Target priority

And this isn't information made available in the game UI why exactly?

From your later post it suonds like the options you are suggesting are part of the mod itself , and not in the base game?

I also agree with above, default priority for OC should be on the selected attack unit not on some random engi.

@arma473 there is now more units having ability to target ACU with snipe mod : https://github.com/FAForever/fa/pull/3072
i'm not sure if i listed every unit there

@Psions said in Target priority:

And this isn't information made available in the game UI why exactly?

From your later post it suonds like the options you are suggesting are part of the mod itself , and not in the base game?

I also agree with above, default priority for OC should be on the selected attack unit not on some random engi.

The original post didn't say whether it was a regular shot, or an OC, that went against the engineer. If you're not on snipe mode, and you have auto-OC on, I think the ACU looks for the "best" target for an OC, which could be a clump of units, rather than the one you are shooting at. If the ACU is on an attack order (told to attack a single target), I believe all shots, including all auto-OCs, go into that target until it stops being in range of the ACU.

Why isn't this described better in the UI? The target priorities updates have been going on for more than a year now, but it's still a relatively new thing. And it's pretty complicated to try to explain (even though it's obviously very important). It would be a lot more simple if every unit was allowed to target an ACU, but a lot of people complained about that (it made it too easy to kill an ACU, even if it had units protecting it)

Is snipe mode available if you don't have the target priority mod?

Yes, it is. Has been patched in for quite a while, too.

Is it just me, or is unit prioritization completely off since the last patch? Cruisers shoot at anything except things that damage them.

I consider it to be so bad that I would like to revert. Is there any way to revert the FAF client to an older version?

FAF client and FAF game/balance patches are not really connected. You can always get an older patch by making a mod that contains the older changes for yourself. Should be possible by going thru the faf lua github.

@ExituS Hello you can make a github issue about it here : https://github.com/FAForever/fa/issues

what you mean is that cruiser don't target naval unit in priotiry ?

If by things that don't damage them you mean other ships, then setting 'priority: units' should do the trick. Although usually, its much more practical to have cruisers target stationary things like mexes and factories because most ships will be moved away long before missiles hit.

edit: assign a hotkey to make this more convenient.

Nope, they neglect to shoot at units and buildings all together. But they love shooting low priority stuff.

The day before yesterday I experienced an enemy ACU which my static tier 2 defences didn't shoot at at all, except when I issued the command manually. And the awesome trick with the engy target swtich of my ACU as mentioned before I also experienced.

I would like to understand this. Am I doing something wrong or missing something? I mean, these problems should be obvious to everyone, at least I would think.

Can you post some actual proof of what you are talking about? A replay or a video. Basically impossible to indentify what really happened from what you describe.