aggain....
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009151ea
attempted to write memory at 0x3e66319a
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\mguen\AppData\Roaming\Forged Alliance Forever\logs\game_25696155.log /gpgnet 127.0.0.1:49686 /mean 1296.9000244140625 /deviation 95.53829956054688 /savereplay gpgnet://127.0.0.1:49682/25696155/Ogio.SCFAreplay /country CH /numgames 3665 /numgames 2636
Callstack:
Unknown symbol (address 0x009151ea)
Last 100 lines of log...
info: SSB >>> TRACE InitializeStats()... armyID=10, type=player, name=MegaVolt
info: SSB >>> TRACE InitializeStats()... armies created
info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 13579 quadrant4
info: SSB >>> TRACE InitializeStats()... saving team=-1 size=5
info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 246810 quadrant2
info: SSB >>> TRACE InitializeStats()... saving team=-2 size=5
info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 13579 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 246810 quadrant2
info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 13579 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 246810 quadrant2
info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 13579 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 246810 quadrant2
info: SSB >>> TRACE InitializeStats()... creating team for army=9 finished 13579 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=10 finished 246810 quadrant2
info: SSB >>> TRACE InitializeStats()... teams created
info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 10
info: SSB >>> TRACE CreateSortLine()... armyID = 100
info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff66ffcc, txtColor = ff40bf40, type=player, name = KoWeuHecMepTHb1u
info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff2f4f4f, txtColor = ffffff42, type=player, name = Bugor_
info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff40bf40, txtColor = ff40bf40, type=player, name = Dolly
info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = ff9fd802, txtColor = ffffff42, type=player, name = WhoIsLikeGod
info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ffe80a0a, txtColor = ff40bf40, type=player, name = PATG
info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = fffafa00, txtColor = ffffff42, type=player, name = LordGaben96
info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ffff873e, txtColor = ff40bf40, type=player, name = xIxCICERONxIx
info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ff9161ff, txtColor = ffffff42, type=player, name = Economist525
info: SSB >>> TRACE CreateArmyLine()... armyID = 9, color = ffb76518, txtColor = ff40bf40, type=player, name = Ogio
info: SSB >>> TRACE CreateArmyLine()... armyID = 10, color = ff616d7e, txtColor = ffffff42, type=player, name = MegaVolt
info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = fffafa00, txtColor = ffffff42, type=team, name = TEAM 1
info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = ff40bf40, txtColor = ff40bf40, type=team, name = TEAM 2
info: SSB >>> TRACE CreateMapLine()...
info: SSB >>> TRACE CreateInfoLine()...
info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Economy Next
info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced Selection Info
info: SSB >>> TRACE CreateInfoIconMods()... UI Redux Strategic Icons Small
info: SSB >>> TRACE CreateInfoIconMods()... UI UI Party
info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced mini map
info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced Target Priorities Tweaked
info: SSB >>> TRACE CreateInfoIconMods()... UI UI mod tools
info: SSB >>> TRACE CreateInfoIconMods()... UI Strategic Defence Range Preview
info: SSB >>> TRACE CreateInfoIconMods()... UI Common Mod Tools
info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board
info: /savereplay
info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 49682
info: SSB >>> TRACE SetLayout()...
info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua
debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
debug: Context based templates: Found template: AppendAirGrid with name Air grid
debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: PointDefense with name Point defense
debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
debug: Context based templates: Found template: T3Extractor with name Extractor
debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
debug: Context based templates: Found 23 templates
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Session time: 00:02:54 Game time: 00:00:00 Heap: 256.0M / 225.5M
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
info: creating high fidelity terrain
info: creating high fidelity water
info: SSB >>> TRACE initialized
info: SSB >>> TRACE SetLayout()...
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_factory1_land
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_factory1_air
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_factory1_naval
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure1_mass
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure1_energy
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure1_directfire
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure1_antiair
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure1_antinavy
info: Strat Icon Mod Error: updated strat icon required for: redux strategic icons small/icon_structure_wall
warning: SND: XACT3DApply failed.
Invalid arg
i have not even tried to change the registers was just stuck on that news page.. so stupid haha
