod no specific map :
Happens only since I'm on a new PC (5600X, 3070, 16gb ram)

java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15172133.log for more information
	at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:701)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
	at java.base/java.lang.Thread.run(Thread.java:832)
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008b88a0
    attempted to read memory at 0x00000204

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15172133.log /gpgnet 127.0.0.1:23809 /mean 993.20593 /deviation 106.08658 /savereplay gpgnet://127.0.0.1:59550/15172133/toninus.SCFAreplay /country FR /clan CpC /numgames 983

Callstack:
	Unknown symbol (address 0x008b88a0)

Last 100 lines of log...

debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
info: Sending game result: 4 score 1
debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
info: GAMERESULT : \000score 1
info: Sending game result: 3 defeat -10
info: GAMERESULT : \000defeat -10
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
debug: Loading module '\000/units/uab1104/uab1104_script.lua\000'
debug: Current gametime: 00:20:00
debug: Loading module '\000/units/dra0202/dra0202_script.lua\000'
debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000'
debug: Loading module '\000/units/drlk001/drlk001_script.lua\000'
debug: Loading module '\000/units/xas0306/xas0306_script.lua\000'
debug: Loading module '\000/projectiles/tananglertorpedo01/tananglertorpedo01_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000'
debug: Loading module '\000/units/daa0206/daa0206_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00106) supplied in a pose update.
debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
debug: Loading module '\000/projectiles/aantorpedocluster01/aantorpedocluster01_script.lua\000'
debug: Loading module '\000/projectiles/aantorpedoclustersplit01/aantorpedoclustersplit01_script.lua\000'
debug: Loading module '\000/lua/sim/tasks/attackmove.lua\000'
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
warning: Connection dialogue opening due to disconnection by players:
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: send Ptr: AAD60002 
info: terminated 
info: CWldSession::DoBeat() unknown entity id (0x2ff0017f) supplied in a pose update.
debug: Current gametime: 00:20:30
debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000'
debug: Loading module '\000/units/ual0301/ual0301_script.lua\000'
debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000'
debug: Current gametime: 00:21:00
debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
debug: Loading module '\000/units/url0306/url0306_script.lua\000'
debug: Loading module '\000/projectiles/aifguidedmissile01/aifguidedmissile01_script.lua\000'
debug: Loading module '\000/projectiles/aifguidedmissile02/aifguidedmissile02_script.lua\000'
debug: Loading module '\000/effects/entities/destructionfireplume01/destructionfireplume01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00044) supplied in a pose update.
debug: Loading module '\000/effects/entities/destructiondust01/destructiondust01_script.lua\000'
debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000'
debug: Current gametime: 00:21:30
debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000'
debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Current gametime: 00:22:00
debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead01/cifempfluxwarhead01_script.lua\000'
debug: Loading module '\000/lua/ui/game/nukelaunchping.lua\000'
debug: Loading module '\000/projectiles/caananodartex/caananodartex_script.lua\000'
debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000'
debug: Current gametime: 00:22:30
debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
warning: ACU kill detected. Rating for ranked games is now enforced.
info: Sending game result: 7 score 1
info: GAMERESULT : \000score 1
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
info: Sending game result: 4 defeat -10
info: GAMERESULT : \000defeat -10
debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000'
debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
debug: Current gametime: 00:23:00
debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
debug: Loading module '\000/projectiles/caananodartexgr/caananodartexgr_script.lua\000'
debug: Current gametime: 00:23:30
debug: Loading module '\000/units/urb0304/urb0304_script.lua\000'
debug: Loading module '\000/units/zrb9602/zrb9602_script.lua\000'
debug: Current gametime: 00:24:00
debug: Loading module '\000/units/url0301/url0301_script.lua\000'
debug: Current gametime: 00:24:30
debug: Loading module '\000/projectiles/taarailgun02/taarailgun02_script.lua\000'
debug: Loading module '\000/units/uas0302/uas0302_script.lua\000'
debug: Loading module '\000/units/ueb1104/ueb1104_script.lua\000'
debug: Current gametime: 00:25:00
debug: Loading module '\000/units/urb1303/urb1303_script.lua\000'

game_15172133.log

Try updating your drivers. Win10 has an automatic updater. Search for updated drivers. There's a dropdown for optional ones too. Don't forget to update them too. I had an issue where about half of my games would crash. The entire PC would freeze. It was my USB port driver that needed to be updated.

