@the_leveler
How did you fiy the issue?
Best posts made by Zwackelmann
Latest posts made by Zwackelmann
That's no good Solution I think. You can't really prevent aerial units from flying off map once you are close to the order. And instantly loosing a unit for something you can barely prevent sounds super drastic
Just have your Harbingers on Patrol. They will automatically attack and reclaim everything coming near to them
the old design is better i think. The Hq should be distinquishable by looking Bulkier, not the non-hq variant looking unfinished in my Opiniojn
@jip https://replay.faforever.com/19754815
At around 19:50
I kept trying to pull them out they where weirdly drifting around
Im an Aeon Main, i dint think it should be changed. The Game ist meant top be asymetrical. Aeon have many Perls that other Factions dint have, and the t2 shield ist awesome. Its super cheap and sturdy. No Need to add an Upgrade Option.
I dont know if others have the same Problem, but Blaze tanks seem to get stuck in Battle a lot. They basically cant disengage as long as there are enemy Units near them as they always turn towards an enemy due to the lack of a Turret. The Problem Doesnt seem to be very Prominent with other hover tanks Like the Aurora or The Riptide.
It would be awesome if that could be fixed somehow.
FAF really doesnt need another Faction. The game is perfect as it is.