HotBuild Overhaul
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I think it's really useful to add the t3 air support factories to the pgen hotkey because you usually build those together in a grid, and I also added t3 land support factories to the fab hotkey since that makes t3 fabs very efficient also due to adjacency. It's much easier to do that now with this mod so my recommendation is to put:
F: t3 pgen > t3 air supp fac > t2 pgen > t2 air supp fac > t1 pgen > hydro
t3 fab > t3 land supp fac > t2 fab > t2 land supp fac -
@archsimkat you wound me you could have don in that my hotkey’s key mod. Also how will tbis work with mod compatibility?
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Found out a significant bug: no shift versions, trying to fix it.
Fixed! -
@nullptr this mod looks amazing!! Is it already on the vault?
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@femboy Yes!
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@dragun101 Wdym?
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Current model of mod is doing its general purposes, however View is poor and not user friendly enough, do you have any ideas to improve it?
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@nullptr code wise or design wise?
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Design of course @Femboy
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This post is deleted! -
@archsimkat i dont get how you can edit that
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@UsuqMadiq in version 6 there is a button in menu
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added guick guide in main post!
https://youtu.be/rWDM6VLbM3o -
Hey buddy! great work!
but unfortunately, it seem's that this mod make my game crash at startup.
It was working yesterday, then I upraded to the new FAFClient, and it don't work anymore.
I 've tested without the mod and game works fine.Crash happen after loading screen, when the comm is supposed to appear."Nothing happend here
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@m0rph3u5 pm me in discord 4z0t#3189
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I tried playing around with the mod a bit and while I like it a lot, it seems like you can't assign any "action" hotkeys, like overcharge or upgrade.
Would it be possible to add that?
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I don't think it would be possible with less possible base key actions code changes. And its very unclear how units should behave in some cases.
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Im also working on share function, so, stay tuned and promote mod
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This looks very cool.
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