@ftxcommando said in UEF T2 Navy & Some Other Changes:
Cooper
Range: 50 -> 80
Speed: 6 -> 5
Cooper is in a bit of a pickle...
They are strong... and weak at the same time. 5 or 6 of them can take on an Atlantis and fair quite well. Winning most of the time, in my experiences.
But they also suffer from their reliance on other vessels to, as you said, "keep them safe".
I believe their range is in need of an increase, though I would also argue that it's range isn't the direct change it needs. If anything, this unit should be more "Spammable". Cheaper, less range, less damage, less hp, and whatnot, but just being able to mix more of these in with your fleet.
Though, I digress... the change in range is still preferable.
Valiant
Mass: 2250 -> 2000
Even with the upcoming HP increase to the Valiant, it still lacks presence. It's tankier, yes.. but that change is proving that it's just a better frigate.
Its role as a destroyer still suffers, so a mass change could very well be what it needs as well, but this may offset the global "destroyer balance."
It should be a tanky brawler, not extra cannon fodder.
Uashavoh
Speed: 5 -> 5.5
HP: 6900 -> 7200
These changes seem reasonable. The Sera destroyer could use an HP increase. It's supposed to be aggressive - especially with its submerge ability. These changes further expand on that.
~ Stryker