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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    crashes happening randomly 1 out 10 games approximately

    Scheduled Pinned Locked Moved I need help
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    • T Offline
      toninus
      last edited by

      No mod no specific map :
      Happens only since I'm on a new PC (5600X, 3070, 16gb ram)

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15172133.log for more information
      	at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:701)
      	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      	at java.base/java.lang.Thread.run(Thread.java:832)
      
      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008b88a0
          attempted to read memory at 0x00000204
      
      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15172133.log /gpgnet 127.0.0.1:23809 /mean 993.20593 /deviation 106.08658 /savereplay gpgnet://127.0.0.1:59550/15172133/toninus.SCFAreplay /country FR /clan CpC /numgames 983
      
      Callstack:
      	Unknown symbol (address 0x008b88a0)
      
      Last 100 lines of log...
      
      debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
      debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
      info: Sending game result: 4 score 1
      debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
      info: GAMERESULT : \000score 1
      info: Sending game result: 3 defeat -10
      info: GAMERESULT : \000defeat -10
      debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
      debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
      debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
      debug: Loading module '\000/units/uab1104/uab1104_script.lua\000'
      debug: Current gametime: 00:20:00
      debug: Loading module '\000/units/dra0202/dra0202_script.lua\000'
      debug: Loading module '\000/units/ueb0304/ueb0304_script.lua\000'
      debug: Loading module '\000/units/drlk001/drlk001_script.lua\000'
      debug: Loading module '\000/units/xas0306/xas0306_script.lua\000'
      debug: Loading module '\000/projectiles/tananglertorpedo01/tananglertorpedo01_script.lua\000'
      debug: Loading module '\000/projectiles/tdfgauss03/tdfgauss03_script.lua\000'
      debug: Loading module '\000/units/daa0206/daa0206_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff00106) supplied in a pose update.
      debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
      debug: Loading module '\000/projectiles/aantorpedocluster01/aantorpedocluster01_script.lua\000'
      debug: Loading module '\000/projectiles/aantorpedoclustersplit01/aantorpedoclustersplit01_script.lua\000'
      debug: Loading module '\000/lua/sim/tasks/attackmove.lua\000'
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      warning: Connection dialogue opening due to disconnection by players:
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: send Ptr: AAD60002 
      info: terminated 
      info: CWldSession::DoBeat() unknown entity id (0x2ff0017f) supplied in a pose update.
      debug: Current gametime: 00:20:30
      debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
      debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
      debug: Loading module '\000/projectiles/tdfheavyplasmagatlingcannon01/tdfheavyplasmagatlingcannon01_script.lua\000'
      debug: Loading module '\000/units/ual0301/ual0301_script.lua\000'
      debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000'
      debug: Current gametime: 00:21:00
      debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
      debug: Loading module '\000/units/url0306/url0306_script.lua\000'
      debug: Loading module '\000/projectiles/aifguidedmissile01/aifguidedmissile01_script.lua\000'
      debug: Loading module '\000/projectiles/aifguidedmissile02/aifguidedmissile02_script.lua\000'
      debug: Loading module '\000/effects/entities/destructionfireplume01/destructionfireplume01_script.lua\000'
      info: CWldSession::DoBeat() unknown entity id (0x2ff00044) supplied in a pose update.
      debug: Loading module '\000/effects/entities/destructiondust01/destructiondust01_script.lua\000'
      debug: Loading module '\000/units/uel0301/uel0301_script.lua\000'
      debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000'
      debug: Current gametime: 00:21:30
      debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000'
      debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
      debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
      debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
      debug: Current gametime: 00:22:00
      debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
      debug: Loading module '\000/projectiles/cifempfluxwarhead01/cifempfluxwarhead01_script.lua\000'
      debug: Loading module '\000/lua/ui/game/nukelaunchping.lua\000'
      debug: Loading module '\000/projectiles/caananodartex/caananodartex_script.lua\000'
      debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000'
      debug: Current gametime: 00:22:30
      debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
      debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
      warning: ACU kill detected. Rating for ranked games is now enforced.
      info: Sending game result: 7 score 1
      info: GAMERESULT : \000score 1
      debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
      debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
      info: Sending game result: 4 defeat -10
      info: GAMERESULT : \000defeat -10
      debug: Loading module '\000/effects/entities/debrismisc010/debrismisc010_script.lua\000'
      debug: Loading module '\000/projectiles/aifmissileserpentine03/aifmissileserpentine03_script.lua\000'
      debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
      debug: Current gametime: 00:23:00
      debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
      debug: Loading module '\000/projectiles/caananodartexgr/caananodartexgr_script.lua\000'
      debug: Current gametime: 00:23:30
      debug: Loading module '\000/units/urb0304/urb0304_script.lua\000'
      debug: Loading module '\000/units/zrb9602/zrb9602_script.lua\000'
      debug: Current gametime: 00:24:00
      debug: Loading module '\000/units/url0301/url0301_script.lua\000'
      debug: Current gametime: 00:24:30
      debug: Loading module '\000/projectiles/taarailgun02/taarailgun02_script.lua\000'
      debug: Loading module '\000/units/uas0302/uas0302_script.lua\000'
      debug: Loading module '\000/units/ueb1104/ueb1104_script.lua\000'
      debug: Current gametime: 00:25:00
      debug: Loading module '\000/units/urb1303/urb1303_script.lua\000'
      
