@funkoff said in Using mapgen to make a mission gen geometry dash lite:
I had this idea years ago, but sadly didnt put in enough effort to make anything from it. The idea is simple: If the mapgen can generate a good 3v3 map, it should be able to generate a good 4 player coop mission, too, with proper scripting, of course.
What separates today from a few years ago is GPT-4. It seems to be perfectly capable of writing code and helping to generate such a script.
Sadly, I have not had a great deal of free time in recent years. Ideally, somebody would take this idea and produce a solid prototype over a weekend. (I was hoping the government shutdown would give me a week or two of time to do it, but that won't be the case, either...)
A basic architecture would be pretty simple: The game starts with up to four allied players, generates a few random missions, enemy bases, and patrols, then expands once the objectives are complete or the timer expiresm. Repeat for 3 stages in each mission, just like the campaign.
Obviously, this would become an enornously popular game mode, if/when implemented.
I like your idea. It sounds amazing