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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    • RE: YYYY-MM-DD 2026-07-09 Cant upload maps

      When I upload a "map" I choose a computer-map/folder and the upload process manage the rest.
      Before I could open the uploaded and downloded maps in the editor (the new folder name of the map in the map folder)
      But now the uploaded/downloaded map/files are corruped and cant be open in the editor any more.
      All previous maps (50 or so) works 100%, its only the majoriry of files the last week that dont work.
      Please write if its the scenatrio or save file u want me to upload?
      Do u want the files that have been uploaded/downloded and becae corrupted, and/or the once I cant upload?

      U want me to zip the whole folder and add here so u have all the files?

      Since it have workes 100% before it seems to be something have happend with the process that check and manage the zip file process.
      I have tried editor 1,0 and 1,2 with same results.

      Best regards
      Magnus

      posted in Game Issues and Gameplay questions
      Z
      ZOMEBODY
    • RE: YYYY-MM-DD 2026-07-09 Cant upload maps

      @Brutus5000

      Not tru, I have made 50+ maps as u can see, most of in the same format as the maps I have tried to upload last days, I have had zero issues for the last 1-2 years, and now 3 out of 4 maps cant be uploaded. Same editor, same size, same textures, same content. Its not just one map, its 75% of the maps that cant be uploaded, so this is a new issue for the last week.

      posted in Game Issues and Gameplay questions
      Z
      ZOMEBODY
    • YYYY-MM-DD 2026-07-09 Cant upload maps

      Cant upload new map, get the error message: Map upload failed. Server gave the following errors: The zip file is potential zip bomb.

      This have never happend before .....

      posted in Game Issues and Gameplay questions
      Z
      ZOMEBODY
    • How can I remove a MAP I uploaded

      Hi.
      1, I have searched in the forum and find nothing on this topic.
      2. I tested the map several times before uploaded, vs AI, AIX, M28 ect.

      But when I played the map on FAF teams vs teams It crashed with an error i relate to the map, so I want to remove the map, fix it and upload it again.

      But I can´t find any way to remove it????

      HOW do i simly in FAF chose to remove a map I have uploaded?

      Best regards!
      ZOME

      posted in General Discussion
      Z
      ZOMEBODY
    • RE: Why Slow Game when CPU & GPU not "heavy loaded?"

      Yes I Know, ans sometime its ME that are -4 and the others are +1 around that, but when looking at the workload (alt + tab) oyt to windows, and looking at Performance Ctrl + alt +delete, the last minute the CPU and GPU, Network and Memory have only been on about 20% workload ..... so it should be no problem .... but still is ....

      posted in I need help
      Z
      ZOMEBODY
    • RE: Why Slow Game when CPU & GPU not "heavy loaded?"

      @zomebody said in Why Slow Game when CPU & GPU not "heavy loaded?":

      Hi.
      Sometimes FAF runt "smoth" , no lagg with 12 players online.
      But often my "maxsp" (Max Game Simulation) are down to -4
      but looking at the CPU it´s only 20% loaded in Windows, and GPU about 30%, and Network up to 100 Mbit / sek, (I have 500 fiber and LAn CABLE) ... SO why IS the game sometimes/often down to -4 in mid game - but not always? No spooling on disk, I have 32 GB memory ..... etc. On LAN with like 9000 units there is no lagg, but often online .....

      CPU - i5 2,9 Ghz running at 4,2 GHz

      Thanks for help !!

      posted in I need help
      Z
      ZOMEBODY
    • Why Slow Game when CPU & GPU not "heavy loaded?"

      Hi.
      Sometimes FAF runt "smoth" , no lagg with 12 players online.
      But often my "maxsp" (Max Game Simulation) are down to -4
      but looking at the CPU it´s only 20% loaded in Windows, and GPU about 30%, and Network up to 100 Mbit / sek, (I have 500 fiber and LAn CABLE) ... SO why IS the game sometimes/often down to -4 in mid game - but not always? No spooling on disk, I have 32 GB memory ..... etc. On LAN with like 9000 units there is no lagg, but often online .....

      Thanks for help !!

      posted in I need help
      Z
      ZOMEBODY