FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Aeon Nuke Launchers Fail to Launch Nukes

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    6 Posts 3 Posters 380 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • OMFGcookiecrispO
      OMFGcookiecrisp
      last edited by OMFGcookiecrisp

      Hello, I have been experiencing this behavior for a while. The nuke launcher will open, it will make the alarm noise, it will sit there for a moment in firing position, and then retract. No nuke leaves the launcher and it repeats the behavior shortly afterwards. Essentially, Aeon are incapable of launching nukes.

      I did a search and found nothing on the forum so either the search tool is poor or nobody has experienced this and reported anything. Sorian AI, of all other races, are capable of firing their nukes. It does this on any map, and really makes things too easy when the enemy is Aeon.

      Mods I usually run are: BlackOps ACU Upgrades, Nvidia Fix, and 2x Resources.

      Thanks for reading.

      1 Reply Last reply Reply Quote 0
      • Dragun101D
        Dragun101
        last edited by

        Obligatoru any mods installed?

        I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

        Project Head and current Owner/Manager of SCTA Project

        1 Reply Last reply Reply Quote 0
        • OMFGcookiecrispO
          OMFGcookiecrisp
          last edited by

          I'll add them to the original post. I figured I'd forget something important.

          1 Reply Last reply Reply Quote 0
          • UvesoU
            Uveso
            last edited by Uveso

            Hello OMFGcookiecrisp ,

            We are aware of this "AI" bug, and we have already fixed it in the development version of FAF
            https://github.com/FAForever/fa/pull/3232

            To explain the github page a bit:

            shalkya merged commit 060f8cd into FAForever:deploy/fafdevelop on 28 Dec 2020
            

            This means we patched this fix to the FAFdevelop version end of december last year.

            shalkya added this to the 3720 milestone on 28 Dec 2020
            

            This means, you will have this patch in FAF release game version 3720

            1 Reply Last reply Reply Quote 0
            • OMFGcookiecrispO
              OMFGcookiecrisp
              last edited by

              Works for me. Do you have a ballpark idea of when that patch will drop?

              1 Reply Last reply Reply Quote 0
              • UvesoU
                Uveso
                last edited by

                Its already merged (patched) to deploy/fafdevelop
                You can select the FAF Develop version (game typ) over the FAF client.

                There you can test it right now. šŸ™‚

                I have no clue when this patch goes live in the normal FAF version.
                (i always play the develop version)

                1 Reply Last reply Reply Quote 1
                • First post
                  Last post