      

      game_15172133.log

      1 Reply Last reply Reply Quote 0
      • T Offline
        Tripod
        last edited by

        Try updating your drivers. Win10 has an automatic updater. Search for updated drivers. There's a dropdown for optional ones too. Don't forget to update them too. I had an issue where about half of my games would crash. The entire PC would freeze. It was my USB port driver that needed to be updated.

        1 Reply Last reply Reply Quote 0
        • T Offline
          toninus
          last edited by

          Will check drivers but normally they're all up to date...
          Another one :

          EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x74696e75
          attempted to read memory at 0x74696e75

          Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
          Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15185879.log /gpgnet 127.0.0.1:49264 /mean 1027.41 /deviation 106.111 /savereplay gpgnet://127.0.0.1:54089/15185879/toninus.SCFAreplay /country FR /clan CpC /numgames 994

          Callstack:
          Unknown symbol (address 0x74696e75)
          Unknown symbol (address 0x0066b560)

          Last 100 lines of log...

          debug: Current gametime: 00:08:00
          debug: Loading module '\000/units/urb0302/urb0302_script.lua\000'
          debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
          debug: Loading module '\000/units/xea3204/xea3204_script.lua\000'
          debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
          debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
          debug: Loading module '\000/units/url0103/url0103_script.lua\000'
          debug: Loading module '\000/units/xas0204/xas0204_script.lua\000'
          debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000'
          debug: Current gametime: 00:08:30
          debug: Loading module '\000/units/zeb9502/zeb9502_script.lua\000'
          debug: Loading module '\000/units/uas0201/uas0201_script.lua\000'
          debug: Loading module '\000/lua/aeon_naval_weapons.lua\000'
          debug: Current gametime: 00:09:00
          debug: Loading module '\000/units/xss0201/xss0201_script.lua\000'
          debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000'
          debug: Loading module '\000/units/urb0201/urb0201_script.lua\000'
          debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000'
          debug: Loading module '\000/projectiles/tdfovercharge01/tdfovercharge01_script.lua\000'
          debug: Loading module '\000/units/xsb0301/xsb0301_script.lua\000'
          debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
          debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
          debug: Current gametime: 00:09:30
          debug: Loading module '\000/units/uel0202/uel0202_script.lua\000'
          debug: Loading module '\000/units/uas0102/uas0102_script.lua\000'
          debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
          debug: Loading module '\000/projectiles/siflaansetacticalmissile02/siflaansetacticalmissile02_script.lua\000'
          debug: Loading module '\000/units/uab1106/uab1106_script.lua\000'
          debug: Loading module '\000/projectiles/adfovercharge01/adfovercharge01_script.lua\000'
          debug: Loading module '\000/units/uas0103/uas0103_script.lua\000'
          debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000'
          debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000'
          debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000'
          debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
          debug: Loading module '\000/units/urb2303/urb2303_script.lua\000'
          debug: Loading module '\000/units/xsb3102/xsb3102_script.lua\000'
          debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
          debug: Current gametime: 00:10:00
          debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
          debug: Loading module '\000/units/ura0304/ura0304_script.lua\000'
          debug: Loading module '\000/projectiles/adfoblivioncannon01/adfoblivioncannon01_script.lua\000'
          debug: Current gametime: 00:10:30
          debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
          debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
          debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
          debug: Loading module '\000/units/uab2205/uab2205_script.lua\000'
          debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000'
          debug: Loading module '\000/units/urb3201/urb3201_script.lua\000'
          debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
          debug: Loading module '\000/units/ura0303/ura0303_script.lua\000'
          debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000'
          debug: Current gametime: 00:11:00
          debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff0081e) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff0004a) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00142) supplied in a pose update.
          debug: Current gametime: 00:11:30
          debug: Loading module '\000/units/urb4202/urb4202_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff00046) supplied in a pose update.
          debug: Loading module '\000/projectiles/cifprotonbomb01/cifprotonbomb01_script.lua\000'
