Most likely related to https://forum.faforever.com/topic/8824/update-19-02-in-game-connection-issues - Just try again until it works.

Posts
-
RE: Error screenshot, could help devs
-
RE: Why does faf chat constantly disconnect?
Unfortunately, the current testing phase comes at a bad time due to occasional DDoS attacks. I guess we have to wait until the situation improves, to have a better testing environment. Still, thanks for trying, tho!
-
RE: My First Guide - The Keybind Guide
Additional to what maudlin said: I have seen players use the "interrupt pathfinding" for engineers, so they start sooner to assist/built when they are in the build-range, instead confusingly moving as close as possible to the place where they want to do things.
-
RE: Unable to save the game in offline mode
If you followed the guide, then it seems like the save/load method does not work anymore. Maybe it will get fixed in the next patches.
Edit: Have seen other people mention it as well in Discord, that it does not work anymore.
-
RE: Desync issue
Seems like you fixed the xact error - that is good progress.
Can you reproduce the issue without any mods?
If it happens with mods, you have to enable them one by one to find the mod that is causing the issue. It is tedious, but there is no other way. -
RE: Startup Error - No toolkit found
You do not have install jdk.
I am not 100% sure how to solve it, but I remember that the following approaches were involved in random tech threads about the issue:
- Check if your windows username has no weird chars in it
- Check if you have file permission
- Installing it as admin could cause side effects
- Security software could block/interfere
If you need a clean environment (remove any leftover files), you can check 2.1 from this thread.
If nothing from above helps, share a client.log.
-
RE: Desync issue
From the first log I saw:
warning: SND: XACT3DApply failed.
So, I would guess try to solve it via this: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed
-
RE: Why does faf chat constantly disconnect?
If anyone likes to help out: the latest alpha client should add auto reconnect to chat back. See alpha client announcement in Discord.
-
RE: Where is Gyle?
@Kilatamoro FYI: A few days ago, he posted a new video on his channel..
-
RE: crash after game end
Do you not get a popup message about "XACT3DApply" error, after the game crashed? The latest client should auto-detect such things.
All we know about xact-errors and their solutions: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed
-
RE: Exit Code 1 Crash mid game
Do you not get a popup message about "XACT3DApply" error, after the game crashed? The latest client should auto-detect such things.
All we know about xact-errors and their solutions: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed
-
RE: Crush after 30 - 90 s in every 10th game :(
Do you not get a popup with the "warning: SND: XACT3DApply failed." issue? Last client should auto-detect such things.
-
RE: Units canceling orders and act on their own??
Some months ago, I made a suggestion in the Discord FAF Game Development channel to at least have a notification in the team chat, when someone changes POV (from X to Y). Unfortunately, it got no traction, or it was simply too labor-intensive to make it happen back then.
My gut tells me (well, by watching random replays), the game-mode gets more and more popular and that is why some QOL additions are needed. I like the mode, and it would be amazing if it would be higher on the priority list.
So far, what is needed, IMO:
- Notification in team chat when someone changes player POV
- Union-control should be opt-in, (like in WC3) and automatically enabled when the player dies/disconnects
- Bonus: Make it possible to see which units are getting controlled with a different unit selection color (like in WC3)
- and bug fix mentioned from above poster
I would blindly guess, the developers already were thinking of something like that, when they introduced the game-mode, but lack of time, or SC engine itself makes it complicated/impossible to make those features happen.
-
RE: Coop missions intermittent lag
Yes, you are right. Thanks for the ping.
I still have no idea what 'recent change' causes the freezing/stuttering, nor do I know how to reproduce it. Hopefully, when more people report it, we find a pattern.
-
RE: Highest cpu rating as host?
The in game simulation boils always down to the slowest CPU, so it should not matter who is hosting.
-
RE: GAME CRASHES: EXCEPTION_ACCESS_VIOLATION (0xc0000005)
@kill-switch said in GAME CRASHES: EXCEPTION_ACCESS_VIOLATION (0xc0000005):
do i need to change my headphone properties to cd quality instead?
Could be possible, but also could be related to a lot of different things. Everything that is known how to fix the issue is written in the mentioned xact-thread.
-
RE: GAME CRASHES: EXCEPTION_ACCESS_VIOLATION (0xc0000005)
With the last update to the client, there should be an "info popup" about the "warning: SND: XACT3DApply failed." and "info: Minimized true" when it is in the log.
Was there no such info-text for you?
Solutions to your issue would be, to make the game window mode, and fix the xact issue.
Related PR: https://github.com/FAForever/downlords-faf-client/pull/3290
-
RE: FAF cannot be installed
Attach the client.log as a file, please
%USERPROFILE%/AppData\Roaming\Forged Alliance Forever\logs
-
RE: FAF cannot be installed
- Can he start the game via GOG/Steam at least?
- Have you set the correct game path in the FAF client for SC?
- Afterwards, can you start SC via FAF?