Will check drivers but normally they're all up to date...
Another one :

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x74696e75
attempted to read memory at 0x74696e75

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15185879.log /gpgnet 127.0.0.1:49264 /mean 1027.41 /deviation 106.111 /savereplay gpgnet://127.0.0.1:54089/15185879/toninus.SCFAreplay /country FR /clan CpC /numgames 994

Callstack:
Unknown symbol (address 0x74696e75)
Unknown symbol (address 0x0066b560)

Last 100 lines of log...

debug: Current gametime: 00:08:00
debug: Loading module '\000/units/urb0302/urb0302_script.lua\000'
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
debug: Loading module '\000/units/url0103/url0103_script.lua\000'
debug: Loading module '\000/units/xas0204/xas0204_script.lua\000'
debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000'
debug: Current gametime: 00:08:30
debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000'
debug: Loading module '\000/units/uas0201/uas0201_script.lua\000'
debug: Loading module '\000/lua/aeon_naval_weapons.lua\000'
debug: Current gametime: 00:09:00
debug: Loading module '\000/units/xss0201/xss0201_script.lua\000'
debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000'
debug: Loading module '\000/units/urb0201/urb0201_script.lua\000'
debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000'
debug: Loading module '\000/projectiles/tdfovercharge01/tdfovercharge01_script.lua\000'
debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000'
debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
debug: Current gametime: 00:09:30
debug: Loading module '\000/units/uel0202/uel0202_script.lua\000'
debug: Loading module '\000/units/uas0102/uas0102_script.lua\000'
debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
debug: Loading module '\000/projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua\000'
debug: Loading module '\000/units/uab1106/uab1106_script.lua\000'
debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000'
debug: Loading module '\000/units/uas0103/uas0103_script.lua\000'
debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'
debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000'
debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000'
debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
debug: Loading module '\000/units/urb2303/urb2303_script.lua\000'
debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000'
debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
debug: Current gametime: 00:10:00
debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
debug: Loading module '\000/units/ura0304/ura0304_script.lua\000'
debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000'
debug: Current gametime: 00:10:30
debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
debug: Loading module '\000/units/uab2205/uab2205_script.lua\000'
debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000'
debug: Loading module '\000/units/urb3201/urb3201_script.lua\000'
debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
debug: Loading module '\000/units/ura0303/ura0303_script.lua\000'
debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000'
debug: Current gametime: 00:11:00
debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0081e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0004a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00142) supplied in a pose update.
debug: Current gametime: 00:11:30
debug: Loading module '\000/units/urb4202/urb4202_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00046) supplied in a pose update.
debug: Loading module '\000/projectiles/cifprotonbomb01/cifprotonbomb01_script.lua\000'
debug: Current gametime: 00:12:00
debug: Loading module '\000/units/uel0111/uel0111_script.lua\000'
debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000'
debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000'
debug: Loading module '\000/units/urb4201/urb4201_script.lua\000'
debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000'
debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000'
debug: Loading module '\000/units/uas0202/uas0202_script.lua\000'
debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
debug: Current gametime: 00:12:30
debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000'
debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000'
debug: Loading module '\000/units/uea0302/uea0302_script.lua\000'
debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000'
debug: Current gametime: 00:13:00
debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000'
debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000'
debug: Loading module '\000/units/uea0304/uea0304_script.lua\000'
debug: Loading module '\000/projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua\000'
debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
debug: Current gametime: 00:13:30
debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00019) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00083) supplied in a pose update.
debug: Loading module '\000/projectiles/aandepthcharge02/aandepthcharge02_script.lua\000'
debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000'
debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'
debug: Loading module '\000/projectiles/simantimissile01/simantimissile01_script.lua\000'
debug: Current gametime: 00:14:00
debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000'

wel, both logs don't show any related errors or warnings.

Both crashes are caused by different things. (crashing at 0x008b88a0 and 0x74696e75)

Does the game also crash when you play offline? (maybe a connection issue)

Well it didn't work.
Didn't try to play offline but it happens rarely so I'll have to play a lot...
New one :

java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15234439.log for more information
at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:701)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
at java.base/java.lang.Thread.run(Thread.java:832)

game_15234439.log

Always add the exception code and the branch you played on! Or we'll have nowhere to start with. See also your first post or this example: https://forum.faforever.com/topic/2488/constant-game-crashes-need-help-figuring-it-out/16

I'll add your issues to the tracker, sadly without access to the C code these hard-crashes are difficult to fix.

A work of art is never finished, merely abandoned

I'm having the same problem. Started 3 weeks ago, I'm in a middle of a match then boom crashes, happen 5 times now. Even watching replays it crashed, twice that has happened.

@Breezy1 We need logs, especially from the debugger when it involves a crash. See also this topic. For now, make sure to play on the FAF Develop branch.

A work of art is never finished, merely abandoned