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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Topics

    • R

      Grayed out players in the lobby

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      75 Views
      R
      Randomly, once. I've played quite a few games after that. Will post the logs if I notice something fishy.
    • R

      Could not find replay

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      R
      @fafan12512 Oh. Thank you!
    • R

      Random FAF crash in lobby

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      0 Votes
      2 Posts
      47 Views
      R
      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009279a6 attempted to read memory at 0x00000010 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Debug\AppData\Roaming\Forged Alliance Forever\logs\game_25498719.log /gpgnet 127.0.0.1:52798 /mean 1525.780029296875 /deviation 103.54199981689453 /savereplay gpgnet://127.0.0.1:52799/25498719/rampeer.SCFAreplay /country RU /clan FC /numgames 1565 /numgames 1531 Callstack: Unknown symbol (address 0x009279a6) Unknown symbol (address 0x1ff9ec03) Last 100 lines of log... debug: Session time: 00:25:44 Game time: 00:04:51 Heap: 352.0M / 330.3M warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed stack traceback: [C]: in function `Play' ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112> debug: Session time: 00:25:54 Game time: 00:05:00 Heap: 352.0M / 332.1M debug: Session time: 00:26:05 Game time: 00:05:09 Heap: 352.0M / 334.2M debug: Moderator event for Aus_Pol: Created a marker with the text: 'hide them or give them, if they see them they will rush strat' debug: Session time: 00:26:15 Game time: 00:05:18 Heap: 352.0M / 329.8M debug: Moderator event for Terminus619: Created a ping of type 'Alert' debug: Moderator event for Terminus619: Created a marker with the text: 'mr balance?' debug: Session time: 00:26:25 Game time: 00:05:28 Heap: 352.0M / 330.9M debug: Session time: 00:26:44 Game time: 00:05:45 Heap: 352.0M / 334.8M debug: Session time: 00:26:55 Game time: 00:05:54 Heap: 352.0M / 336.0M debug: Session time: 00:27:05 Game time: 00:06:03 Heap: 352.0M / 336.4M debug: Session time: 00:27:15 Game time: 00:06:12 Heap: 352.0M / 338.0M debug: Session time: 00:27:25 Game time: 00:06:21 Heap: 352.0M / 338.7M debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a marker with the text: 'get safe' debug: Session time: 00:27:35 Game time: 00:06:31 Heap: 352.0M / 339.4M debug: Session time: 00:27:45 Game time: 00:06:39 Heap: 352.0M / 341.9M debug: Session time: 00:27:55 Game time: 00:06:49 Heap: 352.0M / 342.4M debug: Moderator event for Aus_Pol: Created a ping of type 'Move' debug: Moderator event for Aus_Pol: Created a ping of type 'Move' debug: Moderator event for Aus_Pol: Created a ping of type 'Move' debug: Session time: 00:28:15 Game time: 00:07:06 Heap: 352.0M / 346.4M debug: Session time: 00:28:25 Game time: 00:07:15 Heap: 352.0M / 348.0M debug: Moderator event for Foley: Created a ping of type 'Attack' debug: Session time: 00:28:35 Game time: 00:07:24 Heap: 384.0M / 351.4M debug: Session time: 00:28:45 Game time: 00:07:33 Heap: 384.0M / 352.3M debug: Moderator event for Puck_Junior: Self-destructed 1 units debug: Session time: 00:28:55 Game time: 00:07:42 Heap: 384.0M / 353.6M debug: Session time: 00:29:05 Game time: 00:07:51 Heap: 384.0M / 354.9M debug: Session time: 00:29:15 Game time: 00:08:00 Heap: 384.0M / 353.2M debug: Session time: 00:29:25 Game time: 00:08:09 Heap: 384.0M / 354.2M debug: Session time: 00:29:35 Game time: 00:08:18 Heap: 384.0M / 354.5M debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Session time: 00:29:45 Game time: 00:08:27 Heap: 384.0M / 355.9M info: Minimized true debug: Moderator event for Foley: Created a ping of type 'Attack' debug: Moderator event for Foley: Created a ping of type 'Attack' debug: Moderator event for Foley: Created a ping of type 'Move' warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:30:09 Game time: 00:08:47 Heap: 384.0M / 364.0M debug: Moderator event for rampeer: Created a ping of type 'Attack' debug: Moderator event for rampeer: Created a ping of type 'Attack' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Session time: 00:30:23 Game time: 00:08:59 Heap: 384.0M / 372.0M debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Session time: 00:30:42 Game time: 00:09:17 Heap: 384.0M / 373.9M debug: Session time: 00:30:52 Game time: 00:09:25 Heap: 384.0M / 373.9M debug: Session time: 00:31:03 Game time: 00:09:34 Heap: 384.0M / 375.3M debug: Session time: 00:31:13 Game time: 00:09:43 Heap: 384.0M / 374.6M debug: Session time: 00:31:23 Game time: 00:09:51 Heap: 384.0M / 375.6M debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Session time: 00:31:33 Game time: 00:10:00 Heap: 384.0M / 375.9M debug: Session time: 00:31:43 Game time: 00:10:09 Heap: 416.0M / 376.9M debug: Session time: 00:31:53 Game time: 00:10:17 Heap: 416.0M / 378.1M info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:32:18 Game time: 00:10:38 Heap: 416.0M / 383.8M debug: Session time: 00:32:30 Game time: 00:10:49 Heap: 416.0M / 381.6M debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Moderator event for Foley: Created a ping of type 'Alert' debug: Session time: 00:32:50 Game time: 00:11:06 Heap: 416.0M / 385.7M Just had crash again
    • R

      Getting immediately request-blocked after visiting unitDB

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      3 Posts
      53 Views
      NuggetsN
      I use this: https://faforever.github.io/spooky-db/#/
    • R

      T2 torpedo turrets are awful

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      NoRest4TheWickedN
      Don't know if this helps but Cybran has t3 TLs and has 2 Experimentals with TLs 1 of which also has TD. Both the Amphibious tank and Brick have TLs. you have t1 and t2 subs with TLs Destroyers and BattleShips also have TLs Destroyers have TD and Walk on land. Cruisers Reflect Tac Missiles. Battleships have TMD Same with ACC. And Nuke subs have TLs. If you have an issue with Torpedoes or Navy Just play Cybran. Cybran is a terrifying force against Navy