RCIII - Civilians ~ 3v3 ~ $1,200
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Good Morning / Afternoon / Evening Whatever time zone you may be in.
Hope everyone is able to make it today, and if not,
we have some players standing by:As a reminder:
There are Only 2 Tournament specific rules1- This is a Team Color Tournament.
---Check the Challonge brackets here: https://challonge.com/eatiasiw
------to see if you will be Team #1 or Team #2
---Team #1 will always be the team in the top bracket and wear Red
---Team #2 will be the team in the bottom bracket and wear Blue2- Team #1 will be first to choose an AI faction for any of the open AI's
---Team #2 will choose the faction for the remaining AI
---If there are 4 AI on the map, Repeat above for AI #'s 3+4Be sure to download from the vault latest versions of AI-Swarm, AI-Uveso, RNGAI, and Simspeed++
most updated in the last few days, (swarm updated just 10 hours ago)Team captains refer to the maps above in post/index #3 above to fill in position.
The Tournament will be streamed by Jagged Appliance on the FAF twitch site and
also By Yuri on his site, and possible by others.Any questions: Contact myself @Fearghal or @Dragun101
Have a great Tournament and
Best o'Luck
Fearghal de Killashee -
Great day today,
Only one team had problem getting mods to work,
And there were a couple of no shows,
but we were able to make up some competitive teams from the standby pool.The winners bracket is good till next Saturday.
Teams in the losers bracket should try to play Up To Losers Round 2 in the bracket during the week.
Teams 2 and 5 need to play, with the winner to play team 8.
Teams 7 and 12 need to play, with the winner to play team 9.Let me know what time and day you plan on making up the games,
And
Please send an updated team roster if you have made substitutions.One fun fact: BRNKoINSANITYS stream had the highest viewership Ever on his Twitch Stream
So there was a big crowd watching
Stay tuned for next week, it's gonna be Crazy -
Remaining Teams:
"
1 - Nexus-...................................2510-c -+- hurzer99..........................1715 -+- Protect.....................1632. .....= 5.86K
2 - Fremy_Speeddraw.....2361-c -+- csoller...............................1772 -+- AntronGolden.....1730.......= 5.86K
4 - Blodir.....................................2308-c -+- Koiskix..............................1921 -+- Wesh........................1777.........= 6.01K
7 - DeTandlarts.......................1660-c -+- EcoNoob.......................1988 -+- BlInChIk..................1976.........= 5.62K
8 - Paralon.................................2170-c -+- LargeMaleBennis.....1886 -+- Magnetic..............1642..........=5.70K
9 - Swkoll....................................2070-c -+- Inspector_Kot............1801 -+- Sladow....................1691.........= 5.56K
10- ZLO..........................................2029-c -+- Wifi_................................1900 -+- Neytron...................1528........= 5.64K
11- NushHoob...........................1998-c -+- archsimkat...................1915 -+- LimeZ3......................1750........= 5.66K
12- F-Odin...................................1978-c -+- BigBang.........................1792 -+- Tersto.......................1976.........= 5.75K
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Teams Eliminated:
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5 - Tagada................................2250-c -+- Picco..................................1712 -+- GingerbrdMan..1564........= 5.74K
3 - AchievedJaguar8........2318-c -+- Evan....................................1762 -+- BRNKoINSANITY....1360.....= 5.44K
6 - Eternal-...............................1822-c -+- Auriko..................................1619 -+- Lucied.........................1514.....= 4.96K
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Please report if any inaccuracies. -
Motion to rename the tourney to rAInbow Cup
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Attention: >> Players from Teams 2, 5, 7, and 12.
These teams either left early or had no shows on Day 1 of the the Tournament,
and were moved into Matches 10 and 11 of the tournament brackets.These teams will be given till end of tommorow Feb 2 (2400 UTC) to
"arrange a time and day"
to complete the Losers Round 1, BEFORE Tourny Day 2.
They must arrange a mutually agreeable time with the teams in the bracket above them.
And have a TD standby to monitor the games.Some teams had the Captain no show and some Captains had their draft picks no show,
these teams or Captains may form new teams from the standby list or consolidate teams among themselves.
(substitute ratings limitation/rules apply) must not create a higher Rated team than before.If teams are not heard back from by tommorrow's deadline...
