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    Coop lobby doesn't work

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • C
      CoolDoge
      last edited by CoolDoge

      06522aa3-bbe1-4411-9424-d31a0d2d249c-image.png

      Can't connect to my own coop lobby.
      Here is logs: game.log.txt
      warning: Error running Hosting script in CScriptObject at 11032ce0: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6788): attempt to call method Hide' (a nil value) stack traceback: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6788): in function CreateUI'
      ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4931): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:4828>
      [C]: in function `HostGame'
      ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(702): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:698>

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      • L
        left_boy
        last edited by

        Maybe logs

        Soon™️

        C 1 Reply Last reply Reply Quote 0
        • C
          Cmdrd @left_boy
          last edited by

          @axel12

          I'm getting the same thing. I have this warning in my game.log:

          info: GPGNET: setting nat handler to 0x11dda004
          info: LOBBY: Game port 57575[UDP] opened.
          info: LOBBY: starting with local uid of 38070 [Cmdrd]
          info: GPGNET: entering lobby state.
          info:  { }
          info:  { }
          debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
          info: Supreme Commander: Forged Alliance version 3716
          debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000'
          debug: Loading module '\000/lua/maui/statusbar.lua\000'
          debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
          warning: Error running Hosting script in CScriptObject at 11278000: ...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6788): attempt to call method `Hide' (a nil value)
                   stack traceback:
                   	...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(6788): in function `CreateUI'
                   	...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(4931): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:4828>
                   	[C]: in function `HostGame'
                   	...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua(702): in function <...ta\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua:698>
          info: Minimized true
          info: Minimized false
          info: Minimized true
          info: Minimized false
          info: GPGNET: setting nat handler to 0x00000000
          info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
          info: Run time: 0h01m58s
          
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          • L
            left_boy
            last edited by

            Well somebody familiar with game code needs to help you but without logs that's probably pretty hard

            Soon™️

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            • K
              keyser
              last edited by

              it's already fixed

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