I recently played another RTS game with commander robots.
The rules are there a little bit different, you can lose your com and keep playing until all
com units in your team are dead.
After some minutes my mate lost his com "voice msg: Your team lost a commander" and i got a ugly "PTSD" feeling, then some seconds later i realise, my teammate can still keep playing, i don´t inherite his base, what a relief.
I just play faf for fun and a gg, this is my goal here. Inhereting a teambase was and is
my biggest stress factor in faf, destroying fun and giving me unwanted stress.
The com system maybe fits faf, but in my opinion it´s a stress factor for ppl just wanting
a nice battle and fun.
In tournaments ( or another competive situation ) i´m 100% in favor of the current system, but I don´t want make millions of $ as a faf pro gamer.
My idea -> after a player loses his com he can still keep play for some more seconds.
Could be like this:
20 sec. base + 1 sec for every minute game is running.
The player who lost his com could do/finish a last move or prepare
his heritage. Inheriting player can mental prepare for the new task.
If you like my idea or not, i just wanted share my "PTSD" story