Teams 8 and 9 will move up to Round 2.If teams are Not reformed the Draft pick players (due to No fault of their own)
will be placed back into the standby pool,
and can sub on finals day, if neccessary. -
Attention RCIII players.. New Finals Date TBD.
The 3rd place team will receive their victory prize at the end of Saturday.One Best Of Three Match still remains (Match #13), and then
The Tournament Brackets will be caught up to Saturday Feb 6.
There will then be 6 teams left, but unfortunately,
There are too many brackets left (3-5 depending on present bracket position) to finish the Tourny on Same day.Teams who win the winners bracket will only have to play 2 matches to reach the Finals,
But a team who loses the first match of Winners round 2, will have to play 5 matches.
This would put the Finals start time in Msk at midnight.
The above mentioned team would have to play 4 straight matches then face the well rested winner of the top bracket.The 2 Teams in the Finals Will agree to play the Finals match on either:
the following day Sunday Feb 7 at 1700 UTC, or
the following Saturday Feb 13th at 1700 UTC.
If Capt's Can Not agree to play the following day, then the date will be set for Feb 13th, at 1700 UTC.(1700 UTC/Europe = Noon EST/US and 8 pm in Msk)
1700 UTC is peak hour for viewership and good for the streamers and viewers.
And will give time for the Players to be at their Most rested on both teams.Thanks again to all participants,
and next year ALL the AI developers (5 and counting) want in on the action. -
Remaining Teams and Players:
Team.......Captains........------..........1st round draft.......----------......2nd round draft
1 - Nexus-------------2510-c...+...hurzer99---------1715...+...Protect-------1632 = 5.86 K
4 - Blodir-------------2308-c...+...Koiskix----------1921...+...Wesh---------1777 = 6.01 K
8 - Paralon-----------2170-c...+...Robustness................1436...+...Magnetic-----1642 = 5.45 K
9 - Swkoll------------2070-c...+...Inspector_Kot---1801...+...Sladow--------1691 = 5.56 K
10- ZLO--------------2029-c...+...Wifi_------------1900...+...Neytron------1528 = 5.64 K
11- NushHoob---------1998-c...+...archsimkat------1915...+...LimeZ3--------1750 = 5.66 K
Finish
7 - DeTandlarts-------1660-c...+...EcoNoob--------1988...+...BlInChIk-------1976 = 5.62 K
3 - AchievedJaguar8--2318-c...+...Evan------------1762...+...BRNKoINSANITY-1360 = 5.44 K
6 - Eternal------------1822-c...+...Auriko-----------1619...+...Lucied---------1514 = 4.96 K
12- F-Odin------------1978-c...+...BigBang-------- 1792...+...Tersto---------1976 = 5.75 K
5 - Tagada-----------2250-c...+...Picco-----------1712...+...GingerbrdMan--1564 = 5.74 K
2 - Fremy_Speeddraw-2361-c...+...csoller----------1772...+...AntronGolden--1730 = 5.86 K -
All RCIII maps have had their final adjustments made to playability.
Most maps AIx multipliers were nerfed some.
The goal of map AI is to put slight to heavy pressure on players but not to win.
Check out maps here https:
//forum.faforever.com/topic/858/rainbow-cup-iii-3-v-3-1-2k/3Be sure to Match exactly the options on the right side of maps.
Always Double check the AI Types. and the options yellow dots.Map #14 (below) for instance has 2 game specific options
- the AI is:
- AI:RNG Standard - and Not AIx,
AND it has a AI Unit Cap of 500.
This is the Only tourny map where the AI does not have a cheat.
Will the players allow RNGAI to control the whole middle or will they deny? -
RCIII Tournamenet - Shedule:
4 teams and 3 matches remain.Finals:NushHoob + archsimkat + LimeZ3
Others: Nexus +hurzer99 + Protect
Blodier + Koiskix + Wesh
Swkoll + Inspector_Kot + sladowLosers Round 3: Blodir/Swkoll match, Fri @1600 UTC
Losers Round 4: Losers Rd 3 winner / Nexus (determines 3rd place) Sat @1700 UTC
Finals: NushHoob's team / Winners of Losers round 4 (Nexus, Blodir or Swkoll) Sat @1800 UTC
If any casters would like to Cast the uncast games of Swkoll / Zlo:
They are below and both were 2 of best balanced game in tourny.
