Casual, on-again-off-again modder.
I have experience using the current importer/exporter .py add-ons for Blender. Models I am fine and have no trouble with, but I do not see any detailed tutorials on how to use the .sca exporter. I have my model and basic animation set and ready here, but not even the readme file for the add-ons really says what exactly to do. I have never tried this or had any units that required animation before, so this is new to me.
Forgive me for noob questions. I do not know if it might just be as simple as a few clicks or something.
@speed2 -- Thank you! This usually tends to be my issue. Do you have any recommendations? I only use Notepad ++ right now.
I have been working on this mod that replaces the UEF faction with my custom units. In the attached folder is what I have so far.
Everything is able to be selected and spawned in, except for my T2 AA Gun. I copied a regular Flak gun and swapped the weapon details in the .bp and script to use the Aeon T1 Land Scout gun.
That works fine on the other units I have applied it to, but I do not know if I did something wrong when using it on this particular unit, or if something is up with the model I made, or if there is just some mundane syntax thing I am missing.
Unit in question is under Units>Base>GEB0203