What's new and sneak previews (Downlord's faf client)
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Already merged one Pull Request that allows you to manage your active mods in the vault. Both UI and SIM mods.
After saving the selected mods are activated in game. Also the create game dialog uses the same UI so that you can distiguish between UI and SIM mods. -
Then the client allows themeing now:
If the theme is copied to the corresponding folder it can be selected in the settings and the UI instantly reloads. You can read more about it here -
@Sheikah45 unified the pagination in the vault. Map/Mod and Online Replay Vault all now have the same pagenation and also the same code base making it easier to maintain. Looks like this:
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@axel12 said in What's new and sneak previews:
@Sheikah45 unified the pagination in the vault. Map/Mod and Online Replay Vault all now have the same pagenation and also the same code base making it easier to maintain. Looks like this:
just realised from the screenshot the teams are wrong.
UPDATE: seems this is the case for really old replays only -
big up to the client team for showcasing the change being made.
also nice addition, most of the feature of python are getting merged in.
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You can try new changes to the design https://github.com/FAForever/downlords-faf-client/releases/tag/v1.2.0-RC1
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The last thing I merged today is the new desing which also includes a native windows window which is gonna behave better when resizing and support snapping(move it against the adges of the screen). Best thing would be to just try it yourself. https://github.com/FAForever/downlords-faf-client/releases/tag/v1.2.0-RC2
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If you find anything that broke in the pre release don't hesitate to tell us
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This post is deleted! -
@Jasy
This is kyro's lobby mod
I think you will like it
This is the updated version I found on the old forum
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I am sorry but I only do client/server development this is probably the wrong place to ask