They would make for a good warm up before Blodir / Swkoll tourny on Friday.Selkie Mirror Swkoll v Zlo
RNG with no multiplier, plays great, must see perfect balance fight fo main land
https://replay.faforever.com/13806127And the first Swkoll v Zlo on Tabula Rasa
was the best Swarm game yet,
they put No Navy in, and the Swarm's filled their corners and attacked evenly.
https://replay.faforever.com/13805700 -
We are now down to the Last 2 matchs and 3 Teams.
Remaining Teams:
Losers Round 4: To be played on Saturday @ 5PM UTC (winner plays in Final)
1 - Nexus-.........................2510-c -+- hurzer99.................1715 -+- Protect.................1632. .....= 5.86K
4 - Blodir..........................2308-c -+- Koiskix......................1921 -+- Wesh.....................1777.......= 6.01KFinals: To be played on Saturday @ 6PM UTC
11- NushHoob.................1998-c -+- archsimkat..........1915 -+- LimeZ3..................1750.......= 5.66K -
Is there a way to watch these matches? Getting:
Unhandled exception:
Premature EOF
If I try to watch the live replay x -
@FurryLikeMonkey said in Rainbow Cup III ~ 3 v 3 ~ $1.2K:
Is there a way to watch these matches? Getting:
Unhandled exception:
Premature EOF
If I try to watch the live replay xMake sure to have down loaded the latest versions of the 4 mods being used:
Simspeed++
AI-Swarm
AI-Uveso and
RNGAII know live replays still don't work for everyone,
The FAF streamers usually wait for them to finish DL'ng to the vault before playing back. -
We have Finally Reached The Finals
To be played on Sunday @ 6PM UTC11- NushHoob.......-+- archsimkat.........-+- LimeZ3
VS
1 - Nexus-................-+- hurzer99..............-+- Protect3rd Place goes to:
4 - Blodir..................-+- Koiskix....................-+- Wesh -
All 3 Civilian Armies are gathered "Together" for the First Time.
On Adaptive Dark Liver
Azraeelian Angels' Swarm Terror doctrine is on the Left,
Uveso's Adaptive Armies are on the Right, and
Relent0rs' RNG Army and Air will be in Rear.
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Finals
Match 22 > Game 1
Finals - Game 1 Map - Will be Adaptive Dark Liver
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This map is a 3 team map, but it is Not symetrical about the player/AI axises.
So do NOT expect exact symmetry in the battle.
By now you should know Civilian tactics well, AND
will need to compensate.
.
If the team who loses this battle,
feels the gameplay favored the other side:
They May choose to "Trade" start positions and try same map again.
(This game will count as Game 2 of the Finals)
.
If losing team is 'ok' with the outcome,
and would like to choose alternate maps for game 2 and possible games 3-4,
then proceed as instructed below:
.
.
Finals
Match 22 > Game 2 & 3
Games 2 and 3 maps will be chosen by the Captains as follows:
Each Captain will send list of 8 map numbers, from the map pool to veto.
The remaining maps will be vetoed 1 at a time until 3 maps are left,
and then high seed Captain will pick "Odds or Evens"
The winner of the "Odds or Evens" roll, will then choose the map
to play for Game 2.
Odds or Evens will be decided on Aeolus by using the command - !roll -.
If a game 3 is needed, the other Captain,
will choose one of the remaining 2 maps to play.
(the 3rd remaining map will be used if a Tie Break is needed.)
.
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*Final
Match 23 > Game 1 (only used if tie break is needed)
The 3rd map remaining in the Finals map selection will be used if tie break is needed. -
We have Come to the end of the Rainbow Cup III
Team #11- NushHoob--+- archsimkat-------+- LimeZ3---1st Place. = $660.00
Team # 1 - Nexus------+- BloodOath/Picoo--+- Protect--2nd Place = $360.00
Team #4 - Blodir------+- Koiskix-----------+-Wesh----3rd Place = $180.00
Congratulations and thanks to All who participated.
The AI developers learned a lot.
Most AI was developed for 1v1 play, and team play is new.
Next years AI will be much smarter and AIx factors will be adjusted accordingly.
Some maps that did not play well, will be changed.
I've already come up with some fun things to try in RC IV -
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