New Option:
Hold to Win Torp Bombers:
-No more cheese wins by hiding ACU's and SACU's under water till Hold Time runs out! Spawns powerful Torp Bombers that will eliminate anything hiding underwater. Bombers only spawn if game time is past the activation time and ACU/SACU are detected in water. Activation time can be set in options.
New Defense Options under HQ and 2nd Spawn Defenses:
-Added an alternative SMD to the Guardian SMD, called the Advanced SMD. Builds 1 anti-nuke every 3 minutes, spawns with 1 loaded, and holds up to 11. Possible to overwhelm with a Yolona, which Guardian SMD were not.
Renamed some Wave Styles to make their effects more clear. "Continuous Waves" renamed to "Even Attack Waves" and "Aggressive Air/Navy/Land" renamed to "Dynamic Attack Waves"
Nomanders Nerf (again):
-Lowered health to 18k
-DPS lowered, and weapon rate of fire adjusted so Damage Amplification not so strong
-Lowered size of default waves about 12%.
-ASF weight lowered more. Can build more ASF without triggering more NOMANDERS.
Added various messages to alert players of things. Air/Navy wave start warning. Nuke warnings 5 and 10 minutes before 1st strike. Warning if Yolona triggers a Guardian SMD to spawn.