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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Weird ion storm behavior

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • ? Offline
      A Former User
      last edited by A Former User

      Been testing it in sandbox. If your CTRL+K your Ythota, and does small initial damage to your units, but then 0 damage if there are no enemy units within its range, if there are some enemy units, it damages them and your units until there are no enemy units, if you spawn it with ALT+F2, it damages everything.

      Did something change? I remember it always damaging everything around.

      You can also see it here: https://youtu.be/O1S-30JVppE?t=2609

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      • maudlin27M Offline
        maudlin27
        last edited by

        I’d thought I recalled someone saying it was a balance change but I may be misremembering as I can’t see a response directly to a post I made on it a while ago (12 Feb for if it is a bug and an idea is wanted of when it was introduced - ie it wouldve been before then).

        I couldn’t see a reference to the change from a search of the last 2 pages of patch notes so I’m hoping it’s a bug that will be fixed since I much preferred the old Ythotha storm behaviour (if the Ythotha is too weak I’d rather it was buffed in some other way to compensate)

        M27AI and M28AI developer:
        https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v81-devlog
        https://forum.faforever.com/topic/5331/m28ai-devlog-v294
        M28 trophy holders: Radde, Yew (Radde trophy, v285) and Zwaffel (Sladow trophy, v284)

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        • ? Offline
          A Former User
          last edited by

          Well, we can always add a toggle for the release of the storm

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          • N Offline
            Nuggets FAF Association Board
            last edited by

            It got changed, that the ion storm does not damage allied units anymore

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