DropEngie Mod Showcase
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FAF's Issues with Transports and Engineers
Forged alliance has a robust queuing system and transport system, that seem to be at odds with one another in plenty of cases, especially engineers.
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- When an engineer is on a transport, it cannot receive any orders barring an unload order.
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- When an engineer with queued orders are on a transport its almost impossible to determine what order is has vs the other engineers.
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- In the selection bar, its impossible to see which engineer, is assigned what.
So simple efficiency such as, dropping six engineers on six different mexes to build them all queued up is borderline impossible.
Previously one needed to ensure they got on 1 by 1 in the right order, and that you remembered which order you queued the mexes. Or the player needed to drop them off one by one without a queued build order and just give the order as they land.
Additionally, we all know the most efficient way to eco generally is to have a cluster of engineers upgrade a mex 1 by 1. However, engineers are the slowest (non ACU/scathis) unit in the game. Making travel time a major factor to be worked around. Resulting in an ideal eco having a couple groups of engineers alternating pause orders. to mitigate travel issues.
Queuing up transportation in-between was possible but extremely tedious and error prone.

DropEngie mitigates and simplifies these problems
With one hotkey both of these issues are solved.
Select engies->hold shift place a move order->hold shift, right-click on transport->hold shift queue a mex for each engie selected->distrubute orders->once engies are loaded into transport, select the transport -> press the hotkey, release the hotkey-> hold shift and left-click on the queued mexes-> the right engie will drop on the right mex everytime
WIP at some point i may have nice gifs and guides but currently watch the video and read the description.
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