I have the following directory structure
AntaresFixes\
\Merge\
I have the following .lua and .db files
AntaresFixes\mod_info.lua
# FAF has increased the Healthpoints of a strategic missile by 1000 to 25,000 HP
# UnitName = GMRB402 = "Defender"
# UnitName = TBU0029 = "Deathkill"
name = "Antares Unit [Fixes]"
uid = "7a2a345c-cdf5-40a6-Fix-Ant01"
version = 1
description = "Fixes-Antares Unit Pack - Experimental AntiNukes"
author = "Gladry"
icon = "/mods/AntaresFixes/Buzz_Fixer.png"
selectable = true
enabled = true
exclusive = false
ui_only = false
conflicts = { }
requires={"6aa65d2a-5926-3652-0240-1000200c9a09" }
before = { } -- comes before these mods
after = {"6aa65d2a-5926-3652-0240-1000200c9a09" } -- comes after these mods
requiresNames = {
# an optional table which will map the required uids to friendly names so the user of the mod can determine what they are missing
["6aa65d2a-5926-3652-0240-1000200c9a09"] = "Antares Unit Pack FAF v2.5",
}
info: Antares Unit Pack FAF v2.5 (6aa65d2a-5926-3652-0240-1000200c9a09)
The order of the mod loading works
info: Blueprints Loading: modded files from "Antares Unit Pack FAF v2.5" mod
info: Blueprints Loading: modded files from "Fixes-Antares Unit Pack" mod
and within the merges folder
\merges\exp-anti-nuke.db
UnitBlueprint {
Merge = true,
BlueprintId = 'TBU0029',
Weapon = {
Damage = 12900,
},
# },
#UnitBlueprint {
# Merge = true,
BlueprintId = 'GMRB402',
Weapon = {
Damage = 19350,
},
},
}
I have been trying variations within the .DB file.
That is currently why the comment lines are on the 2nd unitBlueprint and merge = true,
I have used cheat & alt+F2 to place units in a sample game, the damage is not getting applied to the units
This FaForever guide suggests I need to make an additional brace surround and weapon designator for weapon #1.
example: [1] = { before damage =
Of course I can go directly into the .DB files in Antares unit pack and edit the damage direclty, but the goal is to be able to modify it with another mod.
Note: I have also attempted to modify just a single blueprint within the file (removing the section for the other BlueprintId )
All braces are matched (as shown by notepad++)