          debug: Current gametime: 00:12:00
          debug: Loading module '\000/units/uel0111/uel0111_script.lua\000'
          debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000'
          debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000'
          debug: Loading module '\000/units/urb4201/urb4201_script.lua\000'
          debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
          debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
          debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000'
          debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000'
          debug: Loading module '\000/units/uas0202/uas0202_script.lua\000'
          debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
          debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
          debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
          debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
          debug: Loading module '\000/projectiles/taamissileflayer01/taamissileflayer01_script.lua\000'
          debug: Current gametime: 00:12:30
          debug: Loading module '\000/projectiles/aaaautocannonquantum01/aaaautocannonquantum01_script.lua\000'
          debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000'
          debug: Loading module '\000/units/uea0302/uea0302_script.lua\000'
          debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
          debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
          debug: Loading module '\000/projectiles/tifmissilecruise03/tifmissilecruise03_script.lua\000'
          debug: Current gametime: 00:13:00
          debug: Loading module '\000/units/xsb2204/xsb2204_script.lua\000'
          debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000'
          debug: Loading module '\000/units/uea0304/uea0304_script.lua\000'
          debug: Loading module '\000/projectiles/saaolarisaaartillery06/saaolarisaaartillery06_script.lua\000'
          debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000'
          debug: Current gametime: 00:13:30
          debug: Loading module '\000/units/uaa0204/uaa0204_script.lua\000'
          info: CWldSession::DoBeat() unknown entity id (0x2ff00019) supplied in a pose update.
          info: CWldSession::DoBeat() unknown entity id (0x2ff00083) supplied in a pose update.
          debug: Loading module '\000/projectiles/aandepthcharge02/aandepthcharge02_script.lua\000'
          debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
          debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
          debug: Loading module '\000/units/xrb0204/xrb0204_script.lua\000'
          debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'
          debug: Loading module '\000/projectiles/simantimissile01/simantimissile01_script.lua\000'
          debug: Current gametime: 00:14:00
          debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000'

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          • UvesoU Offline
            Uveso
            last edited by

            wel, both logs don't show any related errors or warnings.

            Both crashes are caused by different things. (crashing at 0x008b88a0 and 0x74696e75)

            Does the game also crash when you play offline? (maybe a connection issue)

            1 Reply Last reply Reply Quote 0
            • T Offline
              toninus
              last edited by toninus

              Well it didn't work.
              Didn't try to play offline but it happens rarely so I'll have to play a lot...
              New one :

              java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See C:\ProgramData\FAForever\logs\game_15234439.log for more information
              at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:701)
              at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
              at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
              at java.base/java.lang.Thread.run(Thread.java:832)

              game_15234439.log

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              • JipJ Offline
                Jip
                last edited by

                Always add the exception code and the branch you played on! Or we'll have nowhere to start with. See also your first post or this example: https://forum.faforever.com/topic/2488/constant-game-crashes-need-help-figuring-it-out/16

                I'll add your issues to the tracker, sadly without access to the C code these hard-crashes are difficult to fix.

                A work of art is never finished, merely abandoned

                1 Reply Last reply Reply Quote 0
                • U Offline
                  UranusLover
                  last edited by

                  I'm having the same problem. Started 3 weeks ago, I'm in a middle of a match then boom crashes, happen 5 times now. Even watching replays it crashed, twice that has happened.

                  1 Reply Last reply Reply Quote 0
                  • JipJ Offline
                    Jip
                    last edited by

                    @Breezy1 We need logs, especially from the debugger when it involves a crash. See also this topic. For now, make sure to play on the FAF Develop branch.

                    A work of art is never finished, merely abandoned

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