Oh, I see. It will kill the offline mod, which is one of the most advantageous features (and I am lazy, of course).
But will the current working authentication method work in the future (the one that the Java client 1.4.7 uses)?
And what about the test server? It sends "invalid" to my "hello" commands, and there are no login parameters in the Java client 1.5.0 RC2. Is it suspended forever?