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Map editor. My map is blackened when I test it

Scheduled Pinned Locked Moved I need help
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  • J
    Jip
    last edited by 3 Aug 2021, 14:31

    Can you show me a screenshot of your map in the editor? It looks strange regardless of the corner.

    A work of art is never finished, merely abandoned

    I 1 Reply Last reply 3 Aug 2021, 14:44 Reply Quote 0
    • I
      IzBobby @Jip
      last edited by 3 Aug 2021, 14:44

      @jip here is a screenshot where I set a height of 40 maximum on the entire map. on this version the craters in the angles are not present. (I made several versions so as not to break my map during the manipulations) image_2021-08-03_164246.png

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      • J
        Jip
        last edited by 3 Aug 2021, 16:17

        Can you go to the lighting tab?

        A work of art is never finished, merely abandoned

        I 1 Reply Last reply 3 Aug 2021, 16:31 Reply Quote 0
        • I
          IzBobby @Jip
          last edited by 3 Aug 2021, 16:31

          @jip I haven't changed anything on the light yet. here is a screen :
          Sans titre.jpg

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          • J
            Jip
            last edited by Jip 8 Mar 2021, 16:42 3 Aug 2021, 16:41

            I don't know then. I can imagine the hills being too sharp, that can cause issues at times. But this specific bug I can not recall having myself before.

            edit: does it only happen when you zoom all the way out?

            A work of art is never finished, merely abandoned

            I 1 Reply Last reply 3 Aug 2021, 16:56 Reply Quote 0
            • I
              IzBobby @Jip
              last edited by IzBobby 8 Mar 2021, 17:01 3 Aug 2021, 16:56

              @jip
              Yes the bug is only present with certain positioning of the camera on the map as well as a certain degree of zoom.

              I think the bug is water related. when I remove it from the whole map the bug disappears

              I have a friend who is also trying to create his water map and he has the same problems as me

              Edit: just to be sure, the map editor names it: fafmapeditor_alpha_v0703?

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              • J
                Jip
                last edited by 3 Aug 2021, 21:26

                That is the correct version. I can't help you further - maybe @MadMax can.

                A work of art is never finished, merely abandoned

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                • I
                  IzBobby
                  last edited by 3 Aug 2021, 22:00

                  okay np, thanks you !

                  1 Reply Last reply Reply Quote 0
                  • B
                    biass
                    last edited by 4 Aug 2021, 06:39

                    upload the map or send me the file on discord

                    1 Reply Last reply Reply Quote 0
                    • M
                      MadMax
                      last edited by 4 Aug 2021, 10:56

                      wish i could help i've seen this bug before never been able to fix it tho short of exporting every thing then importing back to a new map

                      Vault Admin / Creative Team / Map Guru

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                      • M
                        MadMax
                        last edited by MadMax 8 Apr 2021, 10:58 4 Aug 2021, 10:57

                        does it only happen with this map as it looks suspiciously like a ui mod bug

                        Vault Admin / Creative Team / Map Guru

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                        • I
                          IzBobby
                          last edited by 4 Aug 2021, 12:13

                          Thanks for your answers,
                          I will try to export / import the map later.

                          When I do my tests, I directly use the "test map" button on the editor. Are mods installed from the FAF client activated when I play from the base game?
                          I only have 2 UI mods active simultaneously, Nvidia fix and Philip Crofts soundtrack or Total Annihilation Music.

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                          • U
                            Uveso
                            last edited by 4 Aug 2021, 14:36

                            from 2014 but maybe what you are searching for:
                            https://forums.faforever.com/viewtopic.php?f=42&t=6361

                            [...] the maps break (huge black area) when the height range in a map is too large.

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                            • M
                              MadMax
                              last edited by 5 Aug 2021, 01:57

                              don't use the test map button in the editor it can cause issues either test through the client or the offline exe found at

                              C:\ProgramData\FAForever\bin\ForgedAlliance.exe

                              Vault Admin / Creative Team / Map Guru

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                              • I
                                IzBobby
                                last edited by 5 Aug 2021, 10:17

                                Okay, I won't use the test map again in the future.

                                I solved my problem. I cut the map into a few parts that I removed one by one until the time to identify the problematic places. I confirm that the problem is related to the heightmap. Somes mountains had to be completely removed and impossible to add new ones to these places without making the bug reappear. It's a bit annoying but at least I'll stop struggling on that xD

                                Thank you all for your help !

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