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    Scheduled Pinned Locked Moved I need help
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    • NathmateN Offline
      Nathmate @tatsu
      last edited by Nathmate

      I had to change line 8 to match where my SupCom was installed (appears to be a typo there anyway, "steampps"). Otherwise works well, I was getting atrocious performance in the score screen on Proton 5.0

      @tatsu said in Linux Support:

      works brilliant

      it's FA in offline mode.

      Don't have any use for that but if I start wanting to play Ai skirmishes that I can save and load, why not

      In Downlord's FAF client change in Settings -> Forged Alliance Forever -> Command Line Format for Executable to

      /path/to/run_faf.sh "%s"

      To use it in FAF.

      C 1 Reply Last reply Reply Quote 0
      • Brutus5000B Offline
        Brutus5000 FAF Server Admin
        last edited by

        Yeah I thought it was obvious to set up as the launcher script in the client 😉

        He said, "I've been to the year 3000
        Not much has changed, but they live underwater
        And your great-great-great-granddaughter
        Is playin' FAF, playin' FAF"

        1 Reply Last reply Reply Quote 0
        • tatsuT Offline
          tatsu
          last edited by tatsu

          oh yeah!

          What's fantastic about that is that we can just put it into the wiki and it'll make my video tutorial obsolete [ a good thing! ] or I can make a new one showing this script instead.

          FAF installation on linux is now EVEN easier as it no longer requires a first run from steam (or for steam play for all titles to be enabled, for that matter if you only play FAF).

          How to setup FAF on linux

          1 Reply Last reply Reply Quote 0
          • Brutus5000B Offline
            Brutus5000 FAF Server Admin
            last edited by

            If it's stable we might even add this into the client directly 🤔

            He said, "I've been to the year 3000
            Not much has changed, but they live underwater
            And your great-great-great-granddaughter
            Is playin' FAF, playin' FAF"

            tatsuT 1 Reply Last reply Reply Quote 1
            • foodlfgF Offline
              foodlfg
              last edited by foodlfg

              lol this is in the script:

              This game is just weird
              Please reimplement in Spring engine

              i had more problem installing spring on linux than FAF btw.
              random crashes even. random crashes even on Windows. lol

              nice ghetto streams: https://www.twitch.tv/foodlfg

              1 Reply Last reply Reply Quote 0
              • tatsuT Offline
                tatsu @Brutus5000
                last edited by

                I dunno, BAR works fine for me. but yeah I'm hard at work on something of that nature as you two already well know 😉 but that's enough offtopic for this thread.

                @Brutus5000 said in Linux Support:

                If it's stable we might even add this into the client directly 🤔

                😮 that would be ....AWESOME

                How to setup FAF on linux

                1 Reply Last reply Reply Quote 0
                • S Offline
                  Skoub
                  last edited by

                  If you want to spam unit you can remap the command because if you're on ubuntu alt + f2 spam the command

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    cotton @Nathmate
                    last edited by

                    @nathmate said in Linux Support:

                    I had to change line 8 to match where my SupCom was installed (appears to be a typo there anyway, "steampps"). Otherwise works well, I was getting atrocious performance in the score screen on Proton 5.0

                    @tatsu said in Linux Support:

                    works brilliant

                    it's FA in offline mode.

                    Don't have any use for that but if I start wanting to play Ai skirmishes that I can save and load, why not

                    In Downlord's FAF client change in Settings -> Forged Alliance Forever -> Command Line Format for Executable to

                    /path/to/run_faf.sh "%s"

                    To use it in FAF.

                    Yes, I concur - works brilliantly.

                    Have been running FAF under Wine successfully for the past year but recently been getting memory exceptions. This alternative is an excellent replacement.

                    Just one minor anomaly in Nathmate's instructions: in the current zip file from the github page, the start file is named run-faf.sh not run_faf.sh

                    1 Reply Last reply Reply Quote 1
                    • SereiyaS Offline
                      Sereiya
                      last edited by

                      Made a Lutris install script, this should make it even easier for new people since that tool is quite popular. Right now it's just for the Steam version, but the retail disc is already in my drive and gog version bookmarked. 🙂

                      https://forum.faforever.com/topic/1657/linux-install-script-lutris

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gzack @tatsu
                        last edited by

                        @tatsu said in Linux Support:

                        works brilliant

                        it's FA in offline mode.

