Idea: A new game project that follows the ideas of Sup Com FA and FAF
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Greetings to everyone, from those who became a Commander 20 years ago to those just beginning to master Supreme Commander.
I suspect most players have at some point wondered why the game only offers 4 levels and whether it's possible to add more levels and vehicles of various types. Time marches on, and games that were masterpieces 20 years ago now seem like rarities.
Of course, Supreme Commander still holds its own thanks to enthusiasts creating mods and the FAF association making improvements. But the industry, having advanced in 20 years, is reducing the number of people willing to master Supreme Commander. The lack of source code and the ability to modify the engine... don't add to the possibilities over time.
A conditional successor to Sanctuary – which has seen very little addition in four years, and the questionable likelihood of its release adds to the sadness.
Apparently, only a new game can fulfill the wishes and aspirations of players.
Therefore, it is proposed to formulate the wishes of modification enthusiasts and the association more specifically in the form of a document describing both the desired form of the new project inheriting the immersive/soul/experience, as well as the desired new expansions and additions.
It is proposed to supplement and/or revise the proposed early concept.I believe that a developed, detailed proposal is, at a minimum, better for finding investors and a studio than simply "I want," even from a large number of interested parties. At best, I will be able to find several investors and organize my own studio...
I am attaching a link to the materials where I have formulated a draft suitable for my skills.P.S. 1. It is highly advisable to implement a version and edit tracking system to avoid creating multiple versions with discrepancies in edits...
P.S. 2. It is also desirable to have an artist draw a complete row of one factory across the tech levels, along with examples of individual buildings and units from T1 to T6, and a view of two or three experimental units.
(Please note: AutoCAD is used, which is not suitable for working with a large number of inserted image links... To develop a detailed proposal, it is advisable to use more suitable tools...)https://drive.google.com/file/d/1qOBcPBYC4y3mp8RDi1cO_hLypRpCn7ZS/view?usp=drive_link
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If you think you can find some investors for something like this why not have them invest in Sanctuary which is pitched as a spiritual successor to supcom?
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I have absolutely no information about Sanctuary, other than publicly available Steam and YouTube videos.
I believe someone started the project with their own funds, then something went wrong (possibly a planning error or something else).
It doesn't matter whether Sanctuary manages to attract an investor or absorb them by implementing something else.Here, I propose developing a project that describes the desired outcome in sufficient detail.
Including costs, payback, timeframe, etc.
With this ready-made project/business plan, it should be easier to find an investor or interest a studio.Since I'm not qualified to fully describe the steps for implementing this idea, I'm asking for help from enthusiasts.
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You want to pitch a successor to Supreme Commander to investors? You don't need our approval, do whatever you want.
Do we need another close source investor backed project like Sanctuary? The genre can benefit, this community probably not so much.
If you are just here to grab free labour to work on your vision, I assume you are in the wrong place. The collaboration with Sanctuary already shattered the remaining faith in community projects where real world money is involved.
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@dim-a-mid Lotta recent 'idea' threads from you. You know what they say: Ideas are cheap. Rather than pitch more ideas, you could try just create something? We've got no shortage of good ideas here.
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I see... The association's position is stated very clearly.
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I see... The association's position is stated very clearly.
The association did not respond to your ideas. In this topic, no board member participated at this point. And no official statement was made. This also applies to the majority of your other topics with ideas in them.
I think @indexlibrorum is telling you to approach it like Caliber, where Caliber backs up his ideas with a functional mod that implements them:
- https://forum.faforever.com/topic/10019/not-the-novax-again/1
- https://forum.faforever.com/topic/10037/chicken-storm/1
And at this moment changes to the Novax are being discussed on Discord by members of the balance team based on those changes:
I can only encourage you to try to do the same.
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I agree. An idea is worthless, but the time of the people who put in the work to make it happen is. I'm making what's called a mod myself, with my own vision. Some people like it, some don't—that's their choice. But no one should rush into making mods based on someone else's ideas.
The game is currently well-balanced, enjoyable, and doesn't have the problems you're trying to solve with your ideas.
Also, you could simply make some minor changes or ask the Discord community for help, where they might be able to teach you how.
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