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    Posts

    Recent Best Controversial
    • RE: How come you don't play ladder?
      1. I've run out of a 100-game challenge
      2. Not enough, I just somehow decided to play at least 100 games
      3. Play 51-100 games in a month and get some funny avatar, regardless of wins /losses, just for playing 51-100 games
      4. playing 1 on 1 does not allow you to enjoy the whole range of units that are in the game, this is a competitive mode, "stub"
      posted in General Discussion
      RobustnessR
      Robustness
    • Convenient card cleaning in the client

      I want to propose the implementation of removing the map in the lobby creation window, it would be very convenient to look at my list of maps and a picture of the map and be able to remove it, for example by highlighting and pressing "some button".robustness.jpg

      posted in Suggestions
      RobustnessR
      Robustness
    • RE: Robustness's maps

      Adaptive Where are the skulls124124124142.jpg 13.jpg 12.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Matchmaker Team Sentons 4v4 TMM Inclusion

      let's consider this ideaseton.png

      posted in General Discussion
      RobustnessR
      Robustness
    • Delete this channel.

      I suggest deleting this channel4d5f5cb4-2626-496c-9382-108e4fbbce54-image.png This disgusting decision to create it separately does not contribute to a favorable result and provokes further clashes of people "players" from all countries. The game and their discord should be apolitical and should be moderated in accordance with the restriction of individuals or the "deletion" of messages that are unacceptable.

      posted in Suggestions
      RobustnessR
      Robustness
    • Robustness's maps

      Hi. I want to advance some of my maps a little. Before you start, I advise you to check the adaptive settings in maps. Watch video games on these maps on my channel, if of course I have an overview of the gameplay on these maps. https://www.youtube.com/c/SuperTiwka/videos?view_as=subscriber

      maps.jpg

      1. For only logged in to the game: Step forward, The way of war land, Adaptive rainy day, Samsons Divide.
      2. The average level of players: The way of war quarry, Nitrus, Hot spot, Adaptive step forward, Adaptive Uninhabited planet, Adaptive Algun, Battle for shmal.
      3. Mid-to high-level players: Our hearts demand change, Adaptive Siberia, Adaptive Abusmal Lake.
        For those who want to upgrade to a more complex version of "DualGap": New Round, DualGap Scale Adaptive.
      posted in Mapping
      RobustnessR
      Robustness
    • RE: A plea for the Lack of Events for "2nd Rate" "Common Folk" & The Community

      The main problem of tournaments is that it is difficult to gather those who want to, I help all Russian-speaking people to organize or briefly say "barker". But for about 2 years, there are no new active, non-toxic, non-title players. The problem is that now most players are overrated-so they are proud of their image, not a good game in the tournament. I want Morax's ideas to come true!

      Even putting together an entertainment tournament for Russian-speaking streamers is a very difficult process of communication with the community, after which I do not go to the faf for a couple of weeks.

      It seems to me that everything will work out if you play for avatars, and not for real money. The incentive to stand out attracts players, rather than the material one. This is just my personal experience.

      Now I'm more involved in interacting with ru cartographers and encouraging them. So maybe Morax is right. That some TD's are doing something else... I'm an example of that. I want to apologize in advance. But I will try to somehow find new talents for 1300+ 1600+

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Robustness's maps

      works by Pulon and barmaleushko 19.09.2021 PRpulon.jpg barm.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: I cri everytim

      I fully support this proposal! - "If you want gap to go, make something better."

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Robustness's maps

      lenkin (SaskeKaske) PR 18.09.2021saske1.jpg saske2.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Robustness's maps

      Dante (Sorian_Ai). 18.09.2021dante.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Robustness's maps

      The work of an old friend.( pr) 18.09.2021sid.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: TA Mapping Tournament (#6, 10x10 and under)

      Adaptive Abusmal Lake
      unknown.png map.jpg
      https://forums.faforever.com/viewtopic.php?f=26&t=19676#p186312

      posted in Tournaments
      RobustnessR
      Robustness
    • RE: TMM 3v3 and 4v4 coming soon

      if any of my maps are needed for the 3x3 4x4 expansion, let me know...

      posted in Blogs
      RobustnessR
      Robustness
    • RE: Robustness's maps

      The new map, specially made in mixed colors, pleases the eye, tactically maneuverable map that can be interesting to play in any composition. Inside the map, there is an active volcano that can sometimes give you a rock that will cause damage or give reclamation. "Adaptive Next to me".Безымянный.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Civilians

      1 and 3 - Not higher than T1 level and no more than 3-4 buildings or structures (I would like to see something similar as on most of my maps where I used them)
      2 - just for the sake of aesthetics

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: TA Mapping Tournament (#6, 10x10 and under)

      you have a great map to win

      I'll leave mine unchanged for now. Because of the work, there is no time for finishing 😳

      posted in Tournaments
      RobustnessR
      Robustness
    • RE: Robustness's maps

      A game for any composition and pleasant exploration.213123123132.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Annual Tournament Proposal in Reply to Swkoll

      Then the question is with a trick - you offer to pay each participant in the organization and quality of the tournament, or only one TD. So I think you understand that any tournament is not the work of 1-2 people, but about 5-6 usually. As a result, $ 20 will already become$100...

      You don't think that those who are usually indicated are just them and no one else? 😄

      I often face the problem that for the participants of any tournament, they are not enough of the reward for which they spend half a day of time, or even more. And then the organizer will have to serve TD as well. This is labor-intensive and will hit some hard.

      In any case, I speak only for myself. I think there are other TD's who also consciously do their job in the shadows and do not ask for anything in return. Otherwise, it will not create a very good environment. More scandals will start, God forbid...

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Sunlight Mapping Tournament (#7, 2v2, 10km)

      Adaptive Gornyak Gornyak1.jpg

      posted in Tournaments
      RobustnessR
      Robustness