                        Don't have any use for that but if I start wanting to play Ai skirmishes that I can save and load, why not

                        Oh my goodness finally I can run FAF. Thank you all!

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          Cyborg16
                          last edited by

                          Does Proton 6.3 work for you? I get no very useful feedback when trying to launch; it just quits quickly:

                          wineserver: using server-side synchronization.
                          wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
                          Setting breakpad minidump AppID = 9420
                          Steam_SetMinidumpSteamID:  Caching Steam ID:  <number> [API loaded no]
                          
                          SereiyaS tatsuT 2 Replies Last reply Reply Quote 0
                          • SereiyaS Offline
                            Sereiya @Cyborg16
                            last edited by

                            @cyborg16 Starts perfectly fine for me with 6.3, although 5.0 is still recommended.

                            Did you remember using "PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%" as start parameters?

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                            • C Offline
                              Cyborg16
                              last edited by Cyborg16

                              Already had PROTON_NO_ESYNC there but not the other. Either way it starts from Steam but not from the command-line or Downlord's client.

                              Edit: 5.13 also doesn't work. 4.11 does work, as does 5.0.

                              1 Reply Last reply Reply Quote 0
                              • MazorNoobM Offline
                                MazorNoob
                                last edited by

                                Try removing and recreating the prefix, 5.13 onwards uses containers.

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  Cyborg16
                                  last edited by

                                  Thanks for the suggestion, but that didn't work either. If I remove steamapps/compatdata/9420, set Steam to use Proton 6.3-5 and try to launch through Steam, it fails:

                                  warning: z:\home\me\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compile effect: z:\home\me\games\steamlibrary\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown error
                                  

                                  Doing the same with Proton 5.13-6 works through Steam, but still won't load, e.g. trying to load a local replay (command copied from Downlord's client):

                                  $ /home/me/games/faf/run-proton-5.13 /home/me/.faforever/bin/ForgedAlliance.exe /init init.lua /nobugreport /log /home/me/.faforever/logs/game_14792563.log /replay /home/me/.faforever/cache/temp.scfareplay /replayid 14792563
                                  wineserver: using server-side synchronization.
                                  Setting breakpad minidump AppID = 9420
                                  Steam_SetMinidumpSteamID:  Caching Steam ID:  <number> [API loaded no]
                                  

                                  Running with Proton 5.0 using this prefix works however. Guess I'll stick with that for now.

                                  The main issue I have is that ACU upgrade effects are not visible; also I think the Cybran ACU gun is less visible than it should be. Small thing.

                                  Oh, I'm using these launch options in Steam; they may be outdated:

                                  PROTON_USE_D9VK=1 DXVK_HUD=full PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_DUMP_DEBUG_COMMANDS=1 %command%
                                  
                                  SereiyaS 1 Reply Last reply Reply Quote 0
                                  • tatsuT Offline
                                    tatsu
                                    last edited by

                                    @Cyborg16 did you try pointing faf to this script instead of to the steam run file : https://gist.github.com/p4block/8d947f85fa707b433af359a699b367fb

                                    How to setup FAF on linux

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                                    • SereiyaS Offline
                                      Sereiya @Cyborg16
                                      last edited by

                                      Small suggestion about those ACU upgrade effects, you could try using WineD3D instead of DXVK by replacing

                                      PROTON_USE_D9VK=1 DXVK_HUD=full
                                      

                                      with

                                      PROTON_USE_WINED3D=1
                                      

                                      It doesn't use the new API anymore that way, but with a computer not powered by a potato that should be no problem at all.

                                      C 1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        Cyborg16 @Sereiya
                                        last edited by Cyborg16

                                        @tatsu: no, I've been using the prefix created by Steam (steamapps/compatdata/9420). I did try your script but had some issues with the wine install. But careful with the prefix since it contains your Game.prefs with all your key-bindings; make sure not to lose that!

                                        @sereiya said in Linux Support:

                                        PROTON_USE_WINED3D=1
                                        

                                        I tried this and it made no difference to the visuals. Did it for you?

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                                        • tatsuT Offline
                                          tatsu
                                          last edited by

                                          @Cyborg16 did you try having steam generating a run file, copying that file to your FAF folder and having FAF point to that instead?

                                          How to setup FAF on linux

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                                          • C Offline
                                            Cyborg16
                                            last edited by

                                            @tatsu yes that's what I've been doing all along.

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