track mark glitch
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There's this bug that fills up the texture of a track mark left behind by Vipers, Fatboys, etc. with distorted+rotated markers for mass spots and hydro spots.
I've heard that it's connected to upscaling the texture for these markers.
Well, the trade-off is not worth it.
Having low res markers would be much much less disturbing that a vibrating visual error that makes me think the game process is gonna crash any second.
You see, the really unsettling part is that these aren’t static artifacts. They keep moving, like some kind of broken kaleidoscope which is quite disorienting.

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