Latest update, small nerf to Nomander's health, fixed Nomander graphics glitch, and a change to script so more Nomander's will not spawn if too many are still alive.
I did make some mods that reduce Air Crash Damage. There are 4 mods, which set Air Crash Damage to 25%, 50%, 75%, and 150% damage. I usually play with 50% Air Crash Damage mod on.
While your suggestion is possible, it would basically require completely duplicating the functions of the mod. The mod is already pretty resource intensive when playing with large waves. That and the options list to configure everything is already too large as is.
@maudlin27
Ooh, I am going to have to test out your new AI! I've played the mod with M27, which I usually play with the attack scripts off and let your AI use the spawned units as it sees fit. The new Mini-Czars (named Nomanders) only have AA weapons, as they are meant to clear player Gunship spam. They also have a powerful aircrash to punish players that allow Nomanders to get over their base.