Can you explain me how overlapping shields work? To me it seems like sometimes (always?) when a projectile hits a clump of closely stacked shields, the damage is deducted from all shields, effectively multiplying the damage dealt by the projectile. Other times, only one of the shields seems to get hit. Is there any rule to this mechanic?
Understanding this mechanic has obvious implications on how to effectively shield your base/high value targets, and potentially also what kind of weapons to use to most effectively crack such